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[Plugin][$] Vertex Tools

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  • C Offline
    cuttingedge
    last edited by 16 May 2016, 12:46

    Hi thomthom,

    Ive been wanting to ask you this question.

    I think the soft selection of Vertex tools is awesome. The only thing is, Can we set the soft selection to select only neighbor vertices (within the specified radius) that are connected. I hope you get what I mean by connected.

    The problem I face is if I try to select vertices in the front, the back are also selected and couldnt deselect it because its with the 'soft select radius', but those are not connected to the rest of the selection in front.

    Image shows what I mean
    vertex tools soft selection

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    • R Offline
      Rich O Brien Moderator
      last edited by 16 May 2016, 12:48

      I know in VT2 Thom is tackling that issue. I requested an 'Only Connected' type fall-off to allow this type of manipulation.

      Download the free D'oh Book for SketchUp

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      • P Offline
        pbacot
        last edited by 16 May 2016, 14:47

        Or "follow surface" so only points are soft-selected in a contiguous fashion from the selection

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • T Offline
          thomthom
          last edited by 18 May 2016, 09:03

          Yes - this is slated for V2 of VT.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • P Offline
            plot-paris
            last edited by 13 Jul 2016, 16:04

            Hey Thomthom,

            how's Version 2.0 coming along?

            I have some questions concerning the new version's functionality:

            1. Different Soft Selection Falloff-Curves

            for the Soft Selection currently we are able to select between linear falloff and cosine falloff (soft on both ends). But sometimes different behaviors would be helpful, like soft on one end, hard on the other (exponential).
            Even better (but increasingly complicated in terms of GUI) would be custom curves 😉

            VertexTools_FalloffCurvves.jpg

            2. Extrude Quad-Faces

            when using the CTRL key to extrude surfaces, would it be possible to automatically turn the resulting surfaces into quad faces? That would help a lot when using SUbD 😄

            3. Global vs Local Orientation of Gizmo

            also it could be useful to have an option to orient the Manipulation Gizmo either globally (current behavior) or locally. Should all the selected vertices happen to lie on one plane, the gizmo could be oriented perpendicular to it.
            Should the selection not be as simple... well, you'll figure something out 😉

            VertexTools_Extrude.jpg

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            • C Offline
              cotty
              last edited by 13 Jul 2016, 16:31

              You can change the orientation of te gizmo already with the right click context menu

              my SketchUp gallery

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              • T Offline
                thomthom
                last edited by 14 Jul 2016, 16:53

                @plot-paris said:

                how's Version 2.0 coming along?

                Not all too much activity the last few months. During the summer I do less coding - trying to make use of the little "summer" we get in Norway.
                The plan is to ship SUbD 2.0 with OpenSubdiv support. (it's not far from complete.) Then pick up Vertex Tools.

                @plot-paris said:

                1. Different Soft Selection Falloff-Curves

                I've been thinking of something like adding a UI that let you control the falloff using bezier curves. Something similar to what 3dsmax do.

                @plot-paris said:

                2. Extrude Quad-Faces

                I'm not sure I follow on this one - extruded edges are all planar faces, right?

                @plot-paris said:

                3. Global vs Local Orientation of Gizmo

                I like that idea - orient to the best fit plane. 👍 👍

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • C Offline
                  cuttingedge
                  last edited by 15 Jul 2016, 03:51

                  HI Thomthom,

                  May I wish the ability to make planar along say x , y or z based on the active gizmo.
                  I always had problem mirroring when the vertices are not in their perfect x,y or z.

                  Thanks

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                  • T Offline
                    thomthom
                    last edited by 15 Jul 2016, 10:03

                    @cuttingedge said:

                    May I wish the ability to make planar along say x , y or z based on the active gizmo.

                    Use gizmo-scale to zero?

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • C Offline
                      cuttingedge
                      last edited by 15 Jul 2016, 16:57

                      @thomthom said:

                      @cuttingedge said:

                      May I wish the ability to make planar along say x , y or z based on the active gizmo.

                      Use gizmo-scale to zero?

                      I hope I could made my point clearer. At some point whenever modeling more complicated models, somehow
                      the models gets messed up so i need to cut the half and mirror from the center to make it whole again.

                      But to successfully mirror it, vertices need to be coplanar and need to be at least in perfect alignment with an axis, say x or y.

                      Whenever I run "make planar". Vertices get aligned for sure but not in a defined axis (x or y)
                      Maybe there is something I am not doing correctly.

                      make planar

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                      • R Offline
                        Rich O Brien Moderator
                        last edited by 15 Jul 2016, 17:00

                        Select the verts you want planar and use the Gizmo scale handle to make them planar in the axis of choice.

                        Just be sure to hit 0 and enter after dragging the handle to scale them planar.

                        Download the free D'oh Book for SketchUp

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                        • T Offline
                          thomthom
                          last edited by 15 Jul 2016, 17:51

                          ScaleToZero.gif

                          In VT2 the scale will stop at 0 - making it easier.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • R Offline
                            Rich O Brien Moderator
                            last edited by 15 Jul 2016, 17:53

                            Ah...VT2.

                            #waitingpatientlyforthat

                            Download the free D'oh Book for SketchUp

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                            • P Offline
                              Pherim
                              last edited by 18 Jul 2016, 11:50

                              @escapeartist said:

                              Great looking plugin!

                              May I make a suggestion that may provide additional usefulness to the plugin? I have no idea how easy it would be to implement, I don't know darn thing about Ruby. How about different profiles or wave forms used to calculate the shape of the deflection? I notice that the deflection when push/pulled is very smooth, but would it be possible to get different results by selecting a "profie shape", changing the rate and direction (positive or negative displacement) of deflection change across distance selected? Pictures:

                              [attachment=0:2jjdgjng]<!-- ia0 -->profiles.jpg<!-- ia0 -->[/attachment:2jjdgjng]

                              Possible? Not worth it?

                              (Original Post)

                              As this post is now six years old and it looks like there are still only two choices for this (linear and cosine), will this possibly be added at some point? It would be great to be able to manipulate the curve myself, but the pinched shape from the image would already be a wonderful addition. I am thinking about buying the plugin and this would certainly have an impact on my decision. 😉

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                              • T Offline
                                thomthom
                                last edited by 18 Jul 2016, 16:51

                                @pherim said:

                                As this post is now six years old and it looks like there are still only two choices for this (linear and cosine), will this possibly be added at some point?

                                http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=29636%26amp;p=600137#p599939 😄

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • P Offline
                                  Pherim
                                  last edited by 18 Jul 2016, 18:02

                                  Oh, I didn't see that! And it even is on the last page of the topic... I'm sorry, I just saw it was not yet implemented and did not want to read through all 15 pages, I hope you don't mind.

                                  Sounds great, though, I am looking forward to it.

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                                  • T Offline
                                    thomthom
                                    last edited by 18 Jul 2016, 21:10

                                    No worries 😄 I'm not even able to keep up with these threads.

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • M Offline
                                      mannybmanago
                                      last edited by 28 Jul 2016, 13:20

                                      Upon purchasing the vertext tools, can I run it on multiple computers I have log-in as sketchup-user?

                                      BR,
                                      Manny

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                                      • T Offline
                                        thomthom
                                        last edited by 2 Aug 2016, 09:45

                                        The Vertex Tools license is per-user - to use on all your computers.

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • J Offline
                                          johnnypage
                                          last edited by 3 Sept 2016, 10:49

                                          Hello Thom,
                                          I've just purchased the Vertex tool plugin. I loaded in SU with the Sketchucation importer and....it doesn't work! I close nd re open SU and it appears to me a loading error message on screen. How can I fix it? Please help me to find a way to fix it
                                          I have SU 2015 and Windows 8 pc and various other plugins loaded. Maybe something incompatible?

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