sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    πŸ›£οΈ Road Profile Builder | Generate roads, curbs and pavements easily Download

    SUalive - Another Animation script

    Scheduled Pinned Locked Moved Animator Beta
    renderpluginsextensions
    12 Posts 7 Posters 7.9k Views 7 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • JQLJ Offline
      JQL
      last edited by

      I've seen that too, but I thought that I barelly have the time for this one here...

      The major differences at first sight seem to be:

      • That it has a floating window that gets on top of the viewport and I prefer your aproach of sticking to the viewport's boundaries in the least obtrusive way possible;
      • The UI is very clear and based on a classic UI wich everybody easily relates to. This is not the case in your plugins and often this is the only criticism I see on them.
      • As Dave points out, there's no timeline;
      • There are a lot of innovative features in yours like the movie+clips+sequences concept, that I haven't fully grasped yet but that for what I understand is something very powerful;
      • It has the concept of key frame snapshooting of objects that seems very very intuitive, I believe people will love this one!
      • It has no Thea integration (yet) and you've addressed that from the start.
      • But the main difference, the one that goes without saying, is that that plugin isn't developed by Fredo. In this community that is something to be considered as I doubt there is someone using plugins that hasn't got at least one plugin from you and looks at it as fundamental!

      So keep up the excellent work! I haven't moved past sequences and I'm already at awe!

      www.casca.pt
      Visit us on facebook!

      1 Reply Last reply Reply Quote 0
      • soloS Offline
        solo
        last edited by

        Saw this, meh, It's not a Fredo plugin.

        It's Gas station coffee vs Starbucks coffee, they both coffee but you are willing to pay the extra for quality.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

        1 Reply Last reply Reply Quote 0
        • fredo6F Offline
          fredo6
          last edited by

          I am more positive about SUalive. This is a big piece of work, well executed and with a concise GUI. You can do a lot with the features already included, and it has a good potential for enhancement.

          The design goals of Animator were to

          • be able to modify and adjust an animation easily. This is why I privileged the parametric approach and the visual timeline. The missing piece today is the Constrained Kinematics.
          • be able to re-use pieces of animation as much as possible. Hence the recursive hierarchical model with grouping in clips.

          The drawback of the Animator approach is that it takes longer to develop, because each feature requires its piece of interactive GUI, which by itself takes most of the effort.

          At least, this shows that Animation is becoming again a hot topic.

          Fredo

          1 Reply Last reply Reply Quote 0
          • Rich O BrienR Online
            Rich O Brien Moderator
            last edited by

            Not a fan of this UI. There's not visual clues.

            All animation tools need timeline and dope-sheets to handle manipulations.

            You're on a more unified track.

            Animation needs to be separate from modeling environment and Animator creates that sense.

            Download the free D'oh Book for SketchUp πŸ“–

            1 Reply Last reply Reply Quote 0
            • pilouP Offline
              pilou
              last edited by

              It's very cerebral and you must don't forget a step! πŸ€“

              But funny anyway after a big lurning curve! πŸ˜„
              (works fine with Exploded View by CPlassais (and me) πŸ˜‰

              GIF_explode.gif

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

              1 Reply Last reply Reply Quote 0
              • ntxdaveN Offline
                ntxdave
                last edited by

                While the demos of SUalive look neat, I gave it a quick try and like the approach of Animator better. I like being able to scroll through the timeline and "see" what is happening "when".

                Fredo, in your comment, you said "the goals of Animator were" and it should be "the goals of Animator are". You are headed down the right path πŸ‘ πŸ‘ πŸ‘ πŸ‘ πŸ‘

                1 Reply Last reply Reply Quote 0
                • D Offline
                  Daniel S
                  last edited by

                  I was searching for animation and sketchup and found an old plugin:

                  http://www.youtube.com/watch?v=Imk0NNV9Crc
                  https://www.youtube.com/watch?v=Imk0NNV9Crc

                  Looks very powerfull but looks like the project is dead?

                  Daniel S

                  1 Reply Last reply Reply Quote 0
                  • pilouP Offline
                    pilou
                    last edited by

                    @Daniel S
                    http://sketchucation.com/forums/viewtopic.php?f=180%26amp;t=65013%26amp;p=596414#p596313 πŸ˜‰

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

                    1 Reply Last reply Reply Quote 0
                    • soloS Offline
                      solo
                      last edited by

                      @pilou said:

                      @Daniel S
                      http://sketchucation.com/forums/viewtopic.php?f=180%26amp;t=65013%26amp;p=596414#p596313 πŸ˜‰

                      Was SimFonIA Animation tools ever released beyond the trial?

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

                      1 Reply Last reply Reply Quote 0
                      • Rich O BrienR Online
                        Rich O Brien Moderator
                        last edited by

                        @solo said:

                        Was SimFonIA Animation tools ever released beyond the trial?

                        yes, but it had a weird pricing structure and a limited usage system. Nice BVH support though.

                        Download the free D'oh Book for SketchUp πŸ“–

                        1 Reply Last reply Reply Quote 0
                        • 1 / 1
                        • First post
                          Last post
                        Buy SketchPlus
                        Buy SUbD
                        Buy WrapR
                        Buy eBook
                        Buy Modelur
                        Buy Vertex Tools
                        Buy SketchCuisine
                        Buy FormFonts

                        Advertisement