Expect SubD to release
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Yup! Earlier I had said before Christmas, but I decided to postpone until after the Holidays so I could enjoy the time off with my family.
Now that's over I'm preparing The Button!
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@thomthom said:
Yup! Earlier I had said before Christmas, but I decided to postpone until after the Holidays so I could enjoy the time off with my family.
Now that's over I'm preparing The Button!
[attachment=0:1tcletu8]<!-- ia0 -->launch-button.jpg<!-- ia0 -->[/attachment:1tcletu8]
come on๏ผ
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Eagerly waiting for this one.I think this plugin will be a great addition for the SU users.
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I imagine you'll be happier sooner than you think
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Countdown clock ticking away. Ready, set,......
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It's out
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And its French Manual & site!
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Just purchased this plugin (on the off-chance that I may actually understand and be able to use it ), BUT...
when I went to download it I got the following warning
evilsoftwareempire.com??????
I haven't downloaded it yet, am understandably reluctant to do so until I hear that it is indeed safe.
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That's thomthoms website.
No harm unless you are afraid of fun.
Sent from my iPhone using Tapatalk
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@hellnbak said:
Just purchased this plugin (on the off-chance that I may actually understand and be able to use it ), BUT...
when I went to download it I got the following warning
[attachment=0:3c70rdjo]<!-- ia0 -->2016-01-05_112759.png<!-- ia0 -->[/attachment:3c70rdjo]evilsoftwareempire.com??????
I haven't downloaded it yet, am understandably reluctant to do so until I hear that it is indeed safe.
Haha! What a nice combo. Yea, that's my site. I needed to split out the extensions from my personal website, so I set up this one. Tongue and cheek name.
The warning from your AV is probably because it's a new binary file and filename that it's never heard of. If you obtained it from the website it should be good.
Btw, what AV are you using? Is there is way for you to report false positives?
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evils of t ware empire?
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Thanks for the replies.
I have downloaded and installed the plugin. I have also checked out some of the documentation, manual, videos, etc. Looks like another one well beyond my very limited capabilities
Oh well.
It was McAfee Web Advisor that flagged the download. I don't know about flagging false positives, I just installed it a few weeks ago. Normally I avoid anything to do with McAfee but decided to give this one a try.
I am very cautious about what I download, your website name didn't give me a warm fuzzy feeling
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@mitcorb said:
evils of t ware empire?
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Hi there, for those who have installed the plugin can answer to this curiosity I have?
Do this works as the subdivision function as in other 3D modelling programs? I mean, to obtain circular shapes you work basically with hexagons or preferably octagons, in addition you need to take care about quads, in the understanding that faces should be in four sides to get the best models, do this plugin works like that? If so, can someone post a sample please?
Kind regards everyone!
Otto
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@ontaotto said:
Hi there, for those who have installed the plugin can answer to this curiosity I have?
Do this works as the subdivision function as in other 3D modelling programs? I mean, to obtain circular shapes you work basically with hexagons or preferably octagons, in addition you need to take care about quads, in the understanding that faces should be in four sides to get the best models, do this plugin works like that? If so, can someone post a sample please?
Kind regards everyone!
Otto
SUbD uses Catmull-Clark algorithm for subdividing - which is very common. The same "rules" apply to SUbD as in other quad-based modellers with subdivision.
One way would be to use a hexagonal or octagonal approximation and subdivide that.
There are some nice topology examples over at this Tumble account: http://topology-guides.tumblr.com/Like this: http://topology-guides.tumblr.com/image/124121026900
Another way is to use creasing, you can make a cylinder with inly a cube if you want. A cube will approximate to a sphere eventually - and you can crease the top and bottom to make a cylinder:
The latter will probably require more subdivision and create a denser mesh - the former might save you some polygons in the end at the expense of a little more work up front.
On some applications the subdivision is applied only in the viewport at render time - but in SketchUp, as an extension - SUbD needs to generate actual entities. So you might want to avoid too many subdivision levels to avoid dense meshes slowing down your model.
I usually prefer a combo, of rather low-poly and creasing to tweak details.
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Thank you Thomas, I have seen this image in Twitter, so if this plugin can do this, I am in, because it is exactly what I was expecting for.
Regards
Otto
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@ontaotto said:
Thank you Thomas, I have seen this image in Twitter, so if this plugin can do this, I am in, because it is exactly what I was expecting for.
Regards
Otto
That's exactly what it can do!
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@ontaotto said:
Thank you Thomas, I have seen this image in Twitter, so if this plugin can do this, I am in, because it is exactly what I was expecting for.
Regards
Otto
That was created by Rich O'Brien using SUbD
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