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    Projecting through a solid

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    • AnsenSealeA Offline
      AnsenSeale
      last edited by

      I have about 60 of these to project in this model, so I was trying to save myself some steps.

      --Ansen Seale

      ansenseale.com

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      • Dave RD Offline
        Dave R
        last edited by

        Creating the reversed images could probably be batched with some image editors.

        Although having reversed faces is generally inadvisable, another option would be to reverse the face on the opposite side from the first texture image and apply the same material to that reversed face. I did that in this SKP file.

        Another option would be to leave the face correctly oriented, apply the material and then right click, choose Texture>Position, right click again and choose Flip>Left/Right.


        mirrored texture.skp

        Etaoin Shrdlu

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        • BoxB Offline
          Box
          last edited by

          Dave seems to be on the money here, but an image of what you want to do would help.

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          • Dave RD Offline
            Dave R
            last edited by

            @box said:

            Dave seems to be on the money here, but an image of what you want to do would help.

            too bad I'm not in the money. 😆 😆

            Etaoin Shrdlu

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            • ntxdaveN Offline
              ntxdave
              last edited by

              You can even take advantage of a transparent image to make something like a sign that has irregular edges using DaveR's technique. The attached model is an example.


              WashEntranceSign.skp

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              • Wo3DanW Offline
                Wo3Dan
                last edited by

                @ansenseale said:

                Is there a way to project an image through a solid shape so that it shows up on both sides?

                Before applying the texture to a face (still default on both sides!) just reduce the opacity from 100% to say 99%. Then sample it and paint default faces.
                Once done, raise opacity of the texture to 100% again if needed.
                Front shows normal oriented texture, back shows mirrored texture.

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                • Dave RD Offline
                  Dave R
                  last edited by

                  @wo3dan said:

                  @ansenseale said:

                  Is there a way to project an image through a solid shape so that it shows up on both sides?

                  Before applying the texture to a face (still default on both sides!) just reduce the opacity from 100% to say 99%. Then sample it and paint default faces.
                  Once done, raise opacity of the texture to 100% again if needed.
                  Front shows normal oriented texture, back shows mirrored texture.

                  That works if you are applying the material to both sides of the same face but not if applying the material to the opposite end of a 3D shape, right Gerrit?

                  Etaoin Shrdlu

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                  • KrisidiousK Offline
                    Krisidious
                    last edited by

                    Depends on if you can have back faces on a solid. then it should be revered on back right? I'd have to test.

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      @krisidious said:

                      Depends on if you can have back faces on a solid. then it should be revered on back right? I'd have to test.

                      C'mon. Catch up. 😆 We've already done that. If you look at the SKP file I shared back a few posts, you'll see it works. You don't need to test it.

                      Etaoin Shrdlu

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                      • KrisidiousK Offline
                        Krisidious
                        last edited by

                        Don't ask me how I did it... Cuz I can't recreate it now.


                        backside.skp

                        By: Kristoff Rand
                        Home DesignerUnique House Plans

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                        • KrisidiousK Offline
                          Krisidious
                          last edited by

                          Cuz I didn't do it...

                          By: Kristoff Rand
                          Home DesignerUnique House Plans

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                          • Wo3DanW Offline
                            Wo3Dan
                            last edited by

                            @dave r said:

                            ........That works if you are applying the material to both sides of the same face but not if applying the material to the opposite end of a 3D shape, right Gerrit?

                            How can I get out of this, 😲 and deny that you are right.

                            Well, let's just face it, you are right Dave. I should have paid more attention when reading. 😳

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                            • AnsenSealeA Offline
                              AnsenSeale
                              last edited by

                              Thanks, guys.
                              I'm just sending a screenshot because my model is already 15MB with all the photos. I definitely want to project through the solid, if possible, not just affect both sides of a face. My images are abstract enough that flipping is not really the issue. It's just pure laziness on my part. That's the issue.


                              circles.jpg

                              --Ansen Seale

                              ansenseale.com

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                              • KrisidiousK Offline
                                Krisidious
                                last edited by

                                with those types of images, those that are hard to discern left from right, you could easily just paint the surface with the one material... I doubt many would know it was not the same on the other side.

                                By: Kristoff Rand
                                Home DesignerUnique House Plans

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                                • AnsenSealeA Offline
                                  AnsenSeale
                                  last edited by

                                  My point exactly. I just don't want to import all the image over again, doubling my file size and rendering time.

                                  --Ansen Seale

                                  ansenseale.com

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                                  • Dave RD Offline
                                    Dave R
                                    last edited by

                                    Once the image is imported as a texture, there's no need to import it again. There's no reason to wind up with two of each image.

                                    Etaoin Shrdlu

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                                    • KrisidiousK Offline
                                      Krisidious
                                      last edited by

                                      Yeah... As Dave said, there will only be one of each image, even if you mirrored it, it would be the same image mirrored. and there is a plugin to import all images from a directory.

                                      By: Kristoff Rand
                                      Home DesignerUnique House Plans

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                                      • AnsenSealeA Offline
                                        AnsenSeale
                                        last edited by

                                        How would you duplicate a texture without importing it again?
                                        Thanks.

                                        --Ansen Seale

                                        ansenseale.com

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                                        • BoxB Offline
                                          Box
                                          last edited by

                                          @ansenseale said:

                                          How would you duplicate a texture without importing it again?
                                          Thanks.

                                          Use the eye dropper tool to select the one you want and paint it on the other face.


                                          Eyedrop.gif

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                                          • AnsenSealeA Offline
                                            AnsenSeale
                                            last edited by

                                            Thank you, Box!

                                            My interface looks like this on the Mac. The "Materials" label brings up the Colors window with my photos showing up under "Colors in Model". I like the PC version better.


                                            Screen Shot 2015-08-03 at 07.47.18.png

                                            --Ansen Seale

                                            ansenseale.com

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