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    [PLUGIN] Flowify v1.1.0 (updated 150327)

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    • cottyC Offline
      cotty
      last edited by

      Nice videos. Thank you for this interesting plugin!

      my SketchUp gallery

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      • D Offline
        dtrarch
        last edited by

        Caul
        What a fine and professional tutorial set and beyond what Sketchup was ever thought to do. πŸ‘ πŸ‘
        Just amazing and a real gift.
        Thank you so very much. β˜€

        dtr

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        • pilouP Offline
          pilou
          last edited by

          Excellent! 😎
          Frank Gehry will love it! πŸ˜‰

          PS
          You have also a "Flow" function inside Moi3D πŸ€“
          (Ctrl + C, Ctrl + V between Rhino <--> Moi on the 2 ways)

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • A Offline
            alpro
            last edited by

            This looks very cool, thanks for sharing and also for the good tutorial.

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            • tt_suT Offline
              tt_su
              last edited by

              Loving the haunted house example! πŸ˜„
              It's been a while since I used Rhino - is the operation of setting up the meshes the same as FlowAlongSrf?

              (Btw, nice example of Bezier Surface there - it's seem to be more versatile than I expected. πŸ˜„ )

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              • silvershadowS Offline
                silvershadow
                last edited by

                this is amazing!! Thank you so much for this,something i could definitely use with my current project and save some long boring hours.

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                • duanekempD Offline
                  duanekemp
                  last edited by

                  This looks amazingly useful!

                  tt_su's question about meshes is good.

                  How does this wrap textures? Are they projected in the same way as meshes?

                  Duane Kemp

                  Kemp Productions
                  Puidoux, Switzerland
                  Gallery:
                  https://duanekemp.artstation.com/

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                  • F Offline
                    faust07
                    last edited by

                    The demonstrations and examples are impressive and inspiring. This offers completely new possibilities to deform objects specifically and flowing. "Fredo6_FredoScale Radial Bending" on the next level. πŸ‘
                    Will test it under SU8.

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                    • R Offline
                      rv1974
                      last edited by

                      CAUL, this is awesome thing! Thank you for sharing.
                      I tried some primitive case of 'panelization'. Everything went smooth except point A got split into A1 and A2. Is it possible to tweak the algorithm so it'd keep the same number of vertices?
                      Edit: I found 'flowify without cut' mode that solves this issue β˜€
                      BTW What exactly 'Aux' tools do?


                      nn.skp


                      nn.JPG

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                      • C Offline
                        CAUL
                        last edited by

                        @rv1974 said:

                        Edit: I found 'flowify without cut' mode that solves this issue β˜€

                        I was just going to suggest this πŸ˜„

                        @rv1974 said:

                        BTW What exactly 'Aux' tools do?

                        The first Aux tool "Edge -> CLine" converts an edge to a construction line. If two connection edges intersect each other (if you pair your corners crosswise), then they split into four edges and that is not handled by the extension. The extension let you convert an edge to a construction line to handle this.

                        The purpose of the second Aux tool cannot really be explained in less than 2500 words. There will eventually be a tutorial with this tool playing a small part.

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                        • cmdC Offline
                          cmd
                          last edited by

                          Caul

                          I tried to mimic your example and I am have a few problems.

                          1. The IMPOSE GRID function does not modify my "Projection Surface".
                          • I am not getting any errors in the Ruby Console when initiating the IMPOSE GRID feature.
                          1. I am receiving an error dialog message concerning the " Target grid".

                          @unknownuser said:

                          INPUT ERROR: Error while parsing the Target grid
                          The grid must conform to:

                          • A cell consists of exactly four edges. Beware of collinear edge segments
                          • Connection edges must attatch to two adjecent corners
                          • The grid must have four corners
                          • Every row in the grid must have the same number of cells
                          • No holes
                          • I checked the Target Grid and it all seems to comply with the rules.
                          • I am not getting any errors in the Ruby Console

                          Attached is the skp.

                          Can anyone figure out why it's not working?
                          Although I believe I am following the instructions step by step... user error?


                          Problem file

                          • CMD
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                          • C Offline
                            CAUL
                            last edited by

                            @tt_su said:

                            It's been a while since I used Rhino - is the operation of setting up the meshes the same as FlowAlongSrf?

                            It is very similar, in Rhino there are no explicit connection edges though.

                            @pilou said:

                            You have also a "Flow" function inside Moi3D πŸ€“

                            That was a nice summary, the projective version of Flow is actually coded and may end up in a later version of Flowify.

                            @duanekemp said:

                            Is v1.2 addressing texture mapping? πŸ˜„

                            I will look into this, it would certainly be a nice feature.

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                            • pilouP Offline
                              pilou
                              last edited by

                              @Cmd
                              You must draw the 2 lines' Extremities Start to extremities' Target! πŸ’š

                              Flowify_works.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • cmdC Offline
                                cmd
                                last edited by

                                Just as I thought..... USER ERROR Doh!!

                                Thanks

                                • CMD
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                                • PixeroP Offline
                                  Pixero
                                  last edited by

                                  Very very cool. Great job! πŸ‘

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                                  • pep75P Offline
                                    pep75
                                    last edited by

                                    These are the plugins that make SU more valuable! Great scripting Caul!

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                                    • M Offline
                                      Martin i Uixan
                                      last edited by

                                      Thamk you very much, you are magician Caul. It's awesome. First test now

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                                      • panixiaP Offline
                                        panixia
                                        last edited by

                                        @caul said:

                                        @rv1974 said:

                                        Edit: I found 'flowify without cut' mode that solves this issue β˜€

                                        I was just going to suggest this πŸ˜„

                                        Great and useful plugin sir! thank you so much! πŸ‘
                                        i played a bit with it and it's really enjoiable, but i have a request if possible/not toohard to accomplish..
                                        it looks like the "flow without" cut doesn't add triangles but unsfoften every edges.. can we have an option to preserve edge properties so that this tool could be more esily integrated in an organic/quadfacetools-friendly workflow?

                                        edit - attached example


                                        flowify test.jpg

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @panixia said:

                                          it looks like the "flow without" cut doesn't add triangles but unsfoften every edges.. can we have an option to preserve edge properties so that this tool could be more esily integrated in an organic/quadfacetools-friendly workflow?

                                          +1e6

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • duanekempD Offline
                                            duanekemp
                                            last edited by

                                            Is v1.2 addressing texture mapping? πŸ˜„

                                            Duane Kemp

                                            Kemp Productions
                                            Puidoux, Switzerland
                                            Gallery:
                                            https://duanekemp.artstation.com/

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