SketchUp 2015 is 64bit
-
@pbacot said:
I like the sample you posted Karllarsen (is that hidden line plus Style Builder?--how did you get the windows [and nothing else] colored?). There's another debate--would 64 bit do anything for renderers that operate within SketchUp?
Thank you!
It is an architectural 2 style that came with SketchUp 8 Pro that I modified to get the ground plane gray so the flatwork pops white -- everything is modeled white and when I create the window components I paint the glass gray 3. The siding is a SketchUp material that I modified in the editor (I believe it was pick something to match???? and I pick a white surface then it looks black and white). I use Make Roof Pro to do the standing seam and then I think Tom's front material to back face to turn it all white.
I tried VRAY for SketchUp and, like SketchUp, its a neat toy...
When I need a nice render I import the SketchUp into 3DS Max / Mentalray and just make a pot of coffee and relax and do the work.
-
Some plugin developers may only support the last 3 versions. So v8 would be past end of life.
Version 2013 and higher run Ruby 2.x, which much faster than the old Ruby 1.8 trunk. (And Ruby 1.8 did not have Unicode string support.)
-
I decided to move to 2015 (skipping 2013 and 2014), because of what Dan says, and I think it has enough improvements for the small upgrade price. Those guys have to eat too. Keeping up with SU makes me money. On the other hand, if I considered it only a toy, I would not pay for it. There's a free version after all.
-
@dan rathbun said:
Some plugin developers may only support the last 3 versions. So v8 would be past end of life.
Version 2013 and higher run Ruby 2.x, which much faster than the old Ruby 1.8 trunk. (And Ruby 1.8 did not have Unicode string support.)
Thanks Dan.
I don't mind paying to upgrade my software, but I do mind doing it just to keep people employed. After all, I am the customer and I am supposed to receive tangible value for my dollars.
What will Unicode string support give me?
-
Not much, if you have an English username with no Unicode characters in it.
But it is a biggie for developers who need to support filepaths with directory names that have Unicode characters. But that path support is what allowed Trimble to include the full Ruby library with SketchUp 2014 and higher. There are many other "nitty" reasons why Ruby 2.x is better than Ruby 1.8. -
@karllarsen said:
What I am trying to ascertain is, is the cost of the upgrade actually worth worth it?
it's a lot more stable.. if that matters.
i'll still crash sometimes when using certain plugins but not nearly as much as i did with su8.. there are stricter requirements for the plugin writers these days which leads to less buggy performance in sketchup.
also, i'm pretty sure i've yet to crash sketchup 2015 (or 2014) a single time when not using plugins.
there are also new tools which may/may not help you in your particular needs as well as better/more reliable inferencing for things like perpendicular-from and rotating(arc) intersections.
you can try 2015 out for free to see for yourself.
[EDIT] oh, wait.. you're already trying it out.
-
I just feel I need to say: Thank you Trimble for making SketchUp 64bit!
Just the other day I imported a Revit model of a hospital into SketchUp and found navigating it in SU was way faster than in Revit.
But 64bit isn't primarily about speed. In SU2014 that model would have been impossible to import without splitting it into several pieces, if at all. Doing that would have taken quite some time so in a way 64bit is about speed.
The import was quite fast too compared to SU2014.
Well done Trimble. -
@jeff hammond said:
also, i'm pretty sure i've yet to crash sketchup 2015 (or 2014) a single time when not using plugins.
youIt might be subjective, but I have come to think that generally 64-bit software is more stable than 32-bit, and since we at work switched to 64-bit with XP things have crashed less than they did before. I have also understood that in modern hardware running 32-bit Windows requires a kind of virtual machine to work, as the infrastructure is already 64-bit.
Anssi
-
When i start SU2015 i get the message about the sketchyPhysics 3 plugin.
Could anybody tell me what i should do to fixed this problem
-
From the text of the message you seem to have v2015 64-bit - SketchyPhysics doesn't work on 64-bit - see the first page of its thread: http://sketchucation.com/forums/viewtopic.php?p=536443#p536443
It also says '32-bit only' in the PluginStore usage notes...The author is fixing it...
You might also remind him in the SP plugin's thread itself... -
Thanks, now i know it is in progress
-
Err is it just me or is it no faster than 2014, I have a big model from work 350 houses mixed use with a town scan in the background 100mb, I thought at last let's see 64 bit baby - nothing no faster !? Am I missing something.
I'm on win 7, 12gb ram, HPZ800 -
@congellous said:
Err is it just me or is it no faster than 2014, I have a big model from work 350 houses mixed use with a town scan in the background 100mb, I thought at last let's see 64 bit baby - nothing no faster !? Am I missing something.
I'm on win 7, 12gb ram, HPZ800Look up (same page) : http://sketchucation.com/forums/viewtopic.php?p=549020#p549020
-
Hello, question about photomatch in skp2015 pro.
How can I turn off background image in photo match menu???
Before VER 7/8 I can hide image/model from scene.
Thanks for your help.
Pinoy -
@pinoy said:
Hello, question about photomatch in skp2015 pro.
How can I turn off background image in photo match menu???
Before VER 7/8 I can hide image/model from scene.
Thanks for your help.
PinoyStyles/Edit/Modelling settings/match photo/tick/untick etc.
-
Thank you Baz! Why did they do that? I was getting crazy for awhile:)
Thanks again. -
@pinoy said:
Thank you Baz! Why did they do that? I was getting crazy for awhile:)
Thanks again.You're welcome. Yeah, me too
Advertisement