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[Plugin] QuadFaceTools

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  • T Offline
    tt_su
    last edited by 4 Aug 2014, 09:45

    @gamophyte said:

    I'm golden now, thanks so much!
    EDIT: is there a way to then do quadface on the other side? I want to do just have the diamond black frame of the texture on the back. Do I just reverse faces again?

    You can use my "UV Toolkit" extension to transfer UV mapping between front and back side of faces.

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    • topic:timeago-later,about a month
    • L Offline
      Le Quoc Hung
      last edited by 6 Sept 2014, 15:58

      A question: Is there a way to chamfer quad faces? Look like that :

      302 Found

      favicon

      (www.mariussilaghi.com)

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      • T Offline
        thomthom
        last edited by 11 Sept 2014, 09:25

        Hmm... I wonder if Fredo's RoundCorner extensions support quads? I know a few of this extensions support quad faces like QuadFaceTools'.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • topic:timeago-later,16 days
        • K Offline
          Kristusea
          last edited by 27 Sept 2014, 08:34

          How would i go about texturing this? When i select the road part it only textures those 2 faces and when i select the sidewalk it doesn't work at all. Am i doing something wrong?


          Capture.JPG

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          • P Offline
            pbacot
            last edited by 28 Sept 2014, 14:01

            Turn off hidden geometry to select whole surfaces.

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • K Offline
              Kristusea
              last edited by 29 Sept 2014, 13:05

              I did select the whole surface but that's all it paints.

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              • T Offline
                TIG Moderator
                last edited by 30 Sept 2014, 08:47

                View > Hidden Geometry > OFF
                THEN paint surface ?

                TIG

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                • K Offline
                  Kristusea
                  last edited by 1 Oct 2014, 09:46

                  That's not the point! I know how to turn off hidden edges.
                  What i'm saying is when i select the UV Mapping Tool i can only select one axes.
                  The only part where i can select 2 axes is that part on the pic. Nothing else gets textured even when the whole thing is selected. I hope i made myself clear now.

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                  • T Offline
                    TIG Moderator
                    last edited by 1 Oct 2014, 09:53

                    Can you post the problem SKP, so we can look at it ?

                    TIG

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                    • topic:timeago-later,about a month
                    • J Offline
                      jo-ke
                      last edited by 9 Nov 2014, 13:59

                      I am using this plugin to texture a special curtain model.

                      I used SU7 with Quadfacetools and changed now to SU2015pro. and the UV mappingtool doesn't work anymore.

                      I've downloaded the latest version.

                      did I do something wrong?

                      http://www.zz7.de

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                      • K Offline
                        Krisidious
                        last edited by 9 Nov 2014, 14:07

                        Works for me... Maybe you need TT's new library?

                        By: Kristoff Rand
                        Home DesignerUnique House Plans

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                        • J Offline
                          jo-ke
                          last edited by 9 Nov 2014, 14:09

                          Is also installed the latest version with su2015. I'll post both files here....

                          http://www.zz7.de

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                          • J Offline
                            jo-ke
                            last edited by 9 Nov 2014, 14:21

                            here is the comparison


                            quad-su7.jpg


                            quad-su2015.jpg

                            http://www.zz7.de

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                            • J Offline
                              jo-ke
                              last edited by 9 Nov 2014, 14:25

                              here are the files

                              su7 works
                              su2015 doesn't work


                              quad-su2015.skp


                              quad-su7.zip

                              http://www.zz7.de

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                              • T Offline
                                thomthom
                                last edited by 9 Nov 2014, 18:46

                                If you open the Ruby Console while you try to use QuadFace Tools - do you see any error message?

                                Also, can you describe the steps you perform in more detail?

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • J Offline
                                  jo-ke
                                  last edited by 9 Nov 2014, 23:11

                                  when I start the uv mapper in version 2015 it doesn't show the horizontal and the vertical line to set the direction of the texture. so I can't use it.

                                  http://www.zz7.de

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                                  • J Offline
                                    jo-ke
                                    last edited by 10 Nov 2014, 08:48

                                    it seems to be that the model in version SU7 is quad face and when I import it to SU2015 it is a sandbox mesh.

                                    I converted it again to quadface and the UV texture mapper worked.

                                    everything fine!


                                    quad-su2015-2.jpg

                                    http://www.zz7.de

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                                    • T Offline
                                      thomthom
                                      last edited by 10 Nov 2014, 14:31

                                      Did you remember to convert the Sandbox Tool mesh into a QuadFace Tools compatible mesh first?


                                      uvmapping.png

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • J Offline
                                        jo-ke
                                        last edited by 10 Nov 2014, 14:51

                                        Yes. I've did it like that and saved the component as SU7 some years ago and used it many times, just using the UV Mapper.

                                        But now, when I import the same component to SU2015 it lost the Quadface- Information and I have to reconvert it to quads, as you described above.

                                        http://www.zz7.de

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                                        • T Offline
                                          thomthom
                                          last edited by 10 Nov 2014, 14:55

                                          Any chance you can provide a sample model with exact steps (video?) of what you do?

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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