• Login
sketchucation logo sketchucation
  • Login
🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

[Plugin] SketchUV - now free

Scheduled Pinned Locked Moved Plugins
176 Posts 62 Posters 142.4k Views 62 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • C Offline
    clausgs
    last edited by 24 Mar 2013, 02:49

    @smicha said:

    Claus,

    Measure the sides of the triangles - if they are less than 1mm this is the reason why holes appear.

    A solution can be: before triangulation scale your model, eg. 10 times, then triangulate, then scale your model down 10 times.

    HI
    Thanks for the idea, i tried it and it works, great tip for me.

    Whaat
    could this not be incorporated into the plugin also, first investigate all lines for the length, if any is too small, then scale the model as needed and then do the triangulation and then re-scale the model.

    Claus

    1 Reply Last reply Reply Quote 0
    • I Offline
      iichiversii
      last edited by 27 Mar 2013, 11:37

      @rich o brien said:

      There is not a plugin which exports all mapped textures in a model to one texture file.

      Ultimate Unwrap 3D can do this with imported .skp files but I haven't tried it yet. It's also about $50 so more expensive than this plugin.

      Is this feature similar to a Texture generator atlas ❓

      Bring on the Rain...

      1 Reply Last reply Reply Quote 0
      • B Offline
        blaar75
        last edited by 2 May 2013, 19:14

        Thanks. I will most def buy this once I can get the hang of Roadkill. I was wondering, any future plans on having a add on that will pack the shells on a 2D surface so that the UV map can be exported to be painted in Gimp etc ?

        1 Reply Last reply Reply Quote 0
        • W Offline
          Whaat
          last edited by 2 May 2013, 21:47

          @blaar75 said:

          Thanks. I will most def buy this once I can get the hang of Roadkill. I was wondering, any future plans on having a add on that will pack the shells on a 2D surface so that the UV map can be exported to be painted in Gimp etc ?

          Sorry, nothing like that planned right now. Thanks for the suggestion.

          SketchUp Plugins for Professionals

          1 Reply Last reply Reply Quote 0
          • K Offline
            kaas
            last edited by 29 May 2013, 18:04

            I tried using SketchUV to map the trunk of a tree made with the plugin 3dArcStudioTree. I hoped cylindrical mapping would work. Do I have to go the 'roadkill' way or are there any other options to try?

            Greetings, Max


            3dArcStudioTree_sketchUV.jpg

            1 Reply Last reply Reply Quote 0
            • C Offline
              cotty
              last edited by 30 May 2013, 11:23

              It should work. Can you share that model so that we can search for the problem?

              my SketchUp gallery

              1 Reply Last reply Reply Quote 0
              • S Offline
                smicha
                last edited by 30 May 2013, 16:57

                Tube cannot be triangulated before uv-mapping. Otherwise remove triangulation.
                I suggest trying thrupaint for such triangulated tubes - it works great.

                1 Reply Last reply Reply Quote 0
                • K Offline
                  kaas
                  last edited by 30 May 2013, 17:25

                  @cotty said:

                  It should work. Can you share that model so that we can search for the problem?

                  Here you go...


                  3darcStudioTree_SketchUv.skp

                  1 Reply Last reply Reply Quote 0
                  • S Offline
                    smicha
                    last edited by 30 May 2013, 17:34

                    1. clean your model (bottom especially)
                    2. use thrupaint

                    the file is attached


                    3darcStudioTree_SketchUv2.skp

                    1 Reply Last reply Reply Quote 0
                    • W Offline
                      Whaat
                      last edited by 25 Jun 2013, 18:28

                      Price drop - now just $5. Get it here:
                      http://www.smustard.com/script/SketchUV

                      SketchUp Plugins for Professionals

                      1 Reply Last reply Reply Quote 0
                      • S Offline
                        smicha
                        last edited by 25 Jun 2013, 20:36

                        @whaat said:

                        Price drop - now just $5. Get it here:
                        http://www.smustard.com/script/SketchUV

                        Do you plan to add the function to normalize different sizes of textures - I asked about it in previous posts?

                        1 Reply Last reply Reply Quote 0
                        • W Offline
                          Whaat
                          last edited by 25 Jun 2013, 21:42

                          @smicha said:

                          @whaat said:

                          Price drop - now just $5. Get it here:
                          http://www.smustard.com/script/SketchUV

                          Do you plan to add the function to normalize different sizes of textures - I asked about it in previous posts?

                          Yes, but I can't give you any accurate estimate of when that would be. It could be anywhere from two months to several years away.

                          SketchUp Plugins for Professionals

                          1 Reply Last reply Reply Quote 0
                          • S Offline
                            stpauljason
                            last edited by 9 Jul 2013, 19:14

                            I just bought the plugin, and am very happy with it. I read the user manual as well, and have a question using the path select tool. Is it possible to weld a piece back after it has been cut, like in most UV mapping software. I sometimes accidentally double click on the wrong line, and I hate to have to start the whole line cut again on a large model.

                            I tried holding the Alt, Shift, and Ctrl Keys separately hoping they would activate the opposite of cut, but they did not.

                            Thanks
                            Jason

                            1 Reply Last reply Reply Quote 0
                            • W Offline
                              Whaat
                              last edited by 9 Jul 2013, 20:37

                              @stpauljason said:

                              I just bought the plugin, and am very happy with it. I read the user manual as well, and have a question using the path select tool. Is it possible to weld a piece back after it has been cut, like in most UV mapping software. I sometimes accidentally double click on the wrong line, and I hate to have to start the whole line cut again on a large model.

                              I tried holding the Alt, Shift, and Ctrl Keys separately hoping they would activate the opposite of cut, but they did not.

                              Thanks
                              Jason

                              Hi Jason,
                              If I understand you correctly, all you have to do is select the edges you want to 'weld' and then right-click on them and select 'soften'. You can also use the soften edges dialog in SketchUp by going to Window->Soften Edges

                              When you 'cut' all you are doing is unsoftening the edge.

                              Hope this helps.

                              SketchUp Plugins for Professionals

                              1 Reply Last reply Reply Quote 0
                              • P Offline
                                Pherim
                                last edited by 27 Sept 2013, 08:37

                                This completes my Sketchup. Have not tried every function but it seems the cylindrical mapping is exactly what I was looking for! Thank you so much this is worth paying for!

                                1 Reply Last reply Reply Quote 0
                                • ely862meE Offline
                                  ely862me
                                  last edited by 16 Dec 2013, 09:13

                                  Hi, Dale
                                  I am using SketchUV mostly for it's selecting features, and I was wondering if you could add a new function to the Path Select Tool. What I need and I think it would be welcome is to be able to select more than one path by pressing the CTRL key as in the native Select tool.
                                  For example I have two exploded circles(or two random contours) and I want to connect those, I use the Path select on one contour, then I press CTRL key and select the next one, then I use Curviloft and "Voila!".
                                  In the actual case we are not able to select more than one path.Or there is a way that I am not aware of ?

                                  Thanks !

                                  Elisei (sketchupper)


                                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                  Come and See EliseiDesign

                                  1 Reply Last reply Reply Quote 0
                                  • W Offline
                                    Whaat
                                    last edited by 16 Dec 2013, 22:39

                                    @ely862me said:

                                    Hi, Dale
                                    I am using SketchUV mostly for it's selecting features, and I was wondering if you could add a new function to the Path Select Tool. What I need and I think it would be welcome is to be able to select more than one path by pressing the CTRL key as in the native Select tool.
                                    For example I have two exploded circles(or two random contours) and I want to connect those, I use the Path select on one contour, then I press CTRL key and select the next one, then I use Curviloft and "Voila!".
                                    In the actual case we are not able to select more than one path.Or there is a way that I am not aware of ?

                                    Thanks !

                                    Maybe if you weld the paths with the Weld plugin, you might be able to do this. I have not used Curviloft so I am not sure...

                                    Someday, I would like to release the Path Select Tool as a standalone plugin. Maybe then, I could add that feature, too.

                                    Thanks.

                                    SketchUp Plugins for Professionals

                                    1 Reply Last reply Reply Quote 0
                                    • ely862meE Offline
                                      ely862me
                                      last edited by 17 Dec 2013, 09:04

                                      I am sorry I have not explained myself better .
                                      By connecting the paths I meant to create a surface between them.
                                      The impediment is that after you select one path you can't select another one. In this case I select one path with the Path Select tool then I hold CTRL and take the Select tool from Sketchup and select the segments one by one(which is very hard and time consuming).
                                      Long story short : Take Path Select Tool and select a path then hold CTRL and select as many paths as you want !(This is what I think it will be very useful!)

                                      Thank you!

                                      Elisei (sketchupper)


                                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                      Come and See EliseiDesign

                                      1 Reply Last reply Reply Quote 0
                                      • charly2008C Offline
                                        charly2008
                                        last edited by 17 Dec 2013, 12:13

                                        Hello,

                                        Is there a way to correct the distortion shown below tool with a UV tool or is the error in the map projection?

                                        Thanks for any help.


                                        Untitled.skp


                                        2013-12-17_130017.jpg

                                        He who makes no mistakes, makes nothing

                                        1 Reply Last reply Reply Quote 0
                                        • FrederikF Offline
                                          Frederik
                                          last edited by 17 Dec 2013, 13:18

                                          It looks like it's the map, which isn't good enough... 😐

                                          Here's my attempt with a map from JHT's Planetary Pixel Emporium...


                                          Earth-model.skp

                                          Cheers
                                          Kim Frederik

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 6
                                          • 7
                                          • 8
                                          • 9
                                          • 6 / 9
                                          • First post
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement