I've got a problem with Sketchup [ clipping plane issues]
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Did you try to rearrange the items around the origin (not as a long line along one axis)?
Are you allowed to share the model? -
If you delete that large plane I see in the video does it help? You mention things are in meters, how large is that plane?
I've a feeling it is related to axis placement but we'd need a model to examine. Either PM or here depending on whether it can be shared or not.
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@rich o brien said:
If you delete that large plane I see in the video does it help? You mention things are in meters, how large is that plane?
I've a feeling it is related to axis placement but we'd need a model to examine. Either PM or here depending on whether it can be shared or not.
I just recently added the plane there as I needed to rotate on one of the faces. I've done another tiny clip showing me scrolling in at a constant but SLOW rate, and it still plays up http://screencast.com/t/YJnEMrRy
I can get rid of this problem by using Parallel Projection, but I don't want to work like that, especially as I don't in my other drawings.
Would you mind tell me how I go about sharing a drawing? Do you just mean sharing via the 3D warehouse? If so then I'm afraid I can't do that presently due to the limiations of where I am at the moment. I might be able to do it tonight when I get home.
Thanks
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You can add the skp directly as an attachement to your post (under the text-field).
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Hi folks.
Try this:
1 - Make everything visible (Unhide All and make sure all layers are visible).
2 - Select All.
3 - Create a group with the selection. All the model including any stray geometry is now one group.
4 - Open the Outlinerwindow.
5 - Right click on the newly created group to bring up a contextual menu.
6 - Choose Zoom Extend in this menu. This will zoom so that only the group fills the screen.
If the group do not fill the screen, you have something tiny and/or far that is enlarging the bounding box of the group. If this is the case, try the procedure below.
If it nicely fills the screen there still migth be a problematic geometry but is is in line with the line of sight. Orbit the model at least 90Β° and try again.
To delete stray geometry that is difficult or even impossible to spot, try this:
1 - Try to orbit, pan and zoom so that you can see your model sufficiently to select all of it.
2 - Repeat steps 1 and 2 from above procedure.
3 - Press and hold down the SHIFT key to Add/Subtract from the selection.
4 - While still pressing the SHIFT key, do a window select of all of your model. This deselects it. Any stray geometry remains selected.
5 - Delete the selection.
If the problem persits, it migth happens that the stray geometry is in line with the line of sight. Again, orbit the view by about 90Β° and repeat the procedure.
Just ideas.
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@cotty said:
You can add the skp directly as an attachement to your post (under the text-field).
I've cleaned up all the drawing and left on filter bank item that exhibits the problem. I'm preparing myself for a barrage of comments beginning with "you idiot, you had >insert setting here< active!"
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You've got hidden entities scattered all over. Turn on Hidden Geometry and hit Zoom Extents. Take a look around and clean up the junk.
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You have one longer 'hidden line' that is almost 2 miles away from the origin !
Erase that [and have a general tidy up - e.g. why all the unattached dims?] and everything will be fine ! -
@tig said:
You have one longer 'hidden line' that is almost 2 miles away from the origin !
Erase that [and have a general tidy up - e.g. why all the unattached dims?] and everything will be fine !Wow. And there's me thinking I kept it tidy!
For some reason when I read the last two posts, the voice narrating them in my head was that of my Mum - just like when I was a child being told to tidy my room
Consider me told off.
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Hi Grizzler, hi folks.
I applied all the ideas in my previous post.
See attached SU files for ideas:
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this problem occurs only with parallel projection mode. It will be removed if you switch to perspective or 2 point perspective.
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I've found that Advanced Camera Tools cameras can cause problems with clipping. Sometimes you grab a an unlocked camera without knowing it or reset the view of an unlocked camera unexpectedly and that particular camera's FOV volumes become gigantic.
From the ACT menu under Tools -> show all cameras & show all FOV volumes. Delete any obviously crazy, misplaced, or forgotten about cameras and their companion scenes.
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ACT can add a camera and its 'frustum' that is so big, that it makes the model's bounds so big, that it instigates the clipping issue !
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