[REQ] Transform UV's
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@earthmover said:
Fredo! If that works as well across curved / sculpted meshes then this will be a breakthrough plugin!
It works with curved surfaces. There are several modes of texturing depending on what you want to do.
Fredo
PS: Sorry for the small videos. I can't do better with the limit of 2 Mo. I'll try to make one on YouTube whenever I can.
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A futur new hit!
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WOW!!.... That is amazing! Do the textures get broken up if you export them? Even if they do this still looks great!
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fredo excellent. When will be available a trial version?
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Sweet!
What kind of geometry does it work on? Tri & quads?
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It'll be another excellent tool from Fredo!
Thank you in advance! Finally, mapping complex shapes will be made easy! -
Very nice Fredo! Looking forward to it.
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Very powerful tool and look forward to looking forward to
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@thomthom said:
Sweet!
What kind of geometry does it work on? Tri & quads?
The Mesh mode works on pseudo-quads, either true quads or quads made out of 2 triangles. The Mesh simply allows to calculate the U and V directions for texture application.
Fredo
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Am I correct in assuming this plugin brings solid projection to SU?
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@unknownuser said:
Am I correct in assuming this plugin brings solid projection to SU?
What are "solid projection" again?
Fredo
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IΒ΄ll be keeping an eye on this one for sure. Great job, Fredo!
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Fredo6:How long to see this great tool, thank you!
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@unknownuser said:
Am I correct in assuming this plugin brings solid projection to SU?
Are you thinking of 3D textures?
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wow! I anxiously await the release of this plugin. So much progress on UV mapping on several fronts.
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