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    Texture/logo on glass

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • H Offline
      hvanessen
      last edited by

      I have tested your solution and it worked on a window from a shop and the other quesion about a drinking glass i am still working on but i think that will work also.

      So i must thank you very much for this work around. πŸ‘

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      • thomthomT Offline
        thomthom
        last edited by

        You could also just drag the graphic into SU as an Image entity. Place it on the surface - offsetting by 0.5mm (avoiding z-fighting).

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • TIGT Offline
          TIG Moderator
          last edited by

          Strangely Images don't z-fight but a Group/Component of a Face with an image-as-material-texture will z-fight, so then a small offset is advisable... πŸ˜•

          TIG

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          • thomthomT Offline
            thomthom
            last edited by

            @tig said:

            Strangely Images don't z-fight but a Group/Component of a Face with an image-as-material-texture will z-fight, so then a small offset is advisable... πŸ˜•

            In SketchUp - no. But if I remember correctly - in VfS you do get z-fighting.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • TIGT Offline
              TIG Moderator
              last edited by

              Aha !
              Didn't know that!
              It's probably because the Image is effectively converted into a material on a face...

              TIG

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              • V Offline
                valerostudio
                last edited by

                Getting it to wrap the glass, will be a bit more of a challenge, but you could approach it the same way as above.

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                • andybotA Offline
                  andybot
                  last edited by

                  HvanEssen, Glad it worked for you!

                  importing an image only works for flat logos - the drinking glass one would have to be mapped. Also, make sure the "use alpha for transparency" is checked in the vray material.

                  http://charlottesvillearchitecturalrendering.com/

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @andybot said:

                    importing an image only works for flat logos - the drinking glass one would have to be mapped. Also, make sure the "use alpha for transparency" is checked in the vray material.

                    Good point!

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • andybotA Offline
                      andybot
                      last edited by

                      by the way, here's an example of a bottle mapped in the method I explained.


                      bottles_6.jpg

                      http://charlottesvillearchitecturalrendering.com/

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                      • H Offline
                        hvanessen
                        last edited by

                        importing an image only works for flat logos - the drinking glass one would have to be mapped. Also, make sure the "use alpha for transparency" is checked in the vray material.

                        Yes it worked fine and i found the use alphafor transparency, this one must only in the diffuse layer with the imported logo.

                        By the way nice bottles you made, i will try these also to make

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