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    [Plugin] Make Fur v.2.1.0(20140323)

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    • S Offline
      sesil5
      last edited by

      goodmorning!! i need your help!
      How can i download this plugin?

      1 Reply Last reply Reply Quote 0
      • GaieusG Offline
        Gaieus
        last edited by

        Hi Sesil,

        It is posted as an attachment at the bottom of the first post.

        Gai...

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        • S Offline
          sesil5
          last edited by

          @gaieus said:

          Hi Sesil,

          It is posted as an attachment at the bottom of the first post.

          Hi Gaieus, i found the zip file but it doesn't contains any runfile for installation. Sorry for my English,i'm from Greece.
          Nevertheless, thank you very much.

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          • GaieusG Offline
            Gaieus
            last edited by

            SketchUp plugins are 8mostly) simple text files with an rb (for "ruby") extension. All you need to do is to extract all the content and then copy everything into the plugins folder of SketchUp which is by default (on a 32 bit windows) here:
            C:\Program Files\Google\Google SketchUp 8\Plugins\

            Also, here is a sticky post about the installation of zipped plugins:
            http://forums.sketchucation.com/viewtopic.php?f=323&t=35746

            Gai...

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            • S Offline
              sesil5
              last edited by

              It's work!!! Thank you very very much. I use some other plugins like omnigrid plugin and it was necessary to make an installation. I think that i'm comfused about the programms and the plugins!!!!

              1 Reply Last reply Reply Quote 0
              • D Offline
                dirtypr
                last edited by

                This is great!

                Thanks!

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                • B Offline
                  brokenstaral
                  last edited by

                  awsome!!

                  so simple and easy to operate!!

                  This is by far one of the best and most useful plugins I have ever seen !!!!!

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                  • U Offline
                    uzairazam
                    last edited by

                    i am unable to create furs....when i click make fur....nothing happens....what is wrong with it plz help?

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      mazureac
                      last edited by

                      Thanks for a super plugin!

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        torring
                        last edited by

                        Great plugin!

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                        • S Offline
                          stef52
                          last edited by

                          Hello!
                          i have a little problem with a piece of a terrain shaped with the sand box; what can i do to have a regular surface of grass instead of this triangulated one?

                          http://img11.hostingpics.net/thumbs/mini_12231297gg.png

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                          • T Offline
                            tak2hata
                            last edited by

                            Hi,stef52.

                            @stef52 said:

                            Hello!
                            i have a little problem with a piece of a terrain shaped with the sand box; what can i do to have a regular surface of grass instead of this triangulated one?

                            http://img11.hostingpics.net/thumbs/mini_12231297gg.png

                            I think inputing larger number to "MaxNumber(/Face)" in dialog will improve the problem.
                            How is it?
                            Please reply if it does not improve the problem.
                            Thanks.


                            by TAK2HATA

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                            • eidam655E Offline
                              eidam655
                              last edited by

                              hello,

                              thanks for the plugin, grass making is now really easy (and by using component grass, it's also super fast as well!) 😄

                              however, i have a question (a feature request): would it be possible to implement distributing by a B&W texture, or with an exponential fall-off (especially useful with the Valid Distance option)

                              thanks for answers and i wish you good luck 😄

                              I'm using SketchUp 2017, V-Ray 3.4

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                              • D Offline
                                db9black
                                last edited by

                                hi tak2hata

                                i just discoverd this plugin. this plugin is awesome!!! it's a great relief for all SU users. thank you very much! domo arigato gozaimashita!!!!

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                                • mitcorbM Offline
                                  mitcorb
                                  last edited by

                                  @steph52:
                                  Viewing your example suggested that you may need to set up a more regular mesh on that slope instead of stretched triangles. More like a fishnet grid. I may have misinterpreted the image, however.

                                  I take the slow, deliberate approach in my aimless wandering.

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                                  • T Offline
                                    tak2hata
                                    last edited by

                                    Hi,eidam655 and db9black and mitcorb.
                                    Thanks for your replys. 😄
                                    eidam655...
                                    Your request is difficult for me.
                                    I did not try processing from a picture yet.
                                    I will search the method for that solution.
                                    Please wait (without Expectation...Sorry.)


                                    by TAK2HATA

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                                    • A Offline
                                      azp136
                                      last edited by

                                      fur、txt、Oh, thank you

                                      1 Reply Last reply Reply Quote 0
                                      • peter_shawP Offline
                                        peter_shaw
                                        last edited by

                                        grastropfen.jpg
                                        just found this plugin, it's awesome!

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                                        • T Offline
                                          tak2hata
                                          last edited by

                                          @peter_shaw said:

                                          [attachment=0:p83hevax]<!-- ia0 -->grastropfen.jpg<!-- ia0 -->[/attachment:p83hevax]
                                          just found this plugin, it's awesome!

                                          Hi ,peter_shaw.
                                          very nice! 😍


                                          by TAK2HATA

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                                          • eidam655E Offline
                                            eidam655
                                            last edited by

                                            hi,

                                            here's what i thought of:

                                            current algorithm distributes fur to the whole face/polygon according to a function with multiple parameters, density being one of them. i would suggest something like:

                                            request min and max density from user
                                            request/load the density map from user (file)
                                            stretch image on the face (300x300 px image onto a 1m x 1m face for example)
                                            go through every pixel in image //yeah, this sucks while 1. there's no getPixelColor method in sketchup's sdk as far as i can see, and 2. this is a loop in a loop and takes ages to complete 😄
                                            color value divided by white (100%) is the percentage
                                            therefore current density for this area is minDensity+percentage*(maxDensity-minDensity)

                                            ...and so on.

                                            yes, there are probably more effective ways to do this.
                                            no, i'm not a computer scientist.
                                            no, i don't know ruby or sketchup's sdk.
                                            no, i'm not sure how this should have helped you.

                                            I'm using SketchUp 2017, V-Ray 3.4

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