The "Duh!" thread (aka the Doh! thread)
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Has any one here also thought of compiling/organizing this thread into a more readable format? Wiki? Print?
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well... there's a sketchup-wiki in Dutch... so... yay! for Dutch people
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Today I learned you can use the arrow keys to precisely move the selection in Paint.NET. (Holding Ctrl moves it by 10 pixels.)
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I just realised it the other day myself, too.
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I've been taken to task just now on this one. . . I asked for a plugin to toggle the Construction lines on and off. . .turns out it's in the view menu. . .
WHICH I NEVER USE BY THE WAY!!!!
This is so humiliating. . ..
I'm okay now. . .
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I just learned that Edit > Delete Guides is context-sensitive - it deletes guides all guides starting from the current editing context and deeper, but not from "higher" level contexts. I had always thought it always deleted all guides, everywhere.
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@jim said:
I just learned that Edit > Delete Guides is context-sensitive - it deletes guides all guides starting from the current editing context and deeper, but not from "higher" level contexts. I had always thought it always deleted all guides, everywhere.
I had that same realization a couple of weeks ago.
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@rv1974 said:
If Thom is already here..
Only last week I discovered know that double clicking on blue balloons (edge tools-inspect gaps) actually close the gaps.
Great tool!Ah, yea it's not that obvious - I had further plans for the UI. (also for CleanUp), but they've been down-prioritized.
btw, no need to doubleclick - single click is enough. -
If Thom is already here..
Only last week I discovered that double clicking on blue balloons (edge tools-inspect gaps) actually close the gaps.
Great tool! -
@jim said:
I just learned that Edit > Delete Guides is context-sensitive - it deletes guides all guides starting from the current editing context and deeper, but not from "higher" level contexts. I had always thought it always deleted all guides, everywhere.
Doh.
@rv1974 said:
Only last week I discovered that double clicking on blue balloons (edge tools-inspect gaps) actually close the gaps.
What???!!!
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@unknownuser said:
Being able to select only a few edges from a face and offset them instead of the whole face.
Yes but edges must be selected without discontinuity!
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Something I just learned a couple days ago while studying the Google Earth Modeling videos.
D'oh, never knew that you could make a unique texture from a portion of another![flash=853,505:84crs2i3]http://www.youtube.com/v/18r2sCMUSBU&fs=1[/flash:84crs2i3]
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I've always known about hiding geometry by holding the shift key with the eraser, but last week I just noticed the "hidden" check box on the entity info window.
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Never paid any attention to this thread until today
@tig said:
.....select all faces with the same material as the one highlighted... then RickW pointed out that it is already a standard built-in tool under Select...
OMG I soooo needed this yesterday
This thread is one of the greatest tutorials ever made!
Now to Page 1 and read (and write down) all of the golden nuggets in this thread. -
@bob james said:
This thread is one of the greatest tutorials ever made!
Yeah, this thread would make a great mini-pub for SCF. I'd probably even buy a tree-ware version as I can't retain online info as well as I can with a good sit with a book.
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SU Duh.pdfCompilation of DUHs
This is an unedited regurgitation of all of the DUH items. Some are repeated. -
Cool idea!
I will translate it when I arrive at this page! (in fact a sort of speedy copy / past because ...
I am now at the page 7 on French Section !
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What the... ?
6.I could change the radius of a circle that's been extruded - maybe using Scale Tool
19. finding that by holding the spacebar down you can control the zoom in so you don't zip past the
object your zooming to - really ? It doesn't seem to happen anything different when I zoom and keep spacebar pressed....and the list can continue.
Maybe those should be verified, or given more detailed explanations. After all, its purpose is to teach the noobs, not to confuse them moreEDIT:
22. Also, any selection that only contains a single entity (not only a line) cannot be made a
component (or group) this way. If you select a sphere (with a bounding box), there's a single
"surface" selected only and you right click to turn it into a group/component in vain. - try pressing G or use the Make Component icon ... maybe is not in vain -
@unknownuser said:
- Also, any selection that only contains a single entity (not only a line) cannot be made a
component (or group) this way. If you select a sphere (with a bounding box), there's a single
"surface" selected only and you right click to turn it into a group/component in vain. - try pressing G or use the Make Component icon ... maybe is not in vain
That's true - thus the inconsistency. SU should work the same way no matter where we access the same tool.
- Also, any selection that only contains a single entity (not only a line) cannot be made a
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