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    So, How Do I Close This Face?

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    • TIGT Offline
      TIG Moderator
      last edited by

      Sometimes hand-stitching is as quick as messing with plugins...
      It would make sense to intersect one with a simple extrusion of the other, then erase the unwanted parts BUT the presented skp was 'too far gone'...

      TIG

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      • fuzzionF Offline
        fuzzion
        last edited by

        @tim danaher said:

        This a model of a mannequin by a student of mine. We used Intersect Faces to carve out the shape from an original, push-pulled profile, but the outside edge is open... is there any quicker way of closing this face other than joining all the points? The Student doesn´t have access to the Solid Tools.[attachment=0:15hbpmyu]<!-- ia0 -->model from scratch.skp<!-- ia0 -->[/attachment:15hbpmyu]

        TIA

        👍 SU works more effectively with larger scale models. Meaning when u try to compose something so thin its best to mulitply all workings by
        a factor of 10.

        My quickest ad-hoc solution was to use the TGI3D plugin to create mesh from a closed loop that took me no longer than a minute. 😎

        Another work around is to use the free plugin mentioned above. 😐

        Another method is to create a small plane and have the "follow me" tool around the curve to fully close it 😄

        Alternatively, you could use SDS plugin to create this shape from scratch without even having to worry about chambering the sides. 😄

        Sorry about my curiosity but what are course are you teaching?

        "Only the dead have seen the end of war" - Plato

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        • GaieusG Offline
          Gaieus
          last edited by

          So what I wrote in my first post: intersect the "cookie-cutter" as well then copy the faces I painted in red, enter the other group and "paste in place". No plugins or stitching needed. There are two pieces of the cutters - one is shown below, do the same with the other (some clean-up will be needed tho)


          Intersect > separate > copy...


          ...paste in place.

          Gai...

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          • T Offline
            Tim Danaher
            last edited by

            Hey, thanks for all the replies, guys.. nagyon köszönöm szépen! I'll have a closer look tommorrow...

            The 'Follow Me' approach sounds intriguing, I have to say...

            Fuzzion---nothing wrong with curiosity: where would we be without it? It's a course on 'SketchUp' for Product Design' that I'm giving at Cologne International School of Design. Trouble is, I'm an architect... 😉

            Cheers,

            Tim

            http://vizarch.blogspot.com

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            • T Offline
              Tim Danaher
              last edited by

              Damn, can't get the Follow Me approach to work at all: I selected the entire path, then welded it, but Weld.rb failed. Trying out a section of pre-selected line, I got 'This does not appear to be a valid path'. And trying to drag the selection along the path produced geometry in the wrong place, even with the model scaled up 100x.

              Gonna try Gaieus's method...

              Cheers,

              Tim

              http://vizarch.blogspot.com

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              • T Offline
                Tim Danaher
                last edited by

                Cheers, Frenchy --- that's basically the method I used in the end, the one that Gaieus proposed. However, my intersections would fail constantly and I had to fill in lots of line segments by hand. Of course, I should have scaled up before doing the intersecting. I was also Constantly getting that horrible situation where you get reversed faces that don't have edges, and where you have to draw in the edge to be able to reverse them. in the end, I don't think that joining up the endpoints would have been much slower!

                Anyway, attached is the final result:

                DerivedSurface-6.jpg

                Edit: removed spurious attachment.

                Cheers,

                Tim

                http://vizarch.blogspot.com

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                • pilouP Offline
                  pilou
                  last edited by

                  About your model : no need to close!!!

                  Just unhide all
                  Explode all many time

                  show hidden geometry
                  And then kill all that you don't want
                  but before kill each selection
                  "Make Intersection with model"

                  You will see that all is closed 😄
                  that works fine! ☀


                  model from scratch.skp

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • pilouP Offline
                    pilou
                    last edited by

                    @unknownuser said:

                    (Why don't you upgrade BTW?)

                    I am old fashion, and it's not a big deal to save as V6 for such little file 😉
                    That will work for V6, V7 V8 ☀

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • fuzzionF Offline
                      fuzzion
                      last edited by

                      @tim danaher said:

                      Hey, thanks for all the replies, guys.. nagyon köszönöm szépen! I'll have a closer look tommorrow...

                      The 'Follow Me' approach sounds intriguing, I have to say...

                      Fuzzion---nothing wrong with curiosity: where would we be without it? It's a course on 'SketchUp' for Product Design' that I'm giving at Cologne International School of Design. Trouble is, I'm an architect... 😉

                      In sounds possible in theory since the distance between both planes are equal. In theory of course 😛

                      What your job entails must be so much more uplifting than my extortionist job that seeks to do justice for the highest bidder just
                      because I know how to draft a writ.

                      With product designing on SU you will surely need a multitude of plugins. Dont get me wrong. You could make anything with the basic SU Tools,
                      but frustration would kick in fast ! With Architecture on SU, its lovely. Push pull, sheer,intersect,etc are all wonderfully sufficient.

                      Here are just 5 of my product designs/concepts done on SU with common popular plugins rendered in Vray with zero post processes. Im still admittedly a novice 😄
                      All copyrights belong to the owner.

                      A special chair dedicated to the Chiropractor that self adjusts to your contours
                      Bike helmet and basket 2 in 1
                      A chair that is adjustable horizontally for horizontally growing folks
                      Expand me dinning table
                      Magnetic Knife holder

                      "Only the dead have seen the end of war" - Plato

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                      • T Offline
                        Tim Danaher
                        last edited by

                        Nice stuff, fuzzion... what plug-ins did you use (if any) to get the beveled cut-outs on the red waste bin?

                        As for the job, yes, it's great fun, but it's only two hours a week (due to some bullshit German employment law). Also, it's definitely for beginners.. I can't confuse them with plugins... the basic toolset seems to be confusing them enough... 😉

                        Cheers,

                        Tim

                        http://vizarch.blogspot.com

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                        • fuzzionF Offline
                          fuzzion
                          last edited by

                          @tim danaher said:

                          Nice stuff, fuzzion... what plug-ins did you use (if any) to get the beveled cut-outs on the red waste bin?

                          As for the job, yes, it's great fun, but it's only two hours a week (due to some bullshit German employment law). Also, it's definitely for beginners.. I can't confuse them with plugins... the basic toolset seems to be confusing them enough... 😉

                          Mein naam is Yoshua (That’s all I know hahaha)
                          It was made with Round Corner by our whiz kid fredo 👍

                          • I had to limit the number of sides on the chamber because once I tried having 40 sides on an edge that was 5mm in breadth, the mesh edge formed minor deformities.

                          I think the most important tool for product design is SDS by Whaat. The entire Chrio chair was made by SDS . In fact, if SU got rid of all the plugins except for the ability to draw straight lines, I reckon I could still make almost anything. And at $22usd with the current exchange rates, it is a steal!

                          I really think you would find it hard to compose industrial designs without SDS since subdivision is bread and butter of the automotive industry and perhaps many others.

                          *Yes im salivating at the new SDS2...Two words for it - Holy Cow !

                          "Only the dead have seen the end of war" - Plato

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