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If Toolbar is true make it false

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  • S Offline
    simonstaton
    last edited by 25 Jun 2010, 11:28

    Ok, neither of the methods worked I also tried it using v7 and its still not working.

    it is defiantly doing something as when all the plugins are disabled it will disable the toolbar then on the next reopen the toolbar will open so it just seems to be toggling it :s

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    • T Offline
      thomthom
      last edited by 25 Jun 2010, 11:34

      Why are you trying to turn on/off the user's toolbar in the first place?

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • S Offline
        simonstaton
        last edited by 25 Jun 2010, 12:11

        it is so that the user can see only my toolbar which is explained when they download, what is so bloody confusing is that when I put the event:

        UI.set_toolbar_visible("GettingStarted", false)
        

        inside of a toolbars tool event it works fine and hides it however when I put it lose inside the .rb file nothing happens!

        this is driving me crazy I might just leave it as they have to click a button on my toolbar to hide it.

        Simon

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        • T Offline
          thomthom
          last edited by 25 Jun 2010, 12:14

          Maybe the toolbars aren't accessible when the .rb loads... ?
          Timed delay?

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • S Offline
            simonstaton
            last edited by 25 Jun 2010, 12:24

            I think you are right! if its working from the ruby console and its working on the toolbar and its not working on load it must be because the toolbar is false until it has loaded.

            anyway to add a delay onto the .rb file and have it only run once sketchup is fully loaded?

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            • T Offline
              thomthom
              last edited by 25 Jun 2010, 12:37

              UI.start_timer
              http://code.google.com/apis/sketchup/docs/ourdoc/ui.html#start_timer

              Note that you can only use whole seconds with the timer.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • S Offline
                simonstaton
                last edited by 25 Jun 2010, 12:49

                excellent, works like a dream thanks dude. I can now finally say SOLVED

                now I know this isnt related to my initial question however you guys know your stuff and I dont want to go making yet another topic. is there anyway to set a variable in ruby like you can in javascript.

                in my toolbar I have two tools that rely on each other, a compress tool and a checkout tool before you checkout you need to compress.

                is there anyway that only my tools even I can have it so that when you click compress it sets a variable like:
                compress = true

                and my default have compress = false then on my checkout tool have:

                if (compress = true){
                event
                }
                else {
                alert
                }

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                • T Offline
                  TIG Moderator
                  last edited by 25 Jun 2010, 12:56

                  Use
                  if compress {...
                  or
                  if compress == true {...
                  to test if compress IS true
                  BUT NOT
                  if compress = true {...
                  Which will set compress to true and therefore always return true ?
                  = sets a variable to a value
                  == compares two values

                  TIG

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                  • T Offline
                    thomthom
                    last edited by 25 Jun 2010, 12:57

                    Assuming you have wrapped your code in a module, use an instance variable: @compressed.

                    http://www.techotopia.com/index.php/Understanding_Ruby_Variables
                    http://en.wikibooks.org/wiki/Ruby_Programming/Syntax/Variables_and_Constants

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • S Offline
                      simonstaton
                      last edited by 25 Jun 2010, 13:04

                      I seem to be getting errors am I doing this right:

                      @compress = "no"
                      
                      # EXPLODE TOOL
                           model=Sketchup.active_model
                           cmd = UI;;Command.new("Explode"){
                       result = UI.messagebox "This will Compress your Climbing Frame meaning you cannot edit past this point!\n\n Would you like to continue?\n\nNote; Only Do This Once Per Model", MB_YESNO
                       if result == 6 # Yes
                         model.entities.to_a.each{|e|e.explode if e.class==Sketchup;;Group or e.class==Sketchup;;ComponentInstance}
                         Morisdov.att_get
                         @compress = "yes"
                       end
                           }
                           cmd.small_icon = "finished.png"
                           cmd.large_icon = "finished.png"
                           cmd.tooltip = "Compress | Compress your Climbing Frame"
                           cmd.status_bar_text = "Compressing your Climbing Frame"
                           cmd.menu_text = "Compress"
                           toolbar = toolbar.add_item cmd
                           toolbar.show
                      
                      # VIEW CART
                           model=Sketchup.active_model
                           cmd = UI;;Command.new("Explode"){
                      	 if compress == "yes" {Morisdov.att_get}
                      	 if compress == "no" {UI.messagebox("Before Viewing Your Cart Make Sure You Have Compressed Your Climbing Frame\n\nNote; You Only Need to Compress Once")}
                           }
                           cmd.small_icon = "check.png"
                           cmd.large_icon = "check.png"
                           cmd.tooltip = "View Cart | View a List of Items Used"
                           cmd.status_bar_text = "Loading Cart"
                           cmd.menu_text = "View Cart"
                           toolbar = toolbar.add_item cmd
                           toolbar.show
                      

                      Thanks for the help by the way guys, much appreciated

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                      • T Offline
                        TIG Moderator
                        last edited by 25 Jun 2010, 13:08

                        At some point you refer to compress when it should always be @compress πŸ˜’

                        TIG

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                        • T Offline
                          thomthom
                          last edited by 25 Jun 2010, 13:10

                          And you are better of using true and false instead of strings "yes", "no" - strings are very slow. and "yes" and "no" both evaluates to true.

                          If you get errors then please post them. They help pinpoint specifically what is going on. "some error" is to vague to make any good guess.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • S Offline
                            simonstaton
                            last edited by 25 Jun 2010, 13:11

                            I still seem to be getting this error:

                            C;/Users/Simon/Documents/Action Design Your Own v2/Action 3D 3/Plugins/Utilities/Toolbar.rb;309; syntax error
                            	 if @compress == "yes" {Morisdov.att_get}
                            	                        ^
                            C;/Users/Simon/Documents/Action Design Your Own v2/Action 3D 3/Plugins/Utilities/Toolbar.rb;310; syntax error
                            	 if @compress == "no" {UI.messagebox("Before Viewing Your Cart Make Sure You Have Compressed Your Climbing Frame\n\nNote; You Only Need to Compress Once")}
                            	                       ^
                            C;/Users/Simon/Documents/Action Design Your Own v2/Action 3D 3/Plugins/Utilities/Toolbar.rb;310; syntax errorError Loading File LoadToolbar.rb
                            C;/Users/Simon/Documents/Action Design Your Own v2/Action 3D 3/Plugins/Utilities/Toolbar.rb;309; syntax error
                            	 if @compress == "yes" {Morisdov.att_get}
                            	                        ^
                            C;/Users/Simon/Documents/Action Design Your Own v2/Action 3D 3/Plugins/Utilities/Toolbar.rb;310; syntax error
                            	 if @compress == "no" {UI.messagebox("Before Viewing Your Cart Make Sure You Have Compressed Your Climbing Frame\n\nNote; You Only Need to Compress Once")}
                            	                       ^
                            C;/Users/Simon/Documents/Action Design Your Own v2/Action 3D 3/Plugins/Utilities/Toolbar.rb;310; syntax error
                            
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                            • T Offline
                              thomthom
                              last edited by 25 Jun 2010, 13:14

                              You're thinking Jsvascript. Your If Else syntax is wrong.
                              http://en.wikibooks.org/wiki/Ruby_Programming/Syntax/Control_Structures

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • T Offline
                                TIG Moderator
                                last edited by 25 Jun 2010, 13:15

                                Try
                                if test; action; end
                                OR
                                action if test

                                or

                                if test
                                   action
                                elsif another_test
                                   another_action
                                else ### anything else !
                                   yet_another_action
                                end
                                

                                TIG

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                                • S Offline
                                  simonstaton
                                  last edited by 25 Jun 2010, 13:17

                                  haha excellent guys, it works thanks the all the help!

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                                  • S Offline
                                    simonstaton
                                    last edited by 28 Jun 2010, 08:21

                                    @thomthom said:

                                    UI.toolbar_names
                                    http://code.google.com/apis/sketchup/docs/ourdoc/ui.html#toolbar_names

                                    @unknownuser said:

                                    The toolbar_names method is used to returns the name of all the available toolbars (this differs between PC and Mac).

                                    > UI.toolbar_names ["Standard", "Principle", "Camera", "Drawing", "Edit", "Construction", "Walk", "DisplayMode", "StandardViews", "Section", "Google", "GettingStarted", "VCB"]

                                    I dont suppose you know what the toolbar name would be for the large toolset do you?

                                    Thanks,
                                    Simon

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                                    • S Offline
                                      simonstaton
                                      last edited by 28 Jun 2010, 15:18

                                      I see, no worries hope they fix it soon. Thanks

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                                      • Dan RathbunD Offline
                                        Dan Rathbun
                                        last edited by 28 Jun 2010, 17:18

                                        @simonstaton said:

                                        I see, no worries hope they fix it soon. Thanks

                                        Updated my previous post, to give send_action integers, and info on the DC ruby toolbar.

                                        I'm not here much anymore.

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                                        • Dan RathbunD Offline
                                          Dan Rathbun
                                          last edited by 28 Jun 2010, 17:20

                                          @simonstaton said:

                                          I dont suppose you know what the toolbar name would be for the large toolset do you?

                                          It does NOT have a string identifer that works with UI.toolbar_names or UI.set_toolbar_visible, etc.

                                          This is a bug in the API; we have asked that it be fixed.

                                          Misspelled argument: 'Principle' for the Principal toolbar.

                                          The missing arguments: %(#000000)[**identifier]%(#F0F0F0)[____]%(#000000)[tb_ID]%(#F0F0F0)[_]%(#000000)[send_action int "LargeToolSet"]%(#F0F0F0)[_]%(#000000)[(211)]%(#F0F0F0)[__]%(#000000)[23056 "Layers"]%(#F0F0F0)[_______]%(#000000)[(220)]%(#F0F0F0)[__]%(#000000)[21132 "Shadows"]%(#F0F0F0)[______]%(#000000)[(103)]%(#F0F0F0)[__]%(#000000)[10546**]

                                          NOTE: %(#000000)[**"Dynamic Components"]%(#F0F0F0)[_]%(#000000)[(59648)]** is a ruby toolbar (not a native toolbar.)
                                          You must use UI.toolbar('Dynamic Components') with the .visible?, .restore, .hide and .show methods.

                                          I'm not here much anymore.

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