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    If Toolbar is true make it false

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    • Dan RathbunD Offline
      Dan Rathbun
      last edited by

      @simonstaton said:

      ..., is it as simple as making a file called hidetool.rb then inside there putting

      No.. name the FILE --> !Defaults.rb

      
      # defaults for Sketchup Startup
      begin
        # hide the GettingStarted toolbar
        Sketchup.send_action(21992) if UI.toolbar_visible?('GettingStarted')
      end
      

      P.S. the send action line is all 1 line in the above example.

      I'm not here much anymore.

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      • S Offline
        simonstaton
        last edited by

        @dan rathbun said:

        @simonstaton said:

        ..., is it as simple as making a file called hidetool.rb then inside there putting

        No.. name the FILE --> !Defaults.rb

        
        > # defaults for Sketchup Startup
        > begin
        >   # hide the GettingStarted toolbar
        >   Sketchup.send_action(21992) if UI.toolbar_visible?('GettingStarted')
        > end
        

        P.S. the send action line is all 1 line in the above example.

        legend that seems to be working however each time I load sketchup it seems to toggle it on and off, so the first time I load it it turns it off then I close and reopen then its turned on.

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        • Dan RathbunD Offline
          Dan Rathbun
          last edited by

          Close sketchup.
          Rename Plugins folder -> xPlugins
          make a new Plugins folder
          copy the !Defaults.rb file into the new folder
          Restart Sketchup

          if it works, some other file is causing problems
          if it doesn't work, then it's a ver 6 bug

          (when done restore your folders to before.)

          Your only alternate then would be a Windows System call using Win32API.so
          That requires a knowledge of C language and the MS Windows API.

          I'm not here much anymore.

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          • S Offline
            simonstaton
            last edited by

            Ok, neither of the methods worked I also tried it using v7 and its still not working.

            it is defiantly doing something as when all the plugins are disabled it will disable the toolbar then on the next reopen the toolbar will open so it just seems to be toggling it :s

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            • thomthomT Offline
              thomthom
              last edited by

              Why are you trying to turn on/off the user's toolbar in the first place?

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • S Offline
                simonstaton
                last edited by

                it is so that the user can see only my toolbar which is explained when they download, what is so bloody confusing is that when I put the event:

                UI.set_toolbar_visible("GettingStarted", false)
                

                inside of a toolbars tool event it works fine and hides it however when I put it lose inside the .rb file nothing happens!

                this is driving me crazy I might just leave it as they have to click a button on my toolbar to hide it.

                Simon

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                • thomthomT Offline
                  thomthom
                  last edited by

                  Maybe the toolbars aren't accessible when the .rb loads... ?
                  Timed delay?

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • S Offline
                    simonstaton
                    last edited by

                    I think you are right! if its working from the ruby console and its working on the toolbar and its not working on load it must be because the toolbar is false until it has loaded.

                    anyway to add a delay onto the .rb file and have it only run once sketchup is fully loaded?

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      UI.start_timer
                      http://code.google.com/apis/sketchup/docs/ourdoc/ui.html#start_timer

                      Note that you can only use whole seconds with the timer.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • S Offline
                        simonstaton
                        last edited by

                        excellent, works like a dream thanks dude. I can now finally say SOLVED

                        now I know this isnt related to my initial question however you guys know your stuff and I dont want to go making yet another topic. is there anyway to set a variable in ruby like you can in javascript.

                        in my toolbar I have two tools that rely on each other, a compress tool and a checkout tool before you checkout you need to compress.

                        is there anyway that only my tools even I can have it so that when you click compress it sets a variable like:
                        compress = true

                        and my default have compress = false then on my checkout tool have:

                        if (compress = true){
                        event
                        }
                        else {
                        alert
                        }

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          Use
                          if compress {...
                          or
                          if compress == true {...
                          to test if compress IS true
                          BUT NOT
                          if compress = true {...
                          Which will set compress to true and therefore always return true ?
                          = sets a variable to a value
                          == compares two values

                          TIG

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            Assuming you have wrapped your code in a module, use an instance variable: @compressed.

                            http://www.techotopia.com/index.php/Understanding_Ruby_Variables
                            http://en.wikibooks.org/wiki/Ruby_Programming/Syntax/Variables_and_Constants

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • S Offline
                              simonstaton
                              last edited by

                              I seem to be getting errors am I doing this right:

                              @compress = "no"
                              
                              # EXPLODE TOOL
                                   model=Sketchup.active_model
                                   cmd = UI;;Command.new("Explode"){
                               result = UI.messagebox "This will Compress your Climbing Frame meaning you cannot edit past this point!\n\n Would you like to continue?\n\nNote; Only Do This Once Per Model", MB_YESNO
                               if result == 6 # Yes
                                 model.entities.to_a.each{|e|e.explode if e.class==Sketchup;;Group or e.class==Sketchup;;ComponentInstance}
                                 Morisdov.att_get
                                 @compress = "yes"
                               end
                                   }
                                   cmd.small_icon = "finished.png"
                                   cmd.large_icon = "finished.png"
                                   cmd.tooltip = "Compress | Compress your Climbing Frame"
                                   cmd.status_bar_text = "Compressing your Climbing Frame"
                                   cmd.menu_text = "Compress"
                                   toolbar = toolbar.add_item cmd
                                   toolbar.show
                              
                              # VIEW CART
                                   model=Sketchup.active_model
                                   cmd = UI;;Command.new("Explode"){
                              	 if compress == "yes" {Morisdov.att_get}
                              	 if compress == "no" {UI.messagebox("Before Viewing Your Cart Make Sure You Have Compressed Your Climbing Frame\n\nNote; You Only Need to Compress Once")}
                                   }
                                   cmd.small_icon = "check.png"
                                   cmd.large_icon = "check.png"
                                   cmd.tooltip = "View Cart | View a List of Items Used"
                                   cmd.status_bar_text = "Loading Cart"
                                   cmd.menu_text = "View Cart"
                                   toolbar = toolbar.add_item cmd
                                   toolbar.show
                              

                              Thanks for the help by the way guys, much appreciated

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                At some point you refer to compress when it should always be @compress 😒

                                TIG

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  And you are better of using true and false instead of strings "yes", "no" - strings are very slow. and "yes" and "no" both evaluates to true.

                                  If you get errors then please post them. They help pinpoint specifically what is going on. "some error" is to vague to make any good guess.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • S Offline
                                    simonstaton
                                    last edited by

                                    I still seem to be getting this error:

                                    C;/Users/Simon/Documents/Action Design Your Own v2/Action 3D 3/Plugins/Utilities/Toolbar.rb;309; syntax error
                                    	 if @compress == "yes" {Morisdov.att_get}
                                    	                        ^
                                    C;/Users/Simon/Documents/Action Design Your Own v2/Action 3D 3/Plugins/Utilities/Toolbar.rb;310; syntax error
                                    	 if @compress == "no" {UI.messagebox("Before Viewing Your Cart Make Sure You Have Compressed Your Climbing Frame\n\nNote; You Only Need to Compress Once")}
                                    	                       ^
                                    C;/Users/Simon/Documents/Action Design Your Own v2/Action 3D 3/Plugins/Utilities/Toolbar.rb;310; syntax errorError Loading File LoadToolbar.rb
                                    C;/Users/Simon/Documents/Action Design Your Own v2/Action 3D 3/Plugins/Utilities/Toolbar.rb;309; syntax error
                                    	 if @compress == "yes" {Morisdov.att_get}
                                    	                        ^
                                    C;/Users/Simon/Documents/Action Design Your Own v2/Action 3D 3/Plugins/Utilities/Toolbar.rb;310; syntax error
                                    	 if @compress == "no" {UI.messagebox("Before Viewing Your Cart Make Sure You Have Compressed Your Climbing Frame\n\nNote; You Only Need to Compress Once")}
                                    	                       ^
                                    C;/Users/Simon/Documents/Action Design Your Own v2/Action 3D 3/Plugins/Utilities/Toolbar.rb;310; syntax error
                                    
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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      You're thinking Jsvascript. Your If Else syntax is wrong.
                                      http://en.wikibooks.org/wiki/Ruby_Programming/Syntax/Control_Structures

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        Try
                                        if test; action; end
                                        OR
                                        action if test

                                        or

                                        if test
                                           action
                                        elsif another_test
                                           another_action
                                        else ### anything else !
                                           yet_another_action
                                        end
                                        

                                        TIG

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                                        • S Offline
                                          simonstaton
                                          last edited by

                                          haha excellent guys, it works thanks the all the help!

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                                          • S Offline
                                            simonstaton
                                            last edited by

                                            @thomthom said:

                                            UI.toolbar_names
                                            http://code.google.com/apis/sketchup/docs/ourdoc/ui.html#toolbar_names

                                            @unknownuser said:

                                            The toolbar_names method is used to returns the name of all the available toolbars (this differs between PC and Mac).

                                            > UI.toolbar_names ["Standard", "Principle", "Camera", "Drawing", "Edit", "Construction", "Walk", "DisplayMode", "StandardViews", "Section", "Google", "GettingStarted", "VCB"]

                                            I dont suppose you know what the toolbar name would be for the large toolset do you?

                                            Thanks,
                                            Simon

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