sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Make Fur v.2.1.0(20140323)

    Scheduled Pinned Locked Moved Plugins
    650 Posts 255 Posters 1.1m Views 254 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Didier BurD Offline
      Didier Bur
      last edited by

      Hi,

      @unknownuser said:

      Does anyone know what can be done to adress this error?

      After taking a look at the code, line 541 has something to do with "Direction (X)" Y and Z factors.
      Yours are undefined (nil), so check your values in the dialog box and try to change them with something else than zero and see if it works. Check your decimal "," or "." too.
      Hope this helps,

      DB

      1 Reply Last reply Reply Quote 0
      • J Offline
        jaceguay
        last edited by

        Thanks for the fast response, changing the values return another error:

        Error: #<TypeError: no implicit conversion to float from nil>
        C:/Program Files/Google/Google SketchUp 7/Plugins/fur_en.rb:852:in initialize' C:/Program Files/Google/Google SketchUp 7/Plugins/fur_en.rb:852:in new'
        C:/Program Files/Google/Google SketchUp 7/Plugins/fur_en.rb:852:in show_webdialog' C:/Program Files/Google/Google SketchUp 7/Plugins/fur_en.rb:792:in call'

        1 Reply Last reply Reply Quote 0
        • J Offline
          jonorman
          last edited by

          same problem here. after installing last version..

          Error: #<TypeError: no implicit conversion to float from nil>
          C:/Program Files (x86)/Google/Google SketchUp 7/Plugins/fur_en.rb:541:in initialize' C:/Program Files (x86)/Google/Google SketchUp 7/Plugins/fur_en.rb:541:in new'
          C:/Program Files (x86)/Google/Google SketchUp 7/Plugins/fur_en.rb:541:in fur_inputbox' C:/Program Files (x86)/Google/Google SketchUp 7/Plugins/fur_en.rb:1561 C:/Program Files (x86)/Google/Google SketchUp 7/Plugins/fur_en.rb:1561:in call'

          buuuuhuuuuu... miss my fur/grass plugin 😒

          1 Reply Last reply Reply Quote 0
          • T Offline
            tak2hata
            last edited by

            Hi
            I uploaded version1.4.
            Change is...

            Remember webdialog position.(Thanks thomthom πŸ˜„ )
            Add new mode "Crowd".(Multi Instance scattering.)

            @jonorman said:

            same problem here. after installing last version..

            Error: #<TypeError: no implicit conversion to float from nil>
            C:/Program Files (x86)/Google/Google SketchUp 7/Plugins/fur_en.rb:541:in initialize' C:/Program Files (x86)/Google/Google SketchUp 7/Plugins/fur_en.rb:541:in new'
            C:/Program Files (x86)/Google/Google SketchUp 7/Plugins/fur_en.rb:541:in fur_inputbox' C:/Program Files (x86)/Google/Google SketchUp 7/Plugins/fur_en.rb:1561 C:/Program Files (x86)/Google/Google SketchUp 7/Plugins/fur_en.rb:1561:in call'

            buuuuhuuuuu... miss my fur/grass plugin 😒

            In this version ,I changed convert string to length method little.
            When that error is happened , I want look your dialog parameter.
            I think problem is around "s_to_l" method.

            @thiloo said:

            thanks tak2hata for the quick explanation,

            wow, thatΒ΄s also an powerful feature.
            sadly itΒ΄s not working if I choose "make by component - yes"!
            also, with component activated, the reaction to the force settings are quite unexpected?
            [attachment=0:367xbin3]<!-- ia0 -->fur_force.jpg<!-- ia0 -->[/attachment:367xbin3]
            I need the components for instancing -> rendering.

            again, Thank You for your time and effort

            "make by component -- yes" was added after making this plugin.
            This plugin originaly use for "make by component -- no".
            I do not have good way to componentinstance direction control.

            When I find good way,I will change it.

            Thanks.


            by TAK2HATA

            1 Reply Last reply Reply Quote 0
            • S Offline
              sloof
              last edited by

              how to use this ?

              somebody help me please ?

              1 Reply Last reply Reply Quote 0
              • J Offline
                jonorman
                last edited by

                screen dump of SU trying to use fur.


                screen dump 001.jpg

                1 Reply Last reply Reply Quote 0
                • T Offline
                  tak2hata
                  last edited by

                  @jonorman said:

                  screen dump of SU trying to use fur.

                  Hi,jonorman.
                  I updated version 1.4a.

                  Sorry,I forgat changing "s_to_l".
                  now it changed.
                  It may be work.


                  by TAK2HATA

                  1 Reply Last reply Reply Quote 0
                  • T Offline
                    tak2hata
                    last edited by

                    @sloof said:

                    how to use this ?

                    somebody help me please ?

                    Hi,sloof.
                    http://forums.sketchucation.com/viewtopic.php?f=323&t=28092
                    [url=http://sketchupdate.blogspot.com/2010/05/having-spent-last-three-hours-fiddling.html:1j014hsy]http://sketchupdate.blogspot.com/[/url:1j014hsy]
                    It may help.

                    Thanks.


                    by TAK2HATA

                    1 Reply Last reply Reply Quote 0
                    • J Offline
                      jonorman
                      last edited by

                      JIPPIIIIII ! ! ! ! Back in bizzniz 😍 πŸ‘ β˜€

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        tomot
                        last edited by

                        WOW! .....another great Plugin,
                        This pampas grass looks better that the real stuff in my planter πŸ˜„
                        Thanks! tak2hata


                        PampasGrass.jpg

                        [my plugins](http://thingsvirtual.blogspot.ca/)
                        tomot

                        1 Reply Last reply Reply Quote 0
                        • Didier BurD Offline
                          Didier Bur
                          last edited by

                          Hi,
                          Got this error when using "make crowd" without having a "fur_instance" component in my model:

                          Error: #<TypeError: wrong argument type (expected Sketchup::ComponentDefinition)>
                          C:/Program Files/Google/Google SketchUp 7/Plugins/fur_en.rb:1272:in `add_instance'

                          I guess the script does not check wether the relevant component is in the model or not ? πŸ’­

                          It works OK if a "fur_instance" component is present.
                          After deleting the fur instance component, hit "CheckOnAll", and it is still there, and the makecrowd doesn't work anymore if I let its checkbox ticked.

                          DB

                          1 Reply Last reply Reply Quote 0
                          • S Offline
                            Stu
                            last edited by

                            Ive been using fur for a while ...with good results, and just loving it!! πŸ‘

                            However I've struck a problem as in the attached....it seems to be the cut off angle that is upsetting the geometry.....if I try a square or rectangular plane it behaves normally.


                            Fur_Problem.jpg

                            http://www.landesign.com.au

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              tak2hata
                              last edited by

                              @paulower said:

                              This is the translation of Make Fur to languaje Portuguese-BR (Brazil) by me.

                              Tak2hata would be possible in the next version, you increase the size of the buttons "Assign Material to" and "Get Stuff From." Is that in Portuguese, we have more characters in the translation and some letters may not appear on the icon (button).

                              You can see who is running smoothly letters with accents and numerical symbols.

                              Thanks paulowr.
                              I add language list on first thread.
                              I will increase the size of Buttons in next version.

                              @stu said:

                              Ive been using fur for a while ...with good results, and just loving it!! πŸ‘

                              However I've struck a problem as in the attached....it seems to be the cut off angle that is upsetting the geometry.....if I try a square or rectangular plane it behaves normally.

                              Hi , Stu.
                              That happens in small value of "MaxNumber(/Face)" for the faces.
                              You should increase "MaxNumber(/Face)" enough.

                              Thanks.


                              by TAK2HATA

                              1 Reply Last reply Reply Quote 0
                              • S Offline
                                Stu
                                last edited by

                                Thanks Tak2hata, I boosted it up to 12,000!! and its fine now


                                SD2.jpg

                                http://www.landesign.com.au

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  tomot
                                  last edited by

                                  Tak2hata I was wondering if you had considered including a random fur height function? I'm currently creating a random height tile/block/city generator... which is not finished yet.
                                  See my RAND code snippet below.

                                  if( $type == "Random + " )  
                                      
                                      group=entities.add_group
                                      entities=group.entities 
                                    
                                      1.upto($vpanes) do |i|
                                        x = ($vtile*i)+(i*$space)  
                                        1.upto($hpanes) do |j|
                                  	    y = ($htile*j)+(j*$space) 
                                          
                                  	o = $pt3.offset($hVec, y - $space).offset($vVec, x - $space)
                                      pt1 = o.offset($hVec, -$htile)
                                  	pt2 = o.offset($vVec, -$vtile)
                                  	pt3 = pt1.offset($vVec, -$vtile)
                                  	#entities.add_cpoint o
                                  	#entities.add_cpoint pt1
                                  	#entities.add_cpoint pt2
                                  	#entities.add_cpoint pt3
                                      face = entities.add_face o, pt1, pt3, pt2
                                      face.pushpull -($tthick+rand(20))
                                        end
                                      end
                                  end #if    
                                  

                                  cheers!

                                  [my plugins](http://thingsvirtual.blogspot.ca/)
                                  tomot

                                  1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    tak2hata
                                    last edited by

                                    Hi,all.
                                    I update this to version1.4b.

                                    @tomot said:

                                    Tak2hata I was wondering if you had considered including a random fur height function? I'm currently creating a random height tile/block/city generator... which is not finished yet.
                                    See my RAND code snippet below.

                                    if( $type == "Random + " )  
                                    >     
                                    >     group=entities.add_group
                                    >     entities=group.entities 
                                    >   
                                    >     1.upto($vpanes) do |i|
                                    >       x = ($vtile*i)+(i*$space)  
                                    >       1.upto($hpanes) do |j|
                                    > 	    y = ($htile*j)+(j*$space) 
                                    >         
                                    > 	o = $pt3.offset($hVec, y - $space).offset($vVec, x - $space)
                                    >     pt1 = o.offset($hVec, -$htile)
                                    > 	pt2 = o.offset($vVec, -$vtile)
                                    > 	pt3 = pt1.offset($vVec, -$vtile)
                                    > 	#entities.add_cpoint o
                                    > 	#entities.add_cpoint pt1
                                    > 	#entities.add_cpoint pt2
                                    > 	#entities.add_cpoint pt3
                                    >     face = entities.add_face o, pt1, pt3, pt2
                                    >     face.pushpull -($tthick+rand(20))
                                    >       end
                                    >     end
                                    > end #if    
                                    

                                    cheers!

                                    Thanks tomot.
                                    But this plugin created preset file.
                                    If I add new parameter, compatible with the old one is difficult for me.
                                    If you want to use random size to component instance, please use crowd(webdialog).
                                    and change value of "size jitter" as you like.

                                    Thanks.


                                    by TAK2HATA

                                    1 Reply Last reply Reply Quote 0
                                    • M Offline
                                      Mauhaus
                                      last edited by

                                      Hi guys,
                                      I lost my dwg-import option after installing the plugin. Any ideas why this happened?

                                      /Thomas 😞

                                      1 Reply Last reply Reply Quote 0
                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Hi Thomas,

                                        re you sure you did not upgrade from SketchUp 7.0 to 7.1 (free) lately?

                                        Gai...

                                        1 Reply Last reply Reply Quote 0
                                        • M Offline
                                          Mauhaus
                                          last edited by

                                          Hi Gaieus

                                          Thanx for replying 😎
                                          Yes, I have been running 7 (7.1.6859) PRO for some time now. The dwg-import option disappeared after installing it. Maybe I didn't install it properly?

                                          /Thomas

                                          1 Reply Last reply Reply Quote 0
                                          • S Offline
                                            SuperSized
                                            last edited by

                                            In the spirit of the SA World Cup.... nice plugin


                                            SA_Flag.jpg

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 13
                                            • 14
                                            • 15
                                            • 16
                                            • 17
                                            • 32
                                            • 33
                                            • 15 / 33
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement