[Plugin] Pivot  Around Axis
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 Overview 
 Quickly wrote a tool to rotate components around their axis.Access 
 Tools -> Pivot around Axis
 (Supports ThomThom's Menu)Usage - Select an Component
- Activate the tool
- Click an axis and drag up/down to rotate about that axis
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 Awesome, Thomas! Simple to use and extremely useful for positioning. (Thinking positionable figures and lego.) 
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 I'm not happy about the controls, up and down. I want the position of the cursor in 3D space to affect the rotation. 
 But it's one for later, this one was a quicky.
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 Thomas, Nice. Having wrote a very limited "point a component" plugin (limited to pointing the zaxis), I am amazed at what you consider a "quickie". Thanks!!! 
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 Thanks Thom  Very useful At this rate you turn into.........  
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 So add a move, & scale function and you will have an universal manipulator    No possible to adapt the mouse movement after the axe clicked with the arrow keys? 
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 Yeah--what Pilou says--universal manipulator. 
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 I started that plugin once, but ended stopping because I don't like to use the universal tool. Is that something that people all really want? Thom is on his way there with this one! Chris 
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 @unknownuser said: So add a move, & scale function and you will have an universal manipulator    This plugin does that: http://forums.sketchucation.com/viewtopic.php?f=323&t=20346 
 But it does not default to the component axis unfortunately. (which was what I needed)@unknownuser said: No possible to adapt the mouse movement after the axe clicked with the arrow keys? Good idea. @bagatelo said: Why we cannot enter number for rotation by keyboard? Another good idea. I might just come back to this plugin and improve it. Though currently VertexEdit is my top priority. This pivot plugin was one I needed at the office. @chris fullmer said: I started that plugin once, but ended stopping because I don't like to use the universal tool. Is that something that people all really want? Me for instance.  I like universal gizmos. They are present in many 3d modelling packages. I like universal gizmos. They are present in many 3d modelling packages.
 But the object of this plugin was to manipulate components while anchored to their axis, something I really miss in SU.
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 I wanted to test what happened if I tried to pivot a 2d cutout component...  SU just accepted it. And the face it was stuck to appeared to deform as well, without any edges appearing. But of course when you run Fix Problems:  
  
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 Nice work, mate. 
 All those cookies, you might seriously consider a dental plan coverage.
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 @snowflake said: Nice work, mate. 
 All those cookies, you might seriously consider a dental plan coverage.No need! This book is all I need: 
  
 Besides, virtual cookies are low on sugar.  
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 It's just very natural to want to enter the exact angle in the VCB after rotating the component. 
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 Yup. I added a couple of things today, like being able to rotate groups. And click on other instances to adjust another object without existing the tool. Will hook up the VCB shortly. 
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 It'S pity it Can not enter values 
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 I was thinking about a new possibility for this tool. It would be like this: we selected the object, we activated the tool, and they appear in the screen a circular menu around the object with possibilities of we can rotate the object in predefine angles , as for instance, in 45 degrees. In the image example, only the dog house is geometry, the rest is the menu. For rotate the object, we chose desired arrow. 
  
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 Have you installed "ThomThom's Menu" ? If you did - then the location is different than the default Toolsmenu.
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 I new to installing plug-ins to sketchup. I've installed your script into the plugins folder but nothing is showing up in the tools menu after restarting sketchup. I'm using SU 7.1. 
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 Thank-you -- fits a need I've had perfectly. Best, 
 Jason.
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