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Octane Renderer, baby!

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  • T Offline
    thomthom
    last edited by 17 Jan 2010, 11:20

    @unknownuser said:

    But back to the topic. Anyone else gonna put off jumping on the gpu rendering bandwagon?

    I'm waiting for when VfSU goes GPU powered.

    Thomas Thomassen β€” SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • S Offline
      Stinkie
      last edited by 17 Jan 2010, 11:55

      Right now, I'd settle for a 64 bit version of that one. The upcoming release seems quite nice, though. Ambient occlusion - yum.

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      • T Offline
        thomthom
        last edited by 17 Jan 2010, 12:16

        @unknownuser said:

        Right now, I'd settle for a 64 bit version of that one. The upcoming release seems quite nice, though. Ambient occlusion - yum.

        Yea - but we won't get 64bit until SU goes 64bit. πŸ˜•
        But yes, the new version is really nice! πŸ˜„

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • E Offline
          EarthMover
          last edited by 17 Jan 2010, 13:33

          Regarding Octane, it does state in the Beta release notes that the beta version is operating without the MLT sampling kernel that the final version will have. It's also rendering without direct lighting and ambient occlusion in the demo, whereas the final release will include these. Plus they are still working out some fine tuning with the anti aliasing.

          I wouldn't be so quick to abandon all enthusiasm based on a beta review.

          To say it's not quite vray is a tough comparison. After all, we are talking about an unbiased renderer, so speed comparisons would be better made with another unbiased renderer.

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • K Offline
            Khai
            last edited by 17 Jan 2010, 20:28

            some of the guys and girls over at Renderosity are already turning out some impressive results with this... in the Vue forum alone there, they've got a couple of great renders with poser figures being shown off.. not bad for an beta!

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            • S Offline
              Stinkie
              last edited by 17 Jan 2010, 22:56

              @thomthom said:

              @unknownuser said:

              Right now, I'd settle for a 64 bit version of that one. The upcoming release seems quite nice, though. Ambient occlusion - yum.

              Yea - but we won't get 64bit until SU goes 64bit. πŸ˜•

              They could choose to have the rendering done "outside" of SU, couldn't they? I always wondered why they chose the opposite appraoch in the first place.

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              • J Offline
                jolran
                last edited by 18 Jan 2010, 09:53

                Ohh this looks interesting! An unbiased Lightup!

                But then again its that issue of exporting to obj, everytime for rendering.

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                • K Offline
                  kwistenbiebel
                  last edited by 18 Jan 2010, 11:58

                  I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                  Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                  Let's hope a direct SU plugin will follow in later beta's.

                  I do think that GPU rendering will have a nice future.
                  A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

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                  • T Offline
                    thomthom
                    last edited by 18 Jan 2010, 12:07

                    @kwistenbiebel said:

                    I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                    Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                    Let's hope a direct SU plugin will follow in later beta's.

                    I do think that GPU rendering will have a nice future.
                    A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

                    Kind of hard for them to be on the edge with RT VfSU when the RT is developed by Chaosgroup and is a very recent product. ASGVis doesn't develop anything in regard to the V-Ray engine, just the plugin bridges to connect SU and Rhino to V-Ray.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • K Offline
                      Khai
                      last edited by 18 Jan 2010, 12:25

                      @kwistenbiebel said:

                      I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                      Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                      Let's hope a direct SU plugin will follow in later beta's.

                      I do think that GPU rendering will have a nice future.
                      A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

                      use the 8000 version of the renderer.. it runs faster on the 9000 series cards πŸ˜„

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                      • J Offline
                        jolran
                        last edited by 18 Jan 2010, 13:16

                        @unknownuser said:

                        use the 8000 version of the renderer.. it runs faster on the 9000 series cards

                        It does doesent it? Got the 9500 gt. And there is 3 "resolution-alternatives", the icon on top with checkerboards.
                        There ought to be a shader mode. Where on could zoom in to a good cameraview in tranquility and switch back to rendering.
                        Maybe it does? just tried it for a few minutes.
                        Its fun anyway!

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                        • BurkhardB Offline
                          Burkhard
                          last edited by 18 Jan 2010, 16:12

                          @kwistenbiebel said:

                          I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                          Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                          Let's hope a direct SU plugin will follow in later beta's.

                          I do think that GPU rendering will have a nice future.
                          A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

                          Then take alook here;

                          Link Preview Image
                          404: Page Not Found - CGarchitect

                          favicon

                          (www.cgarchitect.com)

                          [http://www.ia-plus.de(http://www.ia-plus.de)]

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                          • K Offline
                            kwistenbiebel
                            last edited by 18 Jan 2010, 16:42

                            @burkhard said:

                            @kwistenbiebel said:

                            I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                            Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                            Let's hope a direct SU plugin will follow in later beta's.

                            I do think that GPU rendering will have a nice future.
                            A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

                            Then take alook here;

                            Link Preview Image
                            404: Page Not Found - CGarchitect

                            favicon

                            (www.cgarchitect.com)

                            ..but that link refers to Vray RT for Max, not VrayforSU by Asgvis πŸ˜‰
                            Asgvis is still using an old Vray engine for its Sketchup bridge 😞

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                            • K Offline
                              Khai
                              last edited by 18 Jan 2010, 16:54

                              @unknownuser said:

                              I got it up and running and realized I have no obj converter...I'm at home...they are at work. Can somebody point me to a free skp to obj exporter please. πŸ˜„

                              http://forums.sketchucation.com/viewtopic.php?f=323&t=23725&st=0&sk=t&sd=a&hilit=beta it exports an OBJ πŸ˜‰

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                              • Mike LuceyM Offline
                                Mike Lucey
                                last edited by 18 Jan 2010, 18:32

                                Link Preview Image
                                Plugin: OBJ Exporter

                                Dec 18, 2010 - TIG just released a new .obj exporter. TIG's plugins are usually solid, so I recommend trying TIG's. ( TIG's OBJexporter on S...

                                favicon

                                (sketchuptips.blogspot.com)

                                Support us so we can support you! Upgrade to Premium Membership!

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                                • K Offline
                                  Khai
                                  last edited by 18 Jan 2010, 19:46

                                  @unknownuser said:

                                  Thanks Khai!! πŸ‘.....but.......that's a UV exporter....I want to convert my .skp model to an .obj file.

                                  erm. it exports the file as a OBJ file for the UVmapper to read........

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                                  • K Offline
                                    Khai
                                    last edited by 20 Jan 2010, 00:32

                                    here's a side effect I never thought of. found by a user over at Rendo..

                                    he's rendering in Octane and Poser 8... at the same time. Poser's unaffected and he's getting 6fp's out of Octane....

                                    the fact you have one on the CPU and one on the GPU.. there's a whole avenue of render machines that can render 2 different projects at the same time opening up!

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                                    • J Offline
                                      jolran
                                      last edited by 20 Jan 2010, 09:26

                                      So what are the commersial alternatives for obj exports? A far from Su proexporters, that is. They never work for me.
                                      Ive tried Okino, and that one work nicely. A tad expensive just for conversion. But still really good.

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                                      • P Offline
                                        pibuz
                                        last edited by 17 Jun 2011, 15:48

                                        Hi guys!
                                        I can't find the SketchY-2-Octane is!

                                        I found this http://vimeo.com/13075558 : so it must exists πŸ˜†

                                        Is it sort of a PRO feature? I only downloaded the demo..

                                        WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                                        • BurkhardB Offline
                                          Burkhard
                                          last edited by 17 Jun 2011, 15:57

                                          You can find this one at the registered area of the octane forum page. It was written by TIG

                                          [http://www.ia-plus.de(http://www.ia-plus.de)]

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