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Octane Renderer, baby!

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  • S Offline
    solo
    last edited by 17 Jan 2010, 00:33

    I downloaded, I installed, I played and I conclude:

    Octane is still in early days, IMO Vray is faster and cleaner for final render quality.

    At the moment this tech is gimmicky, when things get to real OpenCl platforms with real options and adjustments, then and only then will this be a game changer.

    http://www.solos-art.com

    If you see a toilet in your dreams do not use it.

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    • S Offline
      Stinkie
      last edited by 17 Jan 2010, 00:40

      Yeah, that's what I thought. Still, things are moving in the right direction, IMHO. A couple of years from now, rendering might very well be both easier and faster than it is now.

      In the meantime, I'll be reading the VfSU manual. πŸ˜„

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      • T Offline
        thomthom
        last edited by 17 Jan 2010, 11:20

        @unknownuser said:

        But back to the topic. Anyone else gonna put off jumping on the gpu rendering bandwagon?

        I'm waiting for when VfSU goes GPU powered.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • S Offline
          Stinkie
          last edited by 17 Jan 2010, 11:55

          Right now, I'd settle for a 64 bit version of that one. The upcoming release seems quite nice, though. Ambient occlusion - yum.

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          • T Offline
            thomthom
            last edited by 17 Jan 2010, 12:16

            @unknownuser said:

            Right now, I'd settle for a 64 bit version of that one. The upcoming release seems quite nice, though. Ambient occlusion - yum.

            Yea - but we won't get 64bit until SU goes 64bit. πŸ˜•
            But yes, the new version is really nice! πŸ˜„

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • E Offline
              EarthMover
              last edited by 17 Jan 2010, 13:33

              Regarding Octane, it does state in the Beta release notes that the beta version is operating without the MLT sampling kernel that the final version will have. It's also rendering without direct lighting and ambient occlusion in the demo, whereas the final release will include these. Plus they are still working out some fine tuning with the anti aliasing.

              I wouldn't be so quick to abandon all enthusiasm based on a beta review.

              To say it's not quite vray is a tough comparison. After all, we are talking about an unbiased renderer, so speed comparisons would be better made with another unbiased renderer.

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • K Offline
                Khai
                last edited by 17 Jan 2010, 20:28

                some of the guys and girls over at Renderosity are already turning out some impressive results with this... in the Vue forum alone there, they've got a couple of great renders with poser figures being shown off.. not bad for an beta!

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                • S Offline
                  Stinkie
                  last edited by 17 Jan 2010, 22:56

                  @thomthom said:

                  @unknownuser said:

                  Right now, I'd settle for a 64 bit version of that one. The upcoming release seems quite nice, though. Ambient occlusion - yum.

                  Yea - but we won't get 64bit until SU goes 64bit. πŸ˜•

                  They could choose to have the rendering done "outside" of SU, couldn't they? I always wondered why they chose the opposite appraoch in the first place.

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                  • J Offline
                    jolran
                    last edited by 18 Jan 2010, 09:53

                    Ohh this looks interesting! An unbiased Lightup!

                    But then again its that issue of exporting to obj, everytime for rendering.

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                    • K Offline
                      kwistenbiebel
                      last edited by 18 Jan 2010, 11:58

                      I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                      Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                      Let's hope a direct SU plugin will follow in later beta's.

                      I do think that GPU rendering will have a nice future.
                      A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

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                      • T Offline
                        thomthom
                        last edited by 18 Jan 2010, 12:07

                        @kwistenbiebel said:

                        I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                        Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                        Let's hope a direct SU plugin will follow in later beta's.

                        I do think that GPU rendering will have a nice future.
                        A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

                        Kind of hard for them to be on the edge with RT VfSU when the RT is developed by Chaosgroup and is a very recent product. ASGVis doesn't develop anything in regard to the V-Ray engine, just the plugin bridges to connect SU and Rhino to V-Ray.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • K Offline
                          Khai
                          last edited by 18 Jan 2010, 12:25

                          @kwistenbiebel said:

                          I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                          Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                          Let's hope a direct SU plugin will follow in later beta's.

                          I do think that GPU rendering will have a nice future.
                          A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

                          use the 8000 version of the renderer.. it runs faster on the 9000 series cards πŸ˜„

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                          • J Offline
                            jolran
                            last edited by 18 Jan 2010, 13:16

                            @unknownuser said:

                            use the 8000 version of the renderer.. it runs faster on the 9000 series cards

                            It does doesent it? Got the 9500 gt. And there is 3 "resolution-alternatives", the icon on top with checkerboards.
                            There ought to be a shader mode. Where on could zoom in to a good cameraview in tranquility and switch back to rendering.
                            Maybe it does? just tried it for a few minutes.
                            Its fun anyway!

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                            • B Offline
                              Burkhard
                              last edited by 18 Jan 2010, 16:12

                              @kwistenbiebel said:

                              I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                              Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                              Let's hope a direct SU plugin will follow in later beta's.

                              I do think that GPU rendering will have a nice future.
                              A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

                              Then take alook here;

                              Link Preview Image
                              404: Page Not Found - CGarchitect

                              favicon

                              (www.cgarchitect.com)

                              [http://www.ia-plus.de(http://www.ia-plus.de)]

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                              • K Offline
                                kwistenbiebel
                                last edited by 18 Jan 2010, 16:42

                                @burkhard said:

                                @kwistenbiebel said:

                                I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                                Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                                Let's hope a direct SU plugin will follow in later beta's.

                                I do think that GPU rendering will have a nice future.
                                A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

                                Then take alook here;

                                Link Preview Image
                                404: Page Not Found - CGarchitect

                                favicon

                                (www.cgarchitect.com)

                                ..but that link refers to Vray RT for Max, not VrayforSU by Asgvis πŸ˜‰
                                Asgvis is still using an old Vray engine for its Sketchup bridge 😞

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                                • K Offline
                                  Khai
                                  last edited by 18 Jan 2010, 16:54

                                  @unknownuser said:

                                  I got it up and running and realized I have no obj converter...I'm at home...they are at work. Can somebody point me to a free skp to obj exporter please. πŸ˜„

                                  http://forums.sketchucation.com/viewtopic.php?f=323&t=23725&st=0&sk=t&sd=a&hilit=beta it exports an OBJ πŸ˜‰

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                                  • M Offline
                                    Mike Lucey
                                    last edited by 18 Jan 2010, 18:32

                                    Link Preview Image
                                    Plugin: OBJ Exporter

                                    Dec 18, 2010 - TIG just released a new .obj exporter. TIG's plugins are usually solid, so I recommend trying TIG's. ( TIG's OBJexporter on S...

                                    favicon

                                    (sketchuptips.blogspot.com)

                                    Support us so we can support you! Upgrade to Premium Membership!

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                                    • K Offline
                                      Khai
                                      last edited by 18 Jan 2010, 19:46

                                      @unknownuser said:

                                      Thanks Khai!! πŸ‘.....but.......that's a UV exporter....I want to convert my .skp model to an .obj file.

                                      erm. it exports the file as a OBJ file for the UVmapper to read........

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                                      • K Offline
                                        Khai
                                        last edited by 20 Jan 2010, 00:32

                                        here's a side effect I never thought of. found by a user over at Rendo..

                                        he's rendering in Octane and Poser 8... at the same time. Poser's unaffected and he's getting 6fp's out of Octane....

                                        the fact you have one on the CPU and one on the GPU.. there's a whole avenue of render machines that can render 2 different projects at the same time opening up!

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                                        • J Offline
                                          jolran
                                          last edited by 20 Jan 2010, 09:26

                                          So what are the commersial alternatives for obj exports? A far from Su proexporters, that is. They never work for me.
                                          Ive tried Okino, and that one work nicely. A tad expensive just for conversion. But still really good.

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