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πŸ”Œ Quick Selection | Try Didier Bur's reworked classic extension that supercharges selections in SketchUp Download

Octane Renderer, baby!

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  • R Offline
    remus
    last edited by 16 Jan 2010, 22:14

    Demos been released: http://www.refractivesoftware.com/forum/viewtopic.php?f=7&t=112

    http://remusrendering.wordpress.com/

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    • S Offline
      Stinkie
      last edited by 16 Jan 2010, 22:20

      [gloating]
      @remus said:

      Too slow
      [/gloating]

      πŸ˜›

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      • R Offline
        remus
        last edited by 16 Jan 2010, 22:24

        arghhhh, i did it again!

        http://remusrendering.wordpress.com/

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        • S Offline
          Stinkie
          last edited by 16 Jan 2010, 23:46

          Must be old age cathing up with ya. πŸ˜„ Shall I fetch your plaid?

          But back to the topic. Anyone else gonna put off jumping on the gpu rendering bandwagon? Still early days, no?

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          • S Offline
            solo
            last edited by 17 Jan 2010, 00:33

            I downloaded, I installed, I played and I conclude:

            Octane is still in early days, IMO Vray is faster and cleaner for final render quality.

            At the moment this tech is gimmicky, when things get to real OpenCl platforms with real options and adjustments, then and only then will this be a game changer.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • S Offline
              Stinkie
              last edited by 17 Jan 2010, 00:40

              Yeah, that's what I thought. Still, things are moving in the right direction, IMHO. A couple of years from now, rendering might very well be both easier and faster than it is now.

              In the meantime, I'll be reading the VfSU manual. πŸ˜„

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              • T Offline
                thomthom
                last edited by 17 Jan 2010, 11:20

                @unknownuser said:

                But back to the topic. Anyone else gonna put off jumping on the gpu rendering bandwagon?

                I'm waiting for when VfSU goes GPU powered.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • S Offline
                  Stinkie
                  last edited by 17 Jan 2010, 11:55

                  Right now, I'd settle for a 64 bit version of that one. The upcoming release seems quite nice, though. Ambient occlusion - yum.

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                  • T Offline
                    thomthom
                    last edited by 17 Jan 2010, 12:16

                    @unknownuser said:

                    Right now, I'd settle for a 64 bit version of that one. The upcoming release seems quite nice, though. Ambient occlusion - yum.

                    Yea - but we won't get 64bit until SU goes 64bit. πŸ˜•
                    But yes, the new version is really nice! πŸ˜„

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • E Offline
                      EarthMover
                      last edited by 17 Jan 2010, 13:33

                      Regarding Octane, it does state in the Beta release notes that the beta version is operating without the MLT sampling kernel that the final version will have. It's also rendering without direct lighting and ambient occlusion in the demo, whereas the final release will include these. Plus they are still working out some fine tuning with the anti aliasing.

                      I wouldn't be so quick to abandon all enthusiasm based on a beta review.

                      To say it's not quite vray is a tough comparison. After all, we are talking about an unbiased renderer, so speed comparisons would be better made with another unbiased renderer.

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • K Offline
                        Khai
                        last edited by 17 Jan 2010, 20:28

                        some of the guys and girls over at Renderosity are already turning out some impressive results with this... in the Vue forum alone there, they've got a couple of great renders with poser figures being shown off.. not bad for an beta!

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                        • S Offline
                          Stinkie
                          last edited by 17 Jan 2010, 22:56

                          @thomthom said:

                          @unknownuser said:

                          Right now, I'd settle for a 64 bit version of that one. The upcoming release seems quite nice, though. Ambient occlusion - yum.

                          Yea - but we won't get 64bit until SU goes 64bit. πŸ˜•

                          They could choose to have the rendering done "outside" of SU, couldn't they? I always wondered why they chose the opposite appraoch in the first place.

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                          • J Offline
                            jolran
                            last edited by 18 Jan 2010, 09:53

                            Ohh this looks interesting! An unbiased Lightup!

                            But then again its that issue of exporting to obj, everytime for rendering.

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                            • K Offline
                              kwistenbiebel
                              last edited by 18 Jan 2010, 11:58

                              I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                              Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                              Let's hope a direct SU plugin will follow in later beta's.

                              I do think that GPU rendering will have a nice future.
                              A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

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                              • T Offline
                                thomthom
                                last edited by 18 Jan 2010, 12:07

                                @kwistenbiebel said:

                                I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                                Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                                Let's hope a direct SU plugin will follow in later beta's.

                                I do think that GPU rendering will have a nice future.
                                A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

                                Kind of hard for them to be on the edge with RT VfSU when the RT is developed by Chaosgroup and is a very recent product. ASGVis doesn't develop anything in regard to the V-Ray engine, just the plugin bridges to connect SU and Rhino to V-Ray.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • K Offline
                                  Khai
                                  last edited by 18 Jan 2010, 12:25

                                  @kwistenbiebel said:

                                  I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                                  Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                                  Let's hope a direct SU plugin will follow in later beta's.

                                  I do think that GPU rendering will have a nice future.
                                  A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

                                  use the 8000 version of the renderer.. it runs faster on the 9000 series cards πŸ˜„

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                                  • J Offline
                                    jolran
                                    last edited by 18 Jan 2010, 13:16

                                    @unknownuser said:

                                    use the 8000 version of the renderer.. it runs faster on the 9000 series cards

                                    It does doesent it? Got the 9500 gt. And there is 3 "resolution-alternatives", the icon on top with checkerboards.
                                    There ought to be a shader mode. Where on could zoom in to a good cameraview in tranquility and switch back to rendering.
                                    Maybe it does? just tried it for a few minutes.
                                    Its fun anyway!

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                                    • B Offline
                                      Burkhard
                                      last edited by 18 Jan 2010, 16:12

                                      @kwistenbiebel said:

                                      I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                                      Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                                      Let's hope a direct SU plugin will follow in later beta's.

                                      I do think that GPU rendering will have a nice future.
                                      A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

                                      Then take alook here;

                                      http://www.cgarchitect.com/news/SIGGRAPH-2009-CHAOS-GROUP-GPU.shtml

                                      [http://www.ia-plus.de(http://www.ia-plus.de)]

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                                      • K Offline
                                        kwistenbiebel
                                        last edited by 18 Jan 2010, 16:42

                                        @burkhard said:

                                        @kwistenbiebel said:

                                        I quickly tried it at work. The Geforce 9800 GT I have installed was too slow to make it useful.
                                        Also, panning/zooming/orbiting is not fast enough for now and the fact that it relies on .obj exports from Sketchup makes it somewhat limited (it doesn't hold SU cameras etc...)
                                        Let's hope a direct SU plugin will follow in later beta's.

                                        I do think that GPU rendering will have a nice future.
                                        A pitty that Asgvis is way behind with implementing Vray RT for Sketchup. A shame actually...

                                        Then take alook here;

                                        http://www.cgarchitect.com/news/SIGGRAPH-2009-CHAOS-GROUP-GPU.shtml

                                        ..but that link refers to Vray RT for Max, not VrayforSU by Asgvis πŸ˜‰
                                        Asgvis is still using an old Vray engine for its Sketchup bridge 😞

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                                        • K Offline
                                          Khai
                                          last edited by 18 Jan 2010, 16:54

                                          @unknownuser said:

                                          I got it up and running and realized I have no obj converter...I'm at home...they are at work. Can somebody point me to a free skp to obj exporter please. πŸ˜„

                                          http://forums.sketchucation.com/viewtopic.php?f=323&t=23725&st=0&sk=t&sd=a&hilit=beta it exports an OBJ πŸ˜‰

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