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Octane Renderer, baby!

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  • N Offline
    notareal
    last edited by 14 Jan 2010, 16:03

    @unknownuser said:

    Not too shabby either: http://www.randomcontrol.com/arion

    Rendering's gonna change fo sho, dawgz! Seriously, though. πŸ˜‰

    From http://www.randomcontrol.com/arion-faq
    "
    Q.- What makes Arion unique?
    A.- We'd like to make the following 3 remarks:
    - Arion is the first truly unbiased and physically-based engine in the market designed from the ground up to make use of GPU-acceleration.
    "

    ...oops. 🀣 Looks like they missed a bit with publishing Arion.

    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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    • T Offline
      tfdesign
      last edited by 14 Jan 2010, 16:30

      Nice to see that this will also run on Linux and OSX too. But I must say that Octane also looks works remarkably like Cheetah3D, especially with its modular approach to adding texture to surfaces, via 'patchcords'. At least there will be an option for Windows users.


      Cheetah3D5Screen1.png

      My book "Let's SketchUp!" Download from here

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      • S Offline
        solo
        last edited by 14 Jan 2010, 16:52

        Tom, you always seem to get to a Mac vs windows theme πŸ˜•

        Nodes are NOT unique to Cheetah or Mac for that matter, in fact it's been around a while on PC only apps, I've used it since early Vue (which only recently has Mac capabilities) I believe Lightwave is node based also.

        The difference is it's called nodes on PC and 'Modular' on Mac???

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • R Offline
          remus
          last edited by 14 Jan 2010, 19:34

          They're used in blender as well, and a very large rhino plugin thats name escapes me at the moment. In conclusion, nodes are not a new idea.

          I hear lux is also getting on the GPU bandwagon: http://www.luxrender.net/wiki/index.php?title=Luxrender_and_OpenCL Arion is almost looking old fashioned now πŸ˜›

          http://remusrendering.wordpress.com/

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          • K Offline
            Khai
            last edited by 14 Jan 2010, 19:43

            @tfdesign said:

            Nice to see that this will also run on Linux and OSX too. But I must say that Octane also looks works remarkably like Cheetah3D, especially with its modular approach to adding texture to surfaces, via 'patchcords'. At least there will be an option for Windows users.

            erm you know this Node based approach is in Maya, Softimage, trueSpace, Poser, Darktree Symbiont, etc etc.....?

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            • E Offline
              EscapeArtist
              last edited by 14 Jan 2010, 20:02

              Looks great. I'll definitely be trying the demo.

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              • S Offline
                Stinkie
                last edited by 16 Jan 2010, 16:46

                Demo's out: http://www.refractivesoftware.com/forum/viewtopic.php?f=7&t=112

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                • T Offline
                  tfdesign
                  last edited by 16 Jan 2010, 17:10

                  @khai said:

                  @tfdesign said:

                  Nice to see that this will also run on Linux and OSX too. But I must say that Octane also looks works remarkably like Cheetah3D, especially with its modular approach to adding texture to surfaces, via 'patchcords'. At least there will be an option for Windows users.

                  erm you know this Node based approach is in Maya, Softimage, trueSpace, Poser, Darktree Symbiont, etc etc.....?

                  No, I didn't, but then I've never tried any of these, because I've never had any use for them (apart from Maya, but I found Maya's interface so horrible, I gave up pretty quickly! πŸ˜† ). The work that I get paid to do, doesn't require fancy rendering. I like rendering when it is done well, as my own efforts are pretty crap!

                  Solo, I use the word "modular", because I used to build and play with analogue modular synthesisers, and these require patchcords to hook everything up together- hence "modular". It's just habit! 😳 πŸ˜„
                  I'm sorry if I come across as being a little biased, but you know when people continually to post stuff about your chosen platform, that is, well not strictly speaking necessarily correct, it does send one a little loopy! πŸ˜‰ It's also somewhat irritating when people also post up direct links to exe file SU updates (rather than than a non-specific, all-inclusive page) , when others actually need the dmg equivalent. Then I go scrambling around to help post an update myself, and not concentrate on my own work- forgetting what to do next. "WWILF'ing", my wife calls it (Now, "What Was I Looking For"!!) πŸ˜„ I also live in England, where everything Microsoft is "forced" upon me. 😞

                  Tom πŸ˜„

                  My book "Let's SketchUp!" Download from here

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                  • R Offline
                    remus
                    last edited by 16 Jan 2010, 22:14

                    Demos been released: http://www.refractivesoftware.com/forum/viewtopic.php?f=7&t=112

                    http://remusrendering.wordpress.com/

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                    • S Offline
                      Stinkie
                      last edited by 16 Jan 2010, 22:20

                      [gloating]
                      @remus said:

                      Too slow
                      [/gloating]

                      πŸ˜›

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                      • R Offline
                        remus
                        last edited by 16 Jan 2010, 22:24

                        arghhhh, i did it again!

                        http://remusrendering.wordpress.com/

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                        • S Offline
                          Stinkie
                          last edited by 16 Jan 2010, 23:46

                          Must be old age cathing up with ya. πŸ˜„ Shall I fetch your plaid?

                          But back to the topic. Anyone else gonna put off jumping on the gpu rendering bandwagon? Still early days, no?

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                          • S Offline
                            solo
                            last edited by 17 Jan 2010, 00:33

                            I downloaded, I installed, I played and I conclude:

                            Octane is still in early days, IMO Vray is faster and cleaner for final render quality.

                            At the moment this tech is gimmicky, when things get to real OpenCl platforms with real options and adjustments, then and only then will this be a game changer.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • S Offline
                              Stinkie
                              last edited by 17 Jan 2010, 00:40

                              Yeah, that's what I thought. Still, things are moving in the right direction, IMHO. A couple of years from now, rendering might very well be both easier and faster than it is now.

                              In the meantime, I'll be reading the VfSU manual. πŸ˜„

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                              • T Offline
                                thomthom
                                last edited by 17 Jan 2010, 11:20

                                @unknownuser said:

                                But back to the topic. Anyone else gonna put off jumping on the gpu rendering bandwagon?

                                I'm waiting for when VfSU goes GPU powered.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • S Offline
                                  Stinkie
                                  last edited by 17 Jan 2010, 11:55

                                  Right now, I'd settle for a 64 bit version of that one. The upcoming release seems quite nice, though. Ambient occlusion - yum.

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                                  • T Offline
                                    thomthom
                                    last edited by 17 Jan 2010, 12:16

                                    @unknownuser said:

                                    Right now, I'd settle for a 64 bit version of that one. The upcoming release seems quite nice, though. Ambient occlusion - yum.

                                    Yea - but we won't get 64bit until SU goes 64bit. πŸ˜•
                                    But yes, the new version is really nice! πŸ˜„

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • E Offline
                                      EarthMover
                                      last edited by 17 Jan 2010, 13:33

                                      Regarding Octane, it does state in the Beta release notes that the beta version is operating without the MLT sampling kernel that the final version will have. It's also rendering without direct lighting and ambient occlusion in the demo, whereas the final release will include these. Plus they are still working out some fine tuning with the anti aliasing.

                                      I wouldn't be so quick to abandon all enthusiasm based on a beta review.

                                      To say it's not quite vray is a tough comparison. After all, we are talking about an unbiased renderer, so speed comparisons would be better made with another unbiased renderer.

                                      3D Artist at Clearstory 3D Imaging
                                      Guide Tool at Winning With Sketchup
                                      Content Creator at Skapeup

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                                      • K Offline
                                        Khai
                                        last edited by 17 Jan 2010, 20:28

                                        some of the guys and girls over at Renderosity are already turning out some impressive results with this... in the Vue forum alone there, they've got a couple of great renders with poser figures being shown off.. not bad for an beta!

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                                        • S Offline
                                          Stinkie
                                          last edited by 17 Jan 2010, 22:56

                                          @thomthom said:

                                          @unknownuser said:

                                          Right now, I'd settle for a 64 bit version of that one. The upcoming release seems quite nice, though. Ambient occlusion - yum.

                                          Yea - but we won't get 64bit until SU goes 64bit. πŸ˜•

                                          They could choose to have the rendering done "outside" of SU, couldn't they? I always wondered why they chose the opposite appraoch in the first place.

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