[Plugin] Eclate_Deplace (fragmentation-exploded view)
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@unknownuser said:
joining the great family of RybyMakers !!
Yes but alas a very little visit (just 2 brilliant plugs)
What a saga!@Simon : J'en étais reparti quand soudain, on m'a rappelé
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@c.plassais said:
Hi Daniel,
This is my first plugin and I have a little trouble!
I can not handle the current unit, but I'll see how to solve the problemChristophe
Thank you for looking into this...
I was testing and find that the explode not always give the desired result.
I attach an example of this.
This plugin is great for making exploded drawings.Thank you,
Daniel S
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@c.plassais said:
@daniel s said:
Great plugin But I´m having a problem...
I´m using centimeters and in "Amplitude translation" I put 100:
Look that the final translation is 254.
Seems that the plugin works only in inches??Daniel S
Hi Daniel,
This is my first plugin and I have a little trouble!
I can not handle the current unit, but I'll see how to solve the problemChristophe
You can use the
Length
class http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/length.html
And/OrSketchup.parse_length
http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/sketchup.html#parse_length -
@thomthom said:
You can use the
Length
class http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/length.html
And/OrSketchup.parse_length
http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/sketchup.html#parse_lengthThanks Thomthom
I look for it
Christophe
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This is a great Plugin Pilou, perfect for exploded drawings
Congrats
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@daniel s said:
Great plugin But I´m having a problem...
I´m using centimeters and in "Amplitude translation" I put 100:
Look that the final translation is 254.
Seems that the plugin works only in inches??Daniel S
Daniel
I sent version 0.2 to Pilou
This version supports the model's current unit
it's heavy, but it works.
I look for the other problem you mentionedChristophe
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Update version v 0.3
Units problem resolved
Model from ZXT at 3Dwarehouse
Maybe you must explode first levels of components, depending of the management
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@unknownuser said:
Update version v 0.3
Units problem resolved
Model from ZXT at 3Dwarehouse
Maybe you must explode first levels of components, depending of the management
[attachment=0:22cevkep]<!-- ia0 -->2008 Bugatti Veyron 16.jpg<!-- ia0 -->[/attachment:22cevkep]A-aaaaaaaaaaaaaaa! Stop making this GREAT PLUGINS!!! Please, leave me some time for eating and sleeping!!
:+1: :+1:
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Thank you for this plugin.
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0.3.1 Decimal point fixed
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@unknownuser said:
0.3.1 Decimal point fixed
Congratulation - welcome to the Ruby Brotherhood
In the English version dialog popout substitute "Group|Component|Both" for the untransalted French version to get it to work... -
Ah Damned! Thx (fixed)
With esperanto that will be more easy just one language -
@unknownuser said:
Ah Damned! Thx
With esperanto that will be more easy just one languageThere is already one World language - unfortunately it's English [and it's American too!]
Il y a déjà une langue du monde - c'est malheureusement anglais [et aussi c'est Américain!]
Estas jam unu Monda lingvo - bedaŭrinde ĝi estas Angla [kaj tio estas Amerika ankaŭ!]
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Good Works Pilou...............for the translation OF COURSE!!!
:facepunch: :facepunch: :facepunch: :facepunch: :facepunch: :facepunch: :facepunch:
c.plassais
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@C.plassais: sorry a very hard hyperactive end of year
See you soon next year!
[flash=500,405:1je4n8r4]http://www.youtube.com/v/o9698TqtY4A[/flash:1je4n8r4] -
Oh Guys, I miss a lot beeing on travel for the last 15 days.
Excellent work, I 'll use it very fast for technical explanations
MALAISE
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great plugin, thanks. if you could rename this "Exploded View" or "Exploded Model Viewer" or similiar, it would be much more precise and easier to find.
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@xrok1 said:
great plugin, thanks. if you could rename this "Exploded View" or "Exploded Model Viewer" or similiar, it would be much more precise and easier to find.
Edit the script with a plain text editor - like Notepad.exe [osa] - and replace any 'French' text inside "" with your 'English' translation[s]. Keep a copy in case you screw up...
You can adjust a script to say whatever you want....
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