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    [Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

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    • M Offline
      miikka1978
      last edited by

      That sounds great Tomasz!

      By the way, is there any simple way or script that could be used with proper animation Plugin when trying to get vehicles to drive/turn smoothly along curves? Or, is the only way to make it step by step (move the vehicle and then rotate it with rotate tool, move the vehicle and then rotate...)?

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      • ashscottA Offline
        ashscott
        last edited by

        This has sort of been covered but the previous conversations don't cover my issue, I'm trying to animate a log on a conveyor going into a sawmill with this plugin, however, every time the log moves it tilts about the green axis by about 15 degrees and its geometry distorts slightly. I obviously have the latest version of the plugin from the googlepages site but the issue persists.

        Any suggestions are much appreciated.

        Just some stuff I do with Sketchup.

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        • pilouP Offline
          pilou
          last edited by

          Maybe try to see where is the Internal Axis x,y,z of the component?

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • ashscottA Offline
            ashscott
            last edited by

            It seems some setting was mixed up within the group that made up the log, I exploded the group and reset the scenes and the problem was solved.

            Thanks

            Just some stuff I do with Sketchup.

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            • H Offline
              hkgiordano
              last edited by

              THANKS!!!

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              • mariochaM Offline
                mariocha
                last edited by

                @tim danaher said:

                Any way to get continuous movement across changing scenes?

                Yeah that would be great ! What is the smallest delay time that will still work?

                Oh, one more thing. Have you noticed, when in Animation Play mode, how the "shadows on Ground", (set in the Shadows dialog) do not follow well on the "virtual ground", meaning when there is no real surface? But if a surface is added then all is well. ๐Ÿ˜„


                Shadow settings = On ground

                %(#008000)[Mario C.
                Every rule has exceptions, but some.]

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                • T Offline
                  Tekelwriter
                  last edited by

                  @unknownuser said:

                  I am preparing a compilation of few proposed by users modifications to the SU2KT. It includes option to export 'proper_animation' for rendering in the Kerkythea. When finished I will make a post here at SCF, KT and on my website.

                  Tomasz

                  I look forward to it. ๐Ÿ˜„

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                  • F Offline
                    Fletch
                    last edited by

                    @vially said:

                    ... has anyone found a way to animate object assembly/disassembly (not just scenes, but moving objects inside) while at the same having a photo realistic effect like the ones you get for static pictures in kerkythea ?

                    Twilight Render will render Proper Animation photorealistically in multiple methods of rendering (biased and unbiased methods)

                    Check it out on the features page for animation in Twilight Render.
                    see also this animation rendered.

                    Now both of those are examples of SketchyPhysics, but it is the same for Proper Animations (I LOVE this Proper Animation plugin)

                    Fletch
                    Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                    • majidM Offline
                      majid
                      last edited by

                      woww ..it is really great development Fletch ,thanx again

                      My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                      • F Offline
                        Fletch
                        last edited by

                        Another SketchyPhysics animation, of a TANK driving over a bumpy surface, but turned out great...
                        http://twilightrender.com/phpBB3/viewtopic.php?p=2363#p2363

                        again, it will render Proper Animation as well... if I find time, I will do an example... but am swamped at the moment. ๐Ÿ˜•

                        Fletch
                        Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                        • B Offline
                          bulbucila
                          last edited by

                          Thank you!, amazing plugin. Can it export the animations into an avi file?

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                          • E Offline
                            Ecuadorian
                            last edited by

                            Render plug-ins usually don't export a video file, but a JPG sequence. I use VideoMach to convert that sequence to video, but Fletch posted a tip on how to do the same thing using only freeware:
                            http://twilightrender.com/phpBB3/viewtopic.php?f=12&t=455

                            -Miguel Lescano
                            Subscribe to my house plans YouTube channel! (30K+ subs)

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                            • M Offline
                              markozeta
                              last edited by

                              @dave r said:

                              I saw a post in the SketchUp forum about making a paper airplane animation. I was curious and thought I'd play with it. In the attached model, I've got two components. The triangular one is supposed to fold up. As it does, though, it moves away from the other component. When I rotated it, I rotated along the edge common to both. Is there a way to make the component "hinge" on the edge?
                              [attachment=1:wt057bzy]<!-- ia1 -->Folding Paper.skp<!-- ia1 -->[/attachment:wt057bzy]

                              This seems to be an issue with the transformation.interpolate - interpolate only works by interpolating the movements, but rotations of multiple axis are not linear functions - and therefore cannot be interpolated.

                              Instead, to obtain the full information about the object, information about a second point must be known.

                              Imagine rotating a ball counterclockwise 90 degrees about the x axis and then 90 degrees CCW about the y axis, v. rotating a ball 90 degrees CCW about the y axis and then 90 degrees CCW about the x axis. It's not the same! The point (0,1,0) would be moved to (1,0,0) in the first instance, and it would be at (0,0,1) in the second instance!

                              With a little bit of effort, I think I can fix this (yay for paying attention in my dynamics course!) assuming the author does not mind? It would just take a bit of direct manipulation on the transformation matrix. (and a better understanding from myself of Ruby, it seems I can read ruby but can never write it).

                              BSME - Cal Poly Pomona
                              Sketchup Pipe Maniac

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                              • J Offline
                                Jim
                                last edited by

                                In addition to proper animation, there is another animation plugin called mover here:
                                http://forums.sketchucation.com/viewtopic.php?f=180&t=17459

                                Both plugins handle position and rotation of Groups/Instances just fine. But they start to act funny when using Instances.

                                I would like to be able to use either plugin to animate 2 Instances; one of which has been scaled -1.

                                Hi

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                                • T Offline
                                  tomot
                                  last edited by

                                  I appreciate all the hard work that's being done and has been done since SU4. but to date we still cant even come close to doing this. http://www.youtube.com/watch?v=RB91Sm-kGJ8 I wonder how much longer it will be for Google to include proper Component Animation Techniques in SU?

                                  [my plugins](http://thingsvirtual.blogspot.ca/)
                                  tomot

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                                  • T Offline
                                    tomasz
                                    last edited by

                                    @tekelwriter said:

                                    @unknownuser said:

                                    I am preparing a compilation of few proposed by users modifications to the SU2KT. It includes option to export 'proper_animation' for rendering in the Kerkythea.

                                    I look forward to it. ๐Ÿ˜„

                                    Done.

                                    Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                                    • F Offline
                                      Fletch
                                      last edited by

                                      awesome, Tomasz, you should have posted a link to it here. ๐Ÿ˜‰
                                      Is it updated herenow? Or on KT's downloads page?

                                      Fletch
                                      Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                                      • mariochaM Offline
                                        mariocha
                                        last edited by

                                        @solo said:

                                        Without using layers, can this program do this?

                                        Hum.. something like that?
                                        http://www.youtube.com/watch?v=7nuAAXbRz2o

                                        BTW : a good example of why it would be great to be able to set the delay between scenes to zรฉro.
                                        Updt: Using the Smooth Animation plugin solved it. ๐Ÿ‘

                                        %(#008000)[Mario C.
                                        Every rule has exceptions, but some.]

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                                        • T Offline
                                          tomasz
                                          last edited by

                                          @fletch said:

                                          awesome, Tomasz, you should have posted a link to it here. ๐Ÿ˜‰
                                          Is it updated herenow? Or on KT's downloads page?

                                          The most up to date version is on my website and in the KT Forum. The one in downloads section is slightly older ๐Ÿ˜„

                                          Tomasz

                                          Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                                          • M Offline
                                            morisdov
                                            last edited by

                                            Since this plugin still has a significant demand i have added an interface to easyly clear position settings.

                                            version 1.05 beta of Proper Animation can be downloaded on the following link
                                            http://morisdov.googlepages.com/proper_animation.1.05.beta.zip

                                            Its beta so if you find problems reply with screenshots


                                            pa_map.png

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