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    New API doc - typos and questions

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    • R Offline
      remus
      last edited by

      I wonder if theyd mind linking out to another site, theres lots of stuff out there:

      301 Moved Permanently

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      • thomthomT Offline
        thomthom
        last edited by

        Got to disagree there. .os_language and .get_locale should both return the system settings, as that's what they indicate. They have their uses. But maybe there should be extra method to get the SU language...

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • thomthomT Offline
          thomthom
          last edited by

          Ah, I see now:
          http://code.google.com/apis/sketchup/docs/ourdoc/sketchup.html#get_locale

          @unknownuser said:

          The get_locale method returns the language code for the language SketchUp is running in.

          Valid return values include (but are not limited to): EN, QE, DE, FR, JP, ES, and IT.

          Yes, Sketchup.get_locale should according to the docs NOT return the system locale...

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • T Offline
            tomasz
            last edited by

            Yep, get_locale should not be an alias of os_language as doc suggests and os_language should read os language instead of local SU language. πŸ˜• πŸ˜„

            Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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            • T Offline
              tomasz
              last edited by

              Sketchup.os_language
              
              Sketchup.get_locale
              

              In Polish version of SU6 PL both methods return 'pl' string.
              Current description is misleading because I've got SU6 PL installed in Vista EN.
              get_locale should refer to SU language instead of OS!

              @unknownuser said:

              The os_language method is used to retrieve a two character code representing the os language. This is an alias for the get_locale method.

              Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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              • thomthomT Offline
                thomthom
                last edited by

                @unknownuser said:

                Yep, get_locale should not be an alias of os_language as doc suggests and os_language should read os language instead of local SU language. πŸ˜• πŸ˜„

                So, os_language reads the SU locale? that's the wrong method?

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • T Offline
                  tomasz
                  last edited by

                  I have investigated the case and it turned out that SU reads the OS language settings , not the language version of the OS itself. I had the language settings set to Polish in VistaENG. That was why SU returned os_language as 'pl' and get_locale also as 'pl'. So the documentation in right when the OS language selected in OS settings has its presence in SU.

                  When OS language settings, say Portuguese, is not supported by SU then os_language returns 'en-US' which is wrong.

                  Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Animation
                    http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/animation.html

                    The first example on that page:

                    
                         # This is an example of a simple animation that floats the camera up to
                         # a z position of 200". The only required method for an animation is
                         # nextFrame. It is called whenever you need to show the next frame of
                         # the animation. If nextFrame returns false, the animation will stop.
                         class FloatUpAnimation
                           def nextFrame(view)
                             new_eye = view.camera.eye
                             new_eye.z = new_eye.z + 1.0
                             view.camera.set(new_eye, view.camera.target, view.camera.up)
                             view.show_frame
                             return new_eye.z < 500.0
                           end
                         end
                    
                         # This adds an item to the Camera menu to activate our custom animation.
                         UI.menu("Camera").add_item("Run Float Up Animation") {
                           Sketchup.active_model.active_view.animation = FloatUpAnimation.new
                         } 
                    
                    

                    It makes a class named FloatUpAnimation, but no mention of Animation. A bit confusing.
                    Is it like the Observers?
                    Should it say class FloatUpAnimation < Animation

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • scottliningerS Offline
                      scottlininger
                      last edited by

                      It is like observers. It doesn't actually have to be a subclass to work. Any object that replies to the nextFrame callback can be used as an animation.

                      • Scott Lininger
                        SketchUp Software Engineer
                        Have you visited the Ruby API Docs?
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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @unknownuser said:

                        It is like observers. It doesn't actually have to be a subclass to work. Any object that replies to the nextFrame callback can be used as an animation.

                        Isn't observer like that as well? I realised once that I had used the wrong observer class as a base, but the observer still worked.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • scottliningerS Offline
                          scottlininger
                          last edited by

                          @thomthom said:

                          @unknownuser said:

                          It is like observers. It doesn't actually have to be a subclass to work. Any object that replies to the nextFrame callback can be used as an animation.

                          Isn't observer like that as well? I realised once that I had used the wrong observer class as a base, but the observer still worked.

                          Yes, that's how observers are as well.

                          πŸ˜„

                          • Scott Lininger
                            SketchUp Software Engineer
                            Have you visited the Ruby API Docs?
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                          • thomthomT Offline
                            thomthom
                            last edited by

                            How much of this thread have you processed Scott?
                            I think I'm loosing track of what I have reported.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • scottliningerS Offline
                              scottlininger
                              last edited by

                              @thomthom said:

                              How much of this thread have you processed Scott?
                              I think I'm loosing track of what I have reported.

                              I have a lot of catch up to do. I have a paper copy here that I've marked as I update. I'll remerge that back into the forum soon.

                              • Scott Lininger
                                SketchUp Software Engineer
                                Have you visited the Ruby API Docs?
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                              • D Offline
                                designforlife
                                last edited by

                                A small thing, just noticed a typo that I don't think is already covered. The entry for EntityObserver.onChangeEntity method states:

                                @unknownuser said:

                                The onEraseEntity method is invoked when your entity is modified.

                                Mike

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Scott: I think it's worth to also add some notes on the observers that aren't working. Especially those that seem to cause bugsplats. http://forums.sketchucation.com/viewtopic.php?f=180&t=20676

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • C Offline
                                    cjthompson
                                    last edited by

                                    I'm not sure if you've caught this yet, but transformation.xaxis, yaxis, and zaxis return vectors, not points.

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      The Model collection some times doesn't list all the materials when you call .each on it.
                                      http://forums.sketchucation.com/viewtopic.php?f=11&t=21243

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        WebDialog.new
                                        See Martin's post: http://forums.sketchucation.com/viewtopic.php?f=180&t=21502

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • M Offline
                                          MartinRinehart
                                          last edited by

                                          The following was agreed, in http://forums.sketchucation.com/viewtopic.php?f=180&t=21502 to correctly document WebDialog.new.

                                          Alternate to the API docs, with help. This is for PC:

                                          title - string - This text will appear in the title bar of your WebDialog

                                          scrollable - boolean - This is a NOP. You get scrollbars, regardless. Workaround: <body scroll=no>.

                                          key - string - If this is nil or an empty string, your dialog's size/location is stored in "HKEY_CURRENT_USER/Software/Google/SketchUp7/WebDialog_". You should definitely include here the name of your Ruby, which will be concatenated:
                                          "HKEY_CURRENT_USER/Software/Google/SketchUp7/WebDialog_MyRuby"

                                          width, height, left, top - integers - size/location, in pixels, of the first appearance of your WebDialog. All subsequent appearances will be taken from the registry entry.

                                          resizeable - boolean - if false, your user cannot resize the dialog. Defaults to true, if omitted.

                                          Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                                          • T Offline
                                            tomasz
                                            last edited by

                                            class ShadowInfo

                                            ShadowTime_time_t
                                            SunRise_time_t
                                            SunSet_time_t
                                            TZOffset
                                            UseSunForAllShading

                                            Those keys are not mentioned/explained in the documentation.

                                            Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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