[Plugin] Door-Lintel Update + Window-Sill
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Didier, thanks very much this is really a very handy ruby !!
Now if there was an option for windows it would be fantastic. As far as I am concerned it also could be a 'standard' height for the distance of the floor and height of the lintel. This often changes during the design anyway and can easy be changed with push/pull afterwards.
erikB -
ErikB, magic cutting_windows-script(by Didier...again ) will be useful for you!
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It does nothing for me. I input a door height of 6', click OK, and that is it. The script ends.. The same thing happens whether the walls are preselected or not.
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I just gave this one a test drive. Works Great. huge Time saver.
Merci, Mon ami.
D
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@jclements said:
It does nothing for me. I input a door height of 6', click OK, and that is it. The script ends.[attachment=0:3m6z38nq]<!-- ia0 -->door_lentel error.jpg<!-- ia0 -->[/attachment:3m6z38nq]. The same thing happens whether the walls are preselected or not.
What happens if you enter 72 for the height?
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it doesn't work for me too .nothing happens! i saw the swf , but i don't know where i am rong!!
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"door.skp" example with description was included in package(From: http://www.crai.archi.fr/RubyLibraryDepot/Ruby/EM/door_lintel.zip)
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thanx .... it was so useful (none of the smilies shows my respect truely )
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Excellent Didier, thankyou for this
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i managed to install it but i do not know how to make it work.
what is the 1st thing to do? set the door height? and then what? could you take me through the steps?
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Edson check out ilay7k's post three up from yours. There is a link to a skp explaining.
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@unknownuser said:
Edson check out ilay7k's post three up from yours. There is a link to a skp explaining.
thanks, dylan. but that is not what i asked for.
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@edson said:
i managed to install it but i do not know how to make it work.
what is the 1st thing to do? set the door height? and then what? could you take me through the steps?
Edson, I set the door height, selected the side of the door opening and then chose the other option in the plugin's menu.
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this is what happens when i run the script. notice there is no lintel. the result was just the disapearance of a back face and the shortening of the wall on the side where i selected a face to start the lintel from.
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Edson, is that your back face color?. Try this. Before pulling the walls up, delete the floor so the walls pull up right side out.
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thanks, dave. i ran some tests and the problem seems to have been the fact that the faces were reversed for the script to work. leaving the floor on was no problem.
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Edson, I knew that reversing the faces would fix it but if you had deleted the floor, Push/Pull wouldn't have resulted in the exposed back faces. Glad you got it to work in any case.
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I installed, it showed up in the plugins menu, all seemed well. I draw a simple floor plan and when I select a face and run door by embasure it crashes SU instantly.
Any ideas?
marianne
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Hello Marianne!
Try to catch messages from ruby-console(open console, do some actions with script and look at console, what happens...)Will be nice to have bugsplat-log with ruby?
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Hi,
@unknownuser said:
the problem seems to have been the fact that the faces were reversed for the script to work
Of course, because the script uses the normal vector of the selected face to decide in which direction it has to pushpull the lintel.
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