[Plugin] Door-Lintel Update + Window-Sill
-
Hi all,
Following a request by Jorgensen, I just come up with this little utility to quickly draw lintels above doors when raising plans from 2D drawing.It detects incorrect door height, non-parallel wall sides, suspicious opening width, non-connectable wall side, obstructive object crossing the lintel.
French version also available at the Ruby Depot (Architecture section).
Enjoy,EDIT 1:
Some quick usage notes:- Default door height: 2m
- You don't have to enter it first if this is the height you want to use. Once a height is set, it will be used unless you change it.
- select a wall side where you want the door-lintel to be (I don't know the right english word for it but I think this is "embrasure"). Select the option in the Plugins menu. That's all.
I had first put the option in the context menu, but Jorgensen thought it will be better located in the pull-down menu. If you prefer a context menu option, it can be done of course.
Oh, and the window option is a nice idea (why didn't I thought about it myself ???
)EDIT 2 (16 May):
Updated for windows. Enter sill and window heights in the Plugins menu, usage is the same than for doors.EDIT 3 (18 May):
Plugins menu option fixed.Please get the latest version from the PluginStore http://sketchucation.com/pluginstore?pln=door_lintel

Version française. A mettre dans votre dossier Plugins.
-
Incredible work!!!
very useful!
Thanks a'lot...BTW...if chose incorrect height of door(wrong measure of walls) , put 0(nill) in dialog(and it doesn't to tire with request)
-
And nice it is

Many thanks Didier
-
Didier, that must be the fastest Ruby resquest turnaround I've seen.
Thanks, it will be a great time saver.Mike
-
Didier, thanks very much this is really a very handy ruby !!
Now if there was an option for windows it would be fantastic. As far as I am concerned it also could be a 'standard' height for the distance of the floor and height of the lintel. This often changes during the design anyway and can easy be changed with push/pull afterwards.
erikB -
ErikB, magic cutting_windows-script(by Didier...again
) will be useful for you! -
It does nothing for me. I input a door height of 6', click OK, and that is it. The script ends.
. The same thing happens whether the walls are preselected or not. -
I just gave this one a test drive. Works Great. huge Time saver.
Merci, Mon ami.
D
-
@jclements said:
It does nothing for me. I input a door height of 6', click OK, and that is it. The script ends.[attachment=0:3m6z38nq]<!-- ia0 -->door_lentel error.jpg<!-- ia0 -->[/attachment:3m6z38nq]. The same thing happens whether the walls are preselected or not.
What happens if you enter 72 for the height?
-
it doesn't work for me too
.nothing happens! i saw the swf , but i don't know where i am rong!! -
"door.skp" example with description was included in package(From: http://www.crai.archi.fr/RubyLibraryDepot/Ruby/EM/door_lintel.zip)
-
thanx .... it was so useful
(none of the smilies shows my respect truely ) -
Excellent Didier, thankyou for this

-
i managed to install it but i do not know how to make it work.
what is the 1st thing to do? set the door height? and then what? could you take me through the steps?
-
Edson check out ilay7k's post three up from yours. There is a link to a skp explaining.
-
@unknownuser said:
Edson check out ilay7k's post three up from yours. There is a link to a skp explaining.
thanks, dylan. but that is not what i asked for.
-
@edson said:
i managed to install it but i do not know how to make it work.
what is the 1st thing to do? set the door height? and then what? could you take me through the steps?
Edson, I set the door height, selected the side of the door opening and then chose the other option in the plugin's menu.
-
this is what happens when i run the script. notice there is no lintel. the result was just the disapearance of a back face and the shortening of the wall on the side where i selected a face to start the lintel from.


-
Edson, is that your back face color?. Try this. Before pulling the walls up, delete the floor so the walls pull up right side out.
-
thanks, dave. i ran some tests and the problem seems to have been the fact that the faces were reversed for the script to work. leaving the floor on was no problem.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register LoginAdvertisement