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    Current hotel project

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    • A Offline
      Andrija Posarić
      last edited by

      Here is another angle, day and night shot. I enjoy night shots, around 70 lights are in the scene 😄


      http://img153.imageshack.us/img153/2381/krupna1.jpg


      http://img269.imageshack.us/img269/7702/velkanona.jpg

      Lots more to come, thanks for comments folks 😄

      cheers

      Cheers, Andrija

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      • R Offline
        Roger
        last edited by

        @andrija posarić said:

        Here is another angle, day and night shot. I enjoy night shots, around 70 lights are in the scene 😄


        http://img153.imageshack.us/img153/2381/krupna1.jpg


        http://img269.imageshack.us/img269/7702/velkanona.jpg

        Lots more to come, thanks for comments folks 😄

        cheers

        I may be just me, but I would like to see more texture and I think two point perspective might be more appropriate to your last two renders. I liked the motion blur in the stars as if it was a long exposure.

        http://www.azcreative.com

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        • A Offline
          Andrija Posarić
          last edited by

          I get you about a tilt shift camera, I use it in every architectural sceene, but I wanted to emphasise the perspective in this view, so I used normal camera, 20mm lens. There is a texture in every single material in the scene, including bump map, but it is hard to see, because I reduced the pic from its original size 4961x2791 px ( A3 format on 300 dpi), there will be some closeups, so the texture is bit more visible.

          Thanks for the comments,

          cheers

          Cheers, Andrija

          1 Reply Last reply Reply Quote 0
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