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  • Share and get feedback on your projects

    751 Topics
    16k Posts
    Mike AmosM
    I do not have a smart phone, it matches me for stoopid and I use it as a phone only. I am sure there are folk here with a Whyphone who can describe the process. I found this with a brief search. https://support.apple.com/en-gb/guide/iphone/iph864a938de/ios
  • Halloween inspired House, rendered with Shaderlight

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    430 Views
    pilouP
    Creepy
  • Mi works, interiors and exteriors

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    3 Posts
    411 Views
    axeonaliasA
    Making me want to switch to Vray more and more... nice job
  • Minimal room

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    5 Posts
    877 Views
    DanielD
    I'd increase the segments on the curve of the pendant lights so they appear smoother. Also, the hands on teh clock appear painted on - no shadows as in the original.
  • Street Views

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    allanxA
    Thanks Alexander, Yes the models are from Formfonts, most of the time per image is used in placement of entourage and populating the scene... I always want to add more to the scene but because of the limitation of SU to handle large components I stop before it crash.. Thanks again guys and hopefully more images to come.... allanx
  • LEB Apartments

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    allanxA
    Here are two more images from the project... Thanks, allanx [image: 6weJ_Apartment_shot_04_watercolour_frame_1000_logo.jpg] [image: ZQdf_Apartment_shot_05_watercolour_frame_1000_logo.jpg]
  • Leica M9 without lens

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    R
    @unknownuser said: whow. I looked up the price on that one... less is more. much more than I can afford... That is why there was no lens. Parka could not afford it.
  • Diner - SU + VfSU

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    5 Posts
    357 Views
    thomthomT
    after fresh fall of snow, yes.
  • Oldish Room

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    7 Posts
    571 Views
    michaliszissiouM
    No PP, better AP (ante processing) I mean just the texture of painting.
  • The new Render[In] plugin

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    51 Posts
    7k Views
    E
    Yes - render[in] installed various files in the directory including the icons for the gui (which show in SU) and a couple of textures.
  • Some of my modest models ...and concepts

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    I
    @unknownuser said: Looking good. I really like the InterArchi. Thank you very much sir...IM HAPPYY
  • More Design work

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    15 Posts
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    K
    okey shall take a few renders closer for you modelhead
  • Omerta in the streets of the escorts

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    R
    Great work Delineator! Looks like the kind of place that is usually busy I expect it would be exceedingly difficult to populate the render with a convincing crowd. Another approach (easier) would be to have it communicate a story as to why it is empty of people. One idea that comes to mind, based on your description of the kind of place it is, would be to turn it into a crime scene. You could draw some chalk outlines on the ground where the bodies were found and put up some police tape barriers. Furthermore the cafe tables could be dressed to look like they were quickly abandoned with glassware & dishes, and maybe table cloths with one or two pulled askew. A chair could be flipped. And perhaps the blimp could have a flood light shining down... Regards, Ross
  • Kitchen Render | SU to Kerkythea

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    27 Posts
    5k Views
    Bryan KB
    Holy moly! Amazing render! I too, thank you for the drapes.
  • Modern House in Shaderlight

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    3 Posts
    533 Views
    Bryan KB
    Very nice.
  • My works

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    37 Posts
    5k Views
    alvisA
    I used Instancing Brush tool (inside Kerkythea). Carpet has a rough, because used Smoove tool. (inside Sketchup).
  • Spooky

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    13 Posts
    2k Views
    R
    Eric - Very spooky! I suddenly have a craving for Chicklets gum [image: PAup_gary_chicklets_too_big.jpg]
  • White Stairs

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    3 Posts
    556 Views
    jarynzlesaJ
    nice one
  • This time Thea

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    23 Posts
    2k Views
    S
    Fotosketcher over Thea render . [image: ou6A_HWATER1.jpg]
  • Mesic block development

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    5 Posts
    548 Views
    allanxA
    Hi James, I'm glad that you liked my style... Here's my method... Sketchup image with color or sometimes I render it with GI then fotosketcher, no edges to photoshop, 100% line work from su overlay it with color image 30% grey layer in ps with texturizer filter, overlay it. 100% another layer, run it with brushes and eraser, 5% opacity, overlay it 50% That's it.... allanx
  • Depth or atmosphere in PR render

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    brodieB
    Wow, huge improvement here. Great job. Here's the new C&C Something weird going on with your handrail in the foreground there. On the left side it's very wide, then it seems to bypass the middle column and also gets really really thin. Not sure what's going on...reminds me of an M.C. Escher. Grass is always hard. My tip, if you're going to do flat grass like that it to do some photoshop work to break it up. What really gives away the fact that the grass is a flat plane isn't so much the middle where you just see grass but rather at the edges where the grass meets the sidewalk, for example. What I do is use the Clone/Stamp tool in Photoshop to clone some nearby grass and then change the brush from the normal round brush to an image of a few blades of grass (if you're using Photoshop there's a standard brush that works perfectly - if not you may have to create one yourself). Basically you just paint that along the edges where grass meets sidewalk and it fools the eye. [image: 01b.jpg] [image: 01a.jpg] I'm not sure what material the road is. I'm guessing brick? Maybe some more variation and the coloring seems like maybe it's off. -Brodie

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