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    Posts

    Recent Best Controversial
    • RE: Rubik's Pencil

      πŸ˜† now there's one I can solve.

      very nice

      posted in Gallery
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      xrok1
    • RE: Conserve Water, or the Fish Will Die

      so this devise makes you use twice the water? the stuff you drink plus the stuff that emties from the fishtank. 😲 are people really that stupid! 😑 DAMN, besides we live in a closed ecosystem, the amount of water on the earth is the amount of water, you can't get rid of it unless you blast it into space. you can only change its form, BUT, since we can do this at will; whats the problem?

      posted in Corner Bar
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      xrok1
    • RE: Painting a material in a 3D view

      Mari looks impressive. to have these abilities in SU would be another milestone like SDS, curviloft, vertex tools, JPP... just to name a few πŸ˜„

      posted in Developers' Forum
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      xrok1
    • RE: Painting a material in a 3D view

      @solo said:

      What I'd love (read pay money for) is the ability to paint on textures, use my tablet and paint away, curves and all, then be able to blend over with other textures using some sort of a blending slider.

      So...who's gonna make it? πŸ’š

      have you tried 3Dcoat ?

      posted in Developers' Forum
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      xrok1
    • RE: [Plugin][$] Vertex Tools

      will we see a new release soon? πŸ˜„

      posted in Plugins
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      xrok1
    • RE: Rotating in place?

      this will do it.
      http://forums.sketchucation.com/viewtopic.php?f=323&t=30131

      posted in SketchyPhysics
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      xrok1
    • RE: Rectangle input options?

      actually it does work! While dragging out a rectangle if you type (24 enter) the dimension after the coma remains at the cursor and the first side becomes 24". While dragging out a rectangle if you type (,24 enter) the dimension before the coma remains at the cursor and the second side becomes 24". πŸ˜‰

      posted in Newbie Forum
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      xrok1
    • RE: [Plugin] Import OBJ with Materials v2.1 20131118

      πŸ˜‰

      posted in Plugins
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      xrok1
    • RE: How to remove a house from a photo

      i could imagine if you roughly photo match the site, modelling a ground plane and most of the dominant features then place your SU house in to that, the result could be quite good. depending on how much time you spend and the viewing angle of course. πŸ˜‰

      posted in SketchUp Discussions
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      xrok1
    • RE: Classical living room Twilight render

      ahh, much better columns. πŸ˜„ definitely PR now! πŸ‘

      posted in Gallery
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      xrok1
    • RE: Public Beta for Obj, SolidWorks, STEP, and FBX importers

      thanks for the clarification. it might be nice to be able to choose units when importing though. πŸ˜‰

      posted in Plugins
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      xrok1
    • RE: Public Beta for Obj, SolidWorks, STEP, and FBX importers

      BTW that keyboard tray should be 12" long???? πŸ˜• unfortunatly my demo has run out so i can't do any more experimenting to get the scale right. 😞 it could be coming in at 12 mm instead of inches???

      posted in Plugins
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      xrok1
    • RE: Public Beta for Obj, SolidWorks, STEP, and FBX importers

      you actually end up with too many groups IMO, it seems to create a group for each surface. i also can't seem to get the scaling to come in right. πŸ˜•
      Capture1.JPG
      here's the file:keyboardarm.skp

      posted in Plugins
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      xrok1
    • RE: Classical living room Twilight render

      thats awsome i had to look a couple times to see if it wasn't a modified photo! in the end the only thing that gave it away was the columns, they don't quite fit, looks like they where photo shopped in after for some reason.

      posted in Gallery
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      xrok1
    • RE: Animated flames

      just checked out the lightup player. WOW!! 😲 best SU walkthrough software yet. 😍
      BTW, do animated textures work in the player?

      posted in Extensions & Applications Discussions
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      xrok1
    • RE: Public Beta for Obj, SolidWorks, STEP, and FBX importers

      WOW, the solidworks importer is awsome! finally! 😍
      i must say i'm more than a little impressed, very fast! 2nd image is 12Meg SW file, came in less than 2 minutes. 😲


      Capture1.JPG


      Capture2.JPG

      posted in Plugins
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      xrok1
    • RE: Shark FX v7 released.

      🀣
      maybe messy sex!

      posted in Extensions & Applications Discussions
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      xrok1
    • RE: Shark FX v7 released.

      just got there email too. πŸ˜„

      posted in Extensions & Applications Discussions
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      xrok1
    • RE: Audi rendered with Arion

      oouch! 😲
      its funny, i remember a time not too long ago when you couldn't get a renderer for SU. now you can't model a rock without hitting one. 🀣

      posted in Gallery
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      xrok1
    • RE: Audi rendered with Arion

      arion?
      link?

      posted in Gallery
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      xrok1
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