Thank you very much
Posts made by Verrou
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Skylight Dome Faces
Hiya,
Does anyone know how to make faces that have a curvature? I wish my dome outline to be enclosedIf anyone knows how to do this, please help!
Thanks!
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RE: Business Card stack.
Yep, all sorted
But thanks for your suggestion anyway.
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RE: Business Card stack.
@box said:
This one intrigued me, so I had a bit of a play. The type of structure is useful for me in other things so I was curious about a quick way of doing it.
Baz, I was trying fredoscale when you posted, but I wasn't really able to get the desired result.
I was probably using it wrong, but I found it sloped the edges of the cards in the twist.So I asked a quick question, which was immediately answered by rclub24 who pointed me to Chris Fullmer's Component Stringer. Wonderful plugin!
So a little play with that to work it out and then I jumped on my bike and roared off to my Doc appointment, a short 100mile loop, it's only about 20 in the car.
So to cut a long story short, too late I hear you say, with a freshly cleared head I sat down and made this 100 card stack in about 15min.
Basically, make your one card component, do a few calculations to get the spacing right, move the axis of the component to the point you want it to rotate from, draw a line the height of the stack you want and use Component Stringer to create the rest and rotate them.It's a little too smooth but it gives a nice effect and is very quick to make.
Yeah, I also found that with the box twisting tool, your image looks perfect for what I am after, can you give a more detailed guide? And a link to the plugin?
Thanks
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RE: Business Card stack.
Yeah I thought about that, but couldn't be bothered rotating and raising it every time
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Business Card stack.
How would I make one? I tried just extruding a plane and then rotating the top surface, but it gives are harsh line which I don't want. And when I smooth the edges and render, it still looks harsh. Can anyone help?
I want it to look like this:
Thanks
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Weird Cylinders!
Weird cylinders. Well I made a wheel by creating a circle and then using push/pull to extrude it. But when I make it a cylinder in the Sketchy Physics settings, it always seems to make the cylinder the wrong way! Eg. My wheel = O the cylinder looks like []
What am I doing wrong :S
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RE: Does anyone have this model:
That's awesome and exactly what I wanted, thanks very much Solo
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RE: Does anyone have this model:
I was after the road/run more than the truck to be honest.
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Does anyone have this model:
The truck run featured in this video: http://www.youtube.com/watch?v=cPwyZQukvPU
I absolutely love it ;D
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Extension or ruby...
My friend was telling me about an extension/ruby script that made the camera follow a path. Like an animation? Anyone know of it.
If so, please leave a messge!
Thanks. -
RE: Get the old sketchup 6 back
Way to go, bump a thread that's over 2 months old -.-