Would the sails be that reflective?
Apart from that a friend asked if you only make replica models or do you 'computer modes too'? (her words verbatim)
She was shocked to find out that it wasn't a physical model.
Would the sails be that reflective?
Apart from that a friend asked if you only make replica models or do you 'computer modes too'? (her words verbatim)
She was shocked to find out that it wasn't a physical model.
@ramy_ramroum said:
hi
very good dsign
i lik your foor
how did you make it please ?
Hi Ramy,
the floor is from the texture attached below.

Thanks for the feedback guys
@stefanq said:
Toby, your future office looks sweet! What's with all those Eames chairs, did you guys rob a bank, or what
Cheers,
Stefan
I was looking for a chair that looked good and vaugely futuristic so I nabbed a Eames model off the warehouse and fiddled with it. Pure Lazyness. 
Here are the finished images
Here are the completed renders from the WIP here
http://forums.sketchucation.com/viewtopic.php?f=333&t=41426










@unknownuser said:
@solo said:
[attachment=0:2r49xrdk]<!-- ia0 -->gun-MAIN.jpg<!-- ia0 -->[/attachment:2r49xrdk]
reminds me of a movie i saw last night..
justin timberlake as the star
not an oscar performance by any means but cool underlying story.. (the story replaced money with time.. you 'buy' things with your time.. a bus ride costs 2hrs off your life etc.. but you can also earn more time.. the bankers had eons to live (immortals) while the 99% would kill people for a week's worth of time)[edit] this:
http://www.imdb.com/title/tt1637688/
I saw that, and was surprised at the quality of his acting
Thats is very nice. I noticed this week the Firebox were selling a Thundertank.
I hope this means new Thundercats.
Ah Dan, thanks for the comments and you are right. I have done a layout that incorporates a few things like that.
The view is historic from the existing office, which has a lot of restrictions. I'll put up a view that shows the layout.
@rspierenburg said:
Nice render, I really like the ceiling with the lights
Thanks, the celling was simple to make but has had the biggest impact.
Here is the image file i used.

@pbacot said:
You might have to consider issues of reflections with all that glass (not knowing what the critique will include). I see you faced stations towards the windows which will reduce back glare but will create a forward glare issue in contrast to the screen, unless these are high-tech adjustable windows. Also you may have access to some new technology that controls glare on computer screens?
Working on a pre-design for an office now. To fully utilize natural light versus computer use is difficult imho.
We would like some of those stations for our GIS lab! I want one, myself!
and really, that's great rendering.
Thanks a lot, the rendering is still quite new to me.
The current windows come with blinds so that will translate onto the final write up. Its just blinds make for a boring render.
I'm just rendering another image with more light and a few additions.
Thats a good thought, they are pretty large at the moment. I will look into it. Here is the latest render.

@trogluddite said:
("Where's the jet-pack I was promised as a kid?"; I always want to ask them).
I'm still waiting for my hover board, and rehydrated large pizzas.
Thats a nice animation, i like the path you take and the people. The birds are a great touch if a little too many
Tim,
Have you read through the shape bender thread?
http://forums.sketchucation.com/viewtopic.php?f=323&t=18210
The answer could be in there, also people find it easier to answer questions like this if you can post pictures and a .skp file.
Here is some new images of the 'technical desk' and first renders of the proposals.


