I prefer traditional American food:
Posts
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RE: I am starting modeling in detail. I need help!
If you're trying for accuracy for the recurved areas around the canopy, you just have to draw the detail curves by hand. If you're not duplicating a model exactly, Whaat's Subsmooth ruby will make things easier.
Not sure what you mean by "details that are outlined that can't be modeled," unless you're trying to keep things low-poly.
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RE: I am starting modeling in detail. I need help!
I've done a couple of airplane models, and this is the method I used:
Make the guidelines a group so your built-up fuselage doesn't stick. As the curves get sharper, your pulled sections will be smaller. Make them small enough to give you a smooth curve.
Here's where I posted my (sailplane) models: http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=9647
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Apple goes after Podium
No, not THAT Podium. This one:
Apple to Pivotal: Take the 'pod' out of Podium
@unknownuser said:
Apple has issued a cease and desist letter to Pivotal, creators of Podium, a hands-free iPhone stand - namely over the use of the word "Pod" in Podium.
An excerpt from the cease and desist letter provided to TUAW states that "The term POD has also been adopted and used extensively in the marketplace by consumers as an abbreviation to refer to Apple's IPOD player. The IPOD and POD marks indicate to consumers that a broad range of products, including portable electronic devices, computer software, and related goods and services bearing those marks and marks similar thereto originate from or are sponsored or endorsed by Apple."
So watch out "Podium," you may be next...
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RE: Faces generated without defined edges
If that happens again, turn on hidden geometry and the edges should show up...
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RE: Locking the move axis before starting
Here's something I found helpful when moving objects in crowded spaces. Select the object first, then move the cursor out into an open area where there is no geometry to trigger inference. Then click the move tool, followed by the arrow key that defines the axis of the movement. Then move the mouse...
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RE: The Obama Deception - Number #1 in Google Video
@unknownuser said:
It has been proven that science without moral principles will not necessary lead the humanity to where we all would like to be.
Nothing will lead humanity to "where we all would like to be," because we would all like to be in different places.
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RE: Color vision test
@unknownuser said:
i scored 4.. not sure if i can or care to do that test again ..
Kinda hard on the eyes, isn't it?
@unknownuser said:
i'm curious though about my result.. all 4 problem area bars are in the same relative hue.. do others get results with more sporadic bars?
Yes, what your result says is that four tiles were out of sequence in that blue section of the spectrum.
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Color vision test
See this?
Can you rearrange it to look like this?
If so, you get this:
I got this result on my second try. My first try yielded a score of 16, which indicated errors in all four lines. Due to image latency, my vision got worse as I went along, so here's a tip:Take a one or two minute break after you finish and before you press the "Score Test" button. When you come back, the persistent, residual images will have faded and you'll be able to see your mistakes.
Take the test here: Munsell Hue Test.
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RE: Tank Museum UPDATE - new renders
You're a man with a lot of patience and an eye for detail, sir. I salute you!
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RE: Organic Chair Model Question....I need help?
@unknownuser said:
Really nice Teezer. Could you show the mesh?
Pretty simple, really. Just a repeating component:
Here's the .skp if you'd like to fuss with it:
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RE: Organic Chair Model Question....I need help?
Upholstery is interesting. I started looking for pictures of upholstery styles, and decided to try making a "square tufted" surface.
Sandbox and Subsmooth:
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RE: The "Duh!" thread (aka the Doh! thread)
I found out today that the rotate tool does the same thing that the move tool does when you hit the Ctrl key. It puts a plus sign next to the cursor and copies the rotated object, leaving the original in place.
Not that I have an immediate use for this -- I just hit it by accident, and there it was...
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RE: Organic Chair Model Question....I need help?
Steelers05,
It appeared that you were trying to make a stuffed cushion or a mattress. When I said that you had "too much geometry" in the earlier post, I meant around the edges where the SS process was visibly corrupted. Around the indentations that produce the plush surface, you actually have too little.
You can get predictable results from SubSmooth if you follow a couple of simple rules when you prepare the proxy:
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Don't leave any irregular polygons. Manually subdivide everything down to triangles. No rectangles, no odd shapes, only triangles.
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If you have a triangle that is extremely skewed (two very long sides and one very short side, for example), subdivide it along the longest sides to make it into a more regular shape.
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When you enclose a shape, make sure that there are no unexpected faces inside the shape (they will distort the outside surface). When you have a bit of experience with this, you can do it on purpose for specific effect, however.
Here's what I think you were trying to do:
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RE: Organic Chair Model Question....I need help?
@unknownuser said:
so how does one go from step one to step 2? how was the mesh created? Sandbox?
( i probably know the answer already . .but I am still having "DUH" moments" )
And then I noticed that in the last 2 steps the back was gone? Goof? on purpose.
tell me. . ..I want to know. . . .
David,
From step 1, I removed the horizontal faces, selected the whole cylinder, meshed it with SubSmooth's "Subdivide Selection" option, saved a copy to the clipboard, resized the cylinder with the scale tool, then did a "paste in place" from the clipboard.
I removed the back from the last two steps to keep SubSmooth from wrapping the edges around. I wanted the cutoff edges to remain in place, because the cushion image was to be placed in the frame of the chair in that form.
Steelers05,
You've got too much geometry in there before you do the SS. Less is more...
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What does one TRILLION dollars look like?
Here's a quick tutorial (using SketchUp) illustrating one trillion dollars in cash.
pagetutor.com - pagetutor Lähteet ja tiedot.
pagetutor.com on ensimmäinen ja paras lähde kaikelle hakemallesi tiedolle. Yleisistä ja yksityiskohtaisista aiheista, enemmän kuin osaat odottaa, pagetutor.com-sivulta löydät kaiken. Toivottavasti löydät hakemasi!
(www.pagetutor.com)
If only making money was that simple...
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RE: Car renders,WIPs&videos
Ha! I just watched the last video, and your process looks very familiar. There is an enormous amount of tweaking and testing in creating an exact organic shape with SDS, and you showed it very well in this video.
I've gotten intensely involved in levels of detail like this, and found that many hours have passed without my having noticed. I haven't done any cars because I don't have the eye for car design that you obviously do. I can appreciate and understand (and even duplicate) the technical skill, but the conceptual vision is not something you can teach -- you either have it or you don't.
You certainly seem to have it...