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    • RE: Translucent model take ages to render.

      @hsrhdrehre5654654 said:

      But still i cant understand why we cant use high density translucent materials in vray. That will be the exact way to simulate the effect of the image.

      You're confusing transparency and translucency. They are calculated very differently. Translucency, when done correctly, is far faster than transparency.

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: How to install Vray for 2015 and 2013 of same machine

      You can only use V-Ray in one version of Sketchup at a time. So if you have it installed for SU2013 you'll have to un-install it get the V-Ray installer for SU2015 and re-install it for 2015.

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: Shadowline on smooth surface not smooth when using bumpmaps

      Unfortunately, you sir, have found a bug. I've logged the issue and it will eventually be resolved in future versions of V-Ray For SketchUp. Thanks for bringing it to our attention!

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • 3D Warehouse differs between web and in Sketchup

      I've been having real trouble with my 3D Warehouse online (via chrome or Edge/Internet Explorer) being different with my in SketchUp 3D Warehouse. I can "like" models and collections in both, but for some reason the information is not translated between the two versions of the Warehouse. I also can search in the online version of the warehouse and find the exact models I'm looking for, but if I type in the same search criteria through the in SketchUp browser I get wildly different results.

      Has anyone else had this issue?

      Are there suggested workarounds or fixes?

      Thanks for any help you might give me!

      posted in SketchUp Discussions sketchup
      TedVitale_CGT
      TedVitale_CG
    • RE: Google maps texture gets weird render

      A way to quickly cheat if the terrain clipper tool doesn't work, is to lift one surface off of the other by a half inch or so. At that distance and scale you shouldn't be able to see the edge either.

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: Shadowline on smooth surface not smooth when using bumpmaps

      Could you please email support@chaosgroup.com with the heading ATTN Ted USA office. I would like to take a look at this particular issue further. If you can also share this model, that would be vary helpful.

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: Metallic flakes Car Paint

      If you are a paid user, you also have access to the express tools in the downloads section: https://www.youtube.com/watch?v=7T1p8n_MQog

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: VRAY causing Sketchup 2015 to bug splat

      Email support again with the header "ATTN Ted - CG USA" and Ill see what I can do to get you sorted.

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: Vray load error

      You might want to log into http://www.chaosgroup.com/en/2/downloads.html and just download the 64bit and reinstall to be sure. The installer should read as follows: vray_adv_20025539_sketchup_2015_win_x64

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: Dongle key rendering V-ray

      Do not unplug the dongle while you're rendering. V-Ray will loose the License and most likely drop the render mid way through.


      1625933.jpg

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: VFB is flashing

      Go to Preferences> Extensions> V-Ray For Sketchup and see what version you are on. If you have a version number lower than 2.00.25539 you need to upgrade to the current release version.

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: Resolution problem

      Are you using the demo? The demo has resolution limitations.

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: Help interior is blotchy all over.

      You should check out our presets. Here's the tutorial link: http://docs.chaosgroup.com/display/VRAY2SKETCHUP/V-Ray+Option+Editor+and+Preset+ToolBar#

      Try one of the interior settings to get started and work from there.

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: Glass example

      Try this glass out. You'll need to apply it to a thickened geometry for the refraction to work (model the glass pane), but it should give you a good starting point.


      Glass_Blue_Tinted.zip

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: I hear crickets....

      Sorry things are quite lately guys. Lots of big things happening here on a lot of different platforms. As soon as I'm able to talk about what fun stuff we are working on I will!

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: VRAY causing Sketchup 2015 to bug splat

      Please email support@chaosgroup.com with issues like these.

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: V-ray will not render a particular model

      Well, I hope your renders got out on time, but two quick suggestion I can make is to first, try deleting any lights in the scene. Sometimes lights become corrupt and cause a scene to not render. If that doesnt work, a last resort would be to go to Extensions> V-Ray> Debugging> Regenerate all materials. You'll have to re-build all your materials from the base diffuse layer up, but the model should render again.

      Let me know how it goes with the model.

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: Shadows on a pure white background

      Try out a shadow catcher method:
      http://sketchucation.com/forums/viewtopic.php?f=322%26amp;t=54999
      http://charlottesvillearchitecturalrendering.com/?p=494

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: Problem after render

      This is a UV mapping error. Add a UV Map to your Diffuse layer.

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
    • RE: Beginner needs tips on vismats

      You need to add a map to your diffuse layer so that V-Ray can get the UVW information to apply the material properly.

      posted in V-Ray
      TedVitale_CGT
      TedVitale_CG
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