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    • SwingmanS

      Printing/Export of Materials not working 2013

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      SwingmanS
      @swingman said: Besides SpaceNavigator being a no show, 2013 Pro will neither print,nor export textures on my Win7 laptop. All I get is line drawings. I may be missing a simple configuration, but have both Pro 8 and Pro 2013 installed and can find no difference in configuration between the two ... Pro 8 continues to perform/print/export as it always has. What am I missing? Problem identified, but not solved. It is an OpenGL problem/BUG with SketchUp2013 Pro. Turn off "Hardware Acceleration" in Preferences in 2013Pro and the behavior, as described above, becomes normal; IOW, with Hardware Acceleration OFF, both printing and export work with regard to visibility of materials, colors and textures contained in the model. Once again, I have two installations of SketchUp, Pro8 and 2013 Pro on the same machine. Pro8 does NOT exhibit this OpenGL problem/bug/behavior on the same machine. I can visualize a few reasons for this (dual installation with conflicting registry info for starters; a driver issue, or is it just a BUG in 2013's implementaion??) Whatever the reason, SketchUp 2013 is a total bust for me thus far. Apparently, it is time to test the efficacy of Trimble's $95 support scheme. OS: Win 7 64-bit Dell XPS 15 Display Adapter: NVIDIA GeForce GT 540M (driver 9.18.13.697 10/2/12) Any suggestions welcomed. Thanks! Did fill out a bug report on Trimble's site link in the Bug report sticky on this forum. Edit: Updated to nVidia's latest driver, to no avail.
    • SwingmanS

      More DC Sizing Issues

      Watching Ignoring Scheduled Pinned Locked Moved Dynamic Components sketchup
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      J
      I can't really take credit for Dagfinn's work on the model you uploaded (thank you Dagfinn), but I am glad it is working and was happy I could help earlier on. The error could have crept in if you adapted a model that has been scaled a few times, or something like that. If it is something simple enough, then it can be quicker just to do things from scratch, rather than hunting for ages to find the problem, although this time it might be useful to try and work it out. For learning about DC's I would recommend looking at google's examples of how to use various functions (they have some collections on the 3DWH) and just playing around to see how things work and what you can get them to do. That is how I learn things anyway, it might not suit everyone.
    • SwingmanS

      Help with DC scaling issue

      Watching Ignoring Scheduled Pinned Locked Moved Dynamic Components sketchup
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      SwingmanS
      For those who find themselves wrestling with the creation of dynamic components, start here: http://www.youtube.com/watch?v=fsBpIPnF31A&feature=related Explained in minutes what took hours ... just to find the link.
    • SwingmanS

      Larger file sizes?

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      brodieB
      Gotcha. Well, I'm sure DC's should help you out then. A couple other things that come to mind. Make sure your textures aren't too large. The wood textures for the cabinets, for example. As of SU 6 the max you could display was 1024x1024. SU 7 has some sort of high res option in preferences which I'm guessing ups that, though. Anyway, SU will save a copy of the image you use as a texture. So the worst thing you could do is use a 4000x4000 pixel image as a wood texture because you won't see it to the full resolution for one thing, and for another SU will save that whole huge file. Specifics for components... Components could actually help you out quite a bit unless you get into custom stuff a lot w/ your kitchen cabinets. I use to do kitchen design at Menards (like Lowes or Home Depot but only in the Midwest). We had a program where you'd basically pull off specific cabinets and place them in. That could easily be done in SU by just making a library of your standard base and wall cabinet sizes, then just pull them off of your components pull down. I'm getting all sorts of DC ideas too, although I haven't gotten into DC creation yet. You could almost just have a half dozen DC's (base cabinet, wall, drawer base, sink base, tall utility, etc.) that you could stretch and snap to your typical sizes (12, 15, 18, 21, 24...). And then you could use the interact tool to cycle between different knob and door styles and even finishes. Heck you could even use it to toggle the doors open and closed! Lots of possibilities, but now I've gotten way past file size. Basically the benefit would be that all of your doors (of like size) would be the same component, your hinges would be the same component, knobs, drawers, etc. -Brodie
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