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    • RE: [REQ] Convert ALL components to groups?

      @paguthrie said:

      10 Years later... this script almost does exactly what I need, but as Antiever pointed out it just does one from a selection. Anyone know how to fix this behaviour?

      Hopefully Matt666 wont mind me editing his plugin. Tested in SU2017 in model with and without selections.


      C2G.rb

      posted in Plugins
      sdmitchS
      sdmitch
    • RE: Add an array of entities to an existing group?

      @medeek said:

      Normally I add a group of entities (groups and components in an array) to my large assembly group with this single line of code:

      @maingroup = Sketchup.active_model.entities.add_group(@all_trusses)

      Instead I would like to add my array of entitities “@all_trusses” to an existing group that has already been created and is essentially empty except for a small place holder entity in it to prevent it from being garbage collected.

      How about

      @existinggroup.entities.add_group(@all_trusses)
      
      posted in Developers' Forum
      sdmitchS
      sdmitch
    • RE: Need a plugin to do this

      @jonfar said:

      thanks guys, I'll try those plugins

      the intersect grid with surface solution would be ideal, but when I do that some faces dont get properly created and then this happens:

      https://i.imgur.com/dY7Rt5W.png

      strange, right?

      A common problem when trying to sub-divide a face using edges. You might give my Mesh Maker plugin on my blog page a try. Or better yet Fredo6's ner Face Triangulator!

      posted in Extensions & Applications Discussions
      sdmitchS
      sdmitch
    • RE: [Plugin] FloorGenerator ( Updated 6-Apr-2017)

      @einstein said:

      Hi! I think I had the same problem as c3dx and gizeh33 - nothing happened when I clicked the toolbar button. Now I downloaded the latest version from http://sdmitch.blogspot.com/ and it's working. Please update the newest version into Plugin Store if you can.

      The plugin store and blog versions are the same.

      posted in Plugins
      sdmitchS
      sdmitch
    • RE: [plugin]Random replacement of components

      @einstein said:

      Hi!

      It works really nice. But if I replace many components and want to undo, I have to undo all changes one by one component. Could it be all the changes are done within one step only? Could somebody modify the script or give me a hint how to modify it? (I have no clue about coding - the only thing I can do is to replace some part of code in Notebook 😛)

      And... if it also worked with groups... that would be gorgeous.

      Anyways, great thanks for the Creators!

      The latest version of that plugin is Component Replacement on my blog. It has a one step Undo. Sorry but it does not work with groups only components. Groups have some component characteristics but can not assign a definition to a group like you can to a component.

      posted in Plugins
      sdmitchS
      sdmitch
    • RE: Sandbox Tools

      @garystan said:

      Hi everybody :

                      When using SANDBOX /FROM SCRATCH,  how do I adjust the distance between lines.  In Sketchup 8, looks like the default is 10 feet.   Question :  wouldn't a smaller distance allow for a smoother terrain ?
      
                                                          garystan
      

      After selecting From Scratch, keyin the desired cell size then define the grid. Certainly smaller would mean smoother. Just means a lot more edges and faces to deal with.

      posted in Newbie Forum
      sdmitchS
      sdmitch
    • RE: [Plugin] FloorGenerator ( Updated 6-Apr-2017)

      @gizeh33 said:

      doesnt work on sketchup 17 mac os. it is installed but starting the tool results in nothing

      Any errors output to the Ruby Console?

      posted in Plugins
      sdmitchS
      sdmitch
    • RE: Help! Going crazy! Plugin for smoothing lines?

      When you click on it does the entire line get selected or just the segment you clicked on. It matters because curves have to be adjusted differently.

      In this example, I use a 10 degree polynomial regression on the curve that is the top side of the face.


      polygon regression.gif

      posted in SketchUp Discussions
      sdmitchS
      sdmitch
    • RE: Help! Going crazy! Plugin for smoothing lines?

      @sk8er6 said:

      a close up of the problem, mutiplied by 7.

      http://i147.photobucket.com/albums/r305/sk8er6/Help Ex 2.png

      http://s147.photobucket.com/user/sk8er6/media/Help%20Ex%202.png.html

      Is this edge to be smoothed a curve or segments?

      posted in SketchUp Discussions
      sdmitchS
      sdmitch
    • RE: How to delete a vertex and have SU automatically restitch?

      @pilou said:

      Ask to Sdmitch! 😉
      He loves very specific localized problem!

      Please disregard the above endorsement!

      posted in SketchUp Discussions
      sdmitchS
      sdmitch
    • RE: Excluding scenes from animation

      @skastafari said:

      I just found this...

      Link Preview Image
      Handling "Include in animation" flag in Scenes

      I am wondering if there is a way to handle the “Include in animation” flag from the API. I can’t see any related method in Sketchup::Page, so I guess it is not possible at all. Any hint? It would be useful to define whe…

      favicon

      SketchUp Community (forums.sketchup.com)

      I guess this is as close as I am going to get to the status of Dan's request.

      Using the page.name==page.label would certainly work. I'm still trying to solve the transition problem. I found this in the API but I have yet to get it to be recognized. Perhaps it has been removed or never implemented.


      Capture3.PNG

      posted in Developers' Forum
      sdmitchS
      sdmitch
    • RE: Excluding scenes from animation

      @tig said:

      The transitions etc between pages is pre/re-set under various option settings ?
      The page.delay time transition_time etc etc...

      If i select a scene in a model, the transition time is applied but, if I select that same scene from a script, there is no transition and no delay unless I use sleep(). Entering the same script statement in the Ruby Console works just like selecting the scene in the model. The closest I have come is setting the view camera to the page.camera and refreshing the view but this bypasses the transition.

      posted in Developers' Forum
      sdmitchS
      sdmitch
    • RE: Excluding scenes from animation

      Tig, is there a way to access the "Include in animation" and "Play" from a script?

      posted in Developers' Forum
      sdmitchS
      sdmitch
    • RE: Number of vertices in the selected objects?

      @chippwalters said:

      @juju said:

      Goldilocks can probably help you out, has an edge density feature/inspector.

      Thanks for the thought. Just checked it out and it can't give me correct stats on just selected. Plus it doesn't do roll ups either. I'll keep looking 😄

      Here is an oldie of mine from 2011 which counts things in a selection including vertices.


      Enity Counter.rb

      posted in SketchUp Discussions
      sdmitchS
      sdmitch
    • RE: How to remove a chamfer on a box?

      @pilou said:

      Best will be a plugin who special join 2 any faces by the common edges starting the chamfer (or fillet) and kill them! 😉

      This was my first thought as well.

      posted in SketchUp Discussions
      sdmitchS
      sdmitch
    • RE: Hexagon

      @medeek said:

      Is there a simple way to draw a hexagon with the API, I'm not seeing it. I would like to specify a center point and radius similar to what you do to add a circle.

      entities.add_ngon(center,normal,radius,sides)

      posted in Developers' Forum
      sdmitchS
      sdmitch
    • RE: [REQ] Quick Align (a-la 3ds Max)

      @rv1974 said:

      Quick Align preselected object to a target one (origin to origin*).
      Could someboby make it please?
      Most simple silentone, no confirmations and extra optoins.

      • if 2 'pivotless' groups are involved, then bottom center would be a rule.
        ** optional (with say Cnrl key) rotation matching would be nice.

      How do you identify the 'target' in pre-selected objects?

      What does 'pivotless' mean?

      posted in Plugins
      sdmitchS
      sdmitch
    • RE: Don't think it's possible but.....

      @scuzza said:

      Hi, I'm pretty sure this isn't possible does anybody know of a way to create/insert more segments in a circle once it's been created ?

      Right click on the circle and choose Entity Info. Change the "Segments" value to what ever you want.


      cir segments.gif

      posted in SketchUp Discussions
      sdmitchS
      sdmitch
    • RE: Method or plugin for subdividing like this sample

      @jql said:

      I see a lot of possibilities here.

      Fake beveling at render time?

      Please Sam?

      Sorry guys but I see no possibilities. In fact it is impossible. Why, because the 'offsets' only work if all the angles at a 'corner' are the same. Plus, what do you with 'concave' angled corners?

      posted in Developers' Forum
      sdmitchS
      sdmitch
    • RE: Creating ox-eye dormer with 3d tiles

      I can see partial automation but, for total automation, you might look at ValliArchitects Instant Roof.

      posted in SketchUp Discussions
      sdmitchS
      sdmitch
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