Wondering if you still thinking about getting the material selector to work better on mac. It really a pain in the ass to work with it now
Posts made by rombout
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RE: [Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16
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RE: A ruby for a text list of materials for OSX users wanted
Its been a while since this video, but how did you switched the color picker?
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RE: A ruby for a text list of materials for OSX users wanted
Not sure why they still haven't addressed the color picker on mac. Does anyone know a good alternative now.
It's terribly slow for me once i start filling models with textures. DOnt understand what's happening.
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RE: Sketchup Pro SLOW on large files...but Make isn't.
IM wondering why the material panel is always very jaggery when i got more than 6-7 rows of textures. Im on mac using pro2015. When i try to scroll in the pallette its terribly slow and very jaggery
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RE: Dichroic glass material
Yes i noticed that one as well. ws just curious, thanks
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RE: Dichroic glass material
@solo said:
Vray, hmm, sorry, I have created a similar material using Thea.
Solo, could you share that material. On thea forum someone is asking for suchh a material
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RE: [Plugin] Selection Toys
Now using 2.3 nothing happens on mac. Any one here with same issues on mac?
I see no error in the console nothing
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RE: [Plugin] Selection Toys
Im on mac and nothing happens when i use the selection methods, i dont see any ouput in the ruby console or a error.
Im using latest version 2.2.2 on SU215 osx 10.11.5 -
RE: Animator: Parametric Animation plugin - Discussion
Its looking really and has come a far way.
The thing i quite not understand all these requests. As a base for sort of simple thing this is great. A lot of request i see are for quite difficult animations. If you would want to do that go to a app which support that. Making advanced animations you need tons of panels to control your mesh, record sheets, loops etc etc.
The first major issue that the Viewport of sketchup wont coupe with heavy models, so why try to make beautiful animations with low poly models?
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RE: [Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16
i got a question about using the visual editor. Im using this on mac su2015.
When i want a texture to scale in U and press alt (option) left click i get the editor. When i try to use the sliders for the U and V, im having a hard time getting them to actually do something. Most of the time i need to click a couple before i get it to work.
Im working on macbook pro mid 2015
How can i use this editor with the U and V sliders without the texture getting skewed by QuadUV mesh option?
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RE: [Plugin] Sketchup Ivy
does anyone have a backup of the library from kris, it contains leaf textures and some models?
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RE: [Plugin] Sketchup Ivy
i miss one info thing in the usage tab, when using command on the mac the ivy grows to cursor location. Quite nice to "guide" the growth.
edit
never mind i just noticed it under keys -
RE: [Plugin] FullScreen v5.1.3 (25 April 2024)
Okay thanks for answering, I've found a working solution now which hides all panels
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RE: [Plugin] Architect Tools
Is it possible to add hover/tooltip info? When i havent used it in a while i tend to forget some icons
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RE: [Plugin] RichSection V0.5.8 UPDATED march 2015
@dimitri972 said:
I fixed time expired problem. Here it is:
http://www.mediafire.com/download/brjzmnqzbcv38fp/RichSectionv0.5.8FULLByDimitri.zipAuthor was't answering question for months. I tried to fixing expired issue and fixed. If this isn't wanting thing in this forum, you can delete my post. I don't know forum rules.
It sort of works when im doing a single group, crashes when there is more than 1 though.
osx 10.11.2
su2015 -
RE: [Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16
@fredo6 said:
@rombout said:
In the settings there is a option for thrupaint to activate it when native tools are used. Does this mean thupaint popups when we use the bucket tool? If so on mac using su2015 it doesnt show?
There is a icon, showing letter A, in the toolbar for auto launch.
Note that if you click again on the toolbar icon of ThurPaint, you will launch the native Bucket tool. Same with shortcuts (say B). If you are in Auto mode, then typing B twice will launch the native bucket tool.
Fredo
Aha, got it. i was looking in the main toolbar. thanks!
Its still a bit tiny on mac but the retina settings do work, i cant set them any bigger right?
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RE: [Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16
Thanks I'll check if I can find that. I thought that option being checked already would launch thrupaint together with bucket.
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RE: [Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16
In the settings there is a option for thrupaint to activate it when native tools are used. Does this mean thupaint popups when we use the bucket tool? If so on mac using su2015 it doesnt show?
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RE: [Plugin] FullScreen v5.1.3 (25 April 2024)
Is there a option to use this on mac? Is the code that much different when using plugins on apple machines?