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    πŸ«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download
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    Posts

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    • RE: Fritz Hansen - Space Chair

      Oee I want subtitels on the forum πŸ˜›.

      robmoors
      Generally most hated member.

      Joined: Tue May 15, 2007 11:32 pm
      Posts: 184
      Location: The Netherlands

      Haha

      Thank you guys very much this really encourages me to push the limit on my modelling πŸ˜„.

      posted in Gallery
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      robmoors
    • RE: Fritz Hansen - Space Chair

      @ Marked: That would be so cool a bot πŸ˜„

      @ Ypnos: Its not really all that difficult it's just a lot of work Ill look into that tutorial though.

      Thanks to both of guys for the comments!

      posted in Gallery
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      robmoors
    • RE: Fritz Hansen - Space Chair

      Ya, and it isn't much 😞

      posted in Gallery
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      robmoors
    • RE: Fritz Hansen - Space Chair

      You do know that the idea of FormFonts is that you download when you need it? Cause for every download you make I get money πŸ˜› so think of the little guy here πŸ˜„

      posted in Gallery
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      robmoors
    • RE: Fritz Hansen - Space Chair

      Thanks guys πŸ˜„

      posted in Gallery
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      robmoors
    • Fritz Hansen - Space Chair

      Does anyone know how I can replace my hand, this one does not seem to function anymore.. the follow me tool is placed under X and Alt-Right-Click Move(A) is weld, I seriously believe that the Alt button, A button and the X button are starting to fade after this session πŸ˜›

      Total time 3 and a half hour, soon available on FormFonts.

      Enjoy! Cnc always welcome!
      Fritz Hansen - Space Chair.jpg

      posted in Gallery
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      robmoors
    • RE: Podium light and texture tests

      Cool podium has indeed come a long way, sorry I missed the rendertimes mustve overlooked it through all the graphical violence in here πŸ˜‰

      posted in Gallery
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      robmoors
    • RE: Podium light and texture tests

      Amazing stuff, I also had no idea that this was possible with podium, how long did it take to render these? I love the wood one πŸ˜›. Amazing stuff!

      posted in Gallery
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      robmoors
    • RE: Art Gallery after hours

      Nice one Scott good to see you making progress in V-Ray mine has come to a halt for now 😞 too busy. Anyway good to have you here!

      posted in Gallery
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      robmoors
    • RE: Wip

      Pretty sweet flip on shadows next time you make a render πŸ˜„

      posted in Gallery
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      robmoors
    • RE: My very first SU model

      My first real model (not including the guy on a brick wall model πŸ˜›First Model.jpg

      posted in Gallery
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      robmoors
    • RE: Why I don't post my work.

      Kris in one word: amazing. Really inspirational stuff. Keep up the good work, I will be showing your work to some of my fellow students, inspirational material is ALWAYS welcome! Keep up the good work. And glad youre staying, place wouldnt be the same without you πŸ˜„

      posted in Gallery
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      robmoors
    • RE: New stuff...

      http://www.google.com/search?source=ig&hl=en&q=wacom

      http://www.wacom.com/

      posted in Gallery
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      robmoors
    • RE: New stuff...

      Wacom is essential when working with PS or PSP or painter, once you worked with a Wacom you never will go back to a mouse πŸ˜›

      posted in Gallery
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      robmoors
    • RE: [WIP] Monumental Heart of Rome

      Amazing detail, must weigh heavy on your computer.
      Keep up the good work!

      posted in Gallery
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      robmoors
    • RE: Music to make models go by

      Bump for all those who love dance music I just ran across the 538 DanceDepartement Podcast site, amazing music by amazing artists:

      http://radio538.nl/538/xml/rss/dancedepartment.jsp

      Special recommendation for Ivica

      posted in Corner Bar
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      robmoors
    • RE: Scanning Scale?

      Hey James I haven't seen you online on Msn so far, if you come online I can probably help you out with this!

      posted in Corner Bar
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      robmoors
    • RE: My CarterCraft Boat -- (W-I-P)

      Well what I basically did to get those was create several reqtangles and spread them throughout your boat with section spacing between them, after that intersect with model and I deleted the edges and faces of the reqtangles so that I was left with nothing but the intersected geometry of your boat. After that it was just a matter of cleaning up that geometry...

      posted in Gallery
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      robmoors
    • RE: My CarterCraft Boat -- (W-I-P)

      As I stated in the tutorial just increase the number of sections at the point to increase detail, then you should be fine

      posted in Gallery
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      robmoors
    • RE: My CarterCraft Boat -- (W-I-P)

      I hope this helps you out a little to clean up your mesh, if you got any questions please do ask them!


      Tut.skp

      posted in Gallery
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      robmoors
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