Hi guys, I have a problem that haunts me from the moment I upgraded from Sketchup 13/vray 1.x to versions above, and has been reproduced with different Sketchup + Vray versions in several computers, so the assumption is that is not a version combination bug, or a faulty installation, or any hardware issue whatsoever, but a simple setting that I fail to find and is bugging me to death.
In the screenshot labeled as view1, we can see how I have a custom shape and adjacent are a square and a circle i have created for testing purposes.
In the screenshot labeled as render1, we can see the rendering result. The material applied to all the shapes is the same, and while we can see how it renders perfectly in the rectangular shape, it is a complete mess when I try to apply it any shape that is not strictly rectangular.
Obviously I guess the problem is that the bump map is trying to accommodate to the shape perimeter, which is not the case ( i do not want that effect ) and causing the subsequent mess.
For the record, I cannot for the life of me to fine the proper setup where in old versions i would select a face and be able to see the option TEXTURE which as selected would offer the option to untick the PROJECTED box which solved sometimes position/shape problems with textures in the past.
Any advice would be greatly appreciated, I know there must be some stupid tick/untick thingie here but I am not able to find it.
RL.