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    • RE: Piano Room

      good suggestions there stefanq. I have some wall scone's that would do I think. Not so sure about the rug do. Dont't see many classic rooms with rugs (exept persian rugs). I think if I bump up the specular a bit it will give some nice reflections to break the white wall. But please keep the tips coming.

      greetz Twan

      posted in Gallery
      pugz1983P
      pugz1983
    • RE: Piano Room

      Haha, great suggestion. Maybe I can use the Fur plugin for his hair πŸ˜„

      posted in Gallery
      pugz1983P
      pugz1983
    • Piano Room

      Hi Everybody,

      Here's the first render of a Piano Room I'm working on. Love some feedback on the render. I'm also kinda stucjk with this scene. The question I have is What to add to the scene? I'm open for suggestions. Model made in SU with Profile Builder πŸ˜„
      piano model from archive3d. Rendered with Vray.

      Greetz Twan


      PianoRoom1.JPG

      posted in Gallery
      pugz1983P
      pugz1983
    • RE: Vray for blender

      Thanx for the tips Andy. I'll give it a go when I get back from work today. After looking at the trailer of the Nature Academy Tutorials I really started to get interested in Blender. Do you use Blendup to make the controls more like in SU?

      Greetz Twan

      posted in V-Ray
      pugz1983P
      pugz1983
    • RE: Deer render

      Hi Jo-ke,

      No offense. but it looks like a deer ran through the wall. I don't think the scene is very suitable for a deer head.

      Greetz Twan

      posted in Gallery
      pugz1983P
      pugz1983
    • RE: Classic Hallway

      Thanx for the feedback.

      You are right Mitcorb. I was indeed wondering where the whole bathroom idea came from πŸ˜‰ It is indeed a crosshallway. The lighting is off, I know. I'm figuring out ies lights and setting in vray. needs some more tweeking. will post an update soon.

      greetz Twan

      posted in Gallery
      pugz1983P
      pugz1983
    • Classic Hallway

      Hi Everybody,

      I've been playing with profile builder. love this plugin. Speeds up the workflow giganticly. And works very smooth.
      Here's a classic style hallway I'm working on. Love some feedback on the model and render. Model made in sketchup. render with vray.
      I'm looking for a trenchcoat to hang on the coatrack. But it's very hard to find. If someone has one or another type of garment that would look good on the coatrack I would be more than happy to put it in πŸ˜„

      Greetz Twan


      render2.jpg

      posted in Gallery
      pugz1983P
      pugz1983
    • RE: Flexible Metalic Hose

      I NEED A NEW PC WITH 2GPU's AND 24 GB OF RAM!!!!!!!!!!

      Even when I ask for it nicely, I don't think someone here at the Forum will send one to me πŸ˜„

      Greetz Twan

      posted in SketchUp Components
      pugz1983P
      pugz1983
    • RE: Vray for blender

      I've scratched the surface of blender to and the possibilities are good in my opinion. The only thing i havent figured oput yet is the best format to export to Blender. I don't want to spend a lot of time organising the model hierarchy in Blender. Love some pointer on the export to blender workflow.

      Greetz Twan

      posted in V-Ray
      pugz1983P
      pugz1983
    • RE: White Bathroom

      It's an Olive tree. If you look close you can see the green olives πŸ˜„

      posted in Gallery
      pugz1983P
      pugz1983
    • RE: White Bathroom

      Thanx for the nice comments.

      The washbasins are indeed a bit shallow but I think they are supposed to be that way.(Modern Design πŸ˜„ ).

      I know I'm missing the Toilet. I have some nice Toilet models to put in. The only thing is that I don't have any more room in the scene to place it πŸ˜„

      About the ceiling and windows: It's an open air room. Behind the wall to the right there's a bedroom. The walls are seperate in the room.

      Greetz Twan

      posted in Gallery
      pugz1983P
      pugz1983
    • RE: Landscape modeling Tools/Software?

      Thanx for the good tips. I'm going to take a look at Artisan. Didn't see the other tools like sculpt when I first learned about Artisan.

      I've tried Lumion, but my GPU isn't up to par. And even with a good workstation I think Lumion still doesn't seem to work fast.

      When I finish the project I will post it in the Gallery.

      Greetz Twan

      posted in Extensions & Applications Discussions
      pugz1983P
      pugz1983
    • RE: Podium exterior

      After find a way to use high poly plants and trees there's another challenge awaiting. How to figure out what plants and trees go together. When just throwing in a bunch of trees and plants won't make it look good. I'm always struggling with the way plants and trees grow and are arranged in an axterior scene. But I guess that it's just a case of studiyng the nature around you.

      Greetz Twan

      posted in Gallery
      pugz1983P
      pugz1983
    • RE: Podium exterior

      Hi Everybody,

      Like the render Tom. Some of the best work I've seen with Podium. I also struggled with the trees/grass and plants problem and SU, and after a long period of trail and error and a lot of bugsplats and a SU that freezes I......... decided that SU is just not suitable for this type of things. The way to go is a workflow with another main compositing 3D software pack like Blender, Cinema4D or 3DSMax. I do my modeling in SU as far as I can. Then I export my model and import into blender for example. Grass, trees and plants are easy to import into model now. You can use plugins to spread grass or use hair particle system to create grass. Blender and other programs can handle Xfrog, Onyx strees for example and when using instancing the size of models won't be a problem. The only thing that takes time is finding the right mix of apps in your workflow that best suite you and the type of work you do.

      PS: I forgot to mention Vue. Vue is very capable for creating nature elements like trees, grass shrubs and plants.

      Greetz Twan

      posted in Gallery
      pugz1983P
      pugz1983
    • Landscape modeling Tools/Software?

      Hi Everybody,

      Don't know if this is the right place for this but I need some help with environment/landscape modeling. I was wondering what the best 3d software is for modeling/sculpting landscapes. I know it can be done in SU with sandbox tools, but that doesn't work for me. The basic landscape can be done but adding more detail is very cumbersome. I know Vue has landscaping tools so that might be a good option. My current workflow is SU->C4D->vray. Cinema 4D lacks good landscaping tools in my opinion. I'm looking for landscaping tools like in Unity3d where you can use brushes to raise and lower landscape and paint on textures. Where I can import my SU model and then sculpt the landscape around it. Hope this makes sense.
      Some hints or pointers would be great.

      Greets Twan

      posted in Extensions & Applications Discussions extensions
      pugz1983P
      pugz1983
    • RE: White Bathroom

      Thanks for the comments. The floor is supposed to be concrete but im still struggling with the specular map and settings in Vray. If you have some tips that would be great.

      Greetz twan

      posted in Gallery
      pugz1983P
      pugz1983
    • White Bathroom

      Hi everybody,

      Here's the first render of a bathroom I'm working on. Model made in sketchup , render with vray pp in photoshop. Love some comment's on the model and render.

      Greetz Twan


      render4.jpg

      posted in Gallery
      pugz1983P
      pugz1983
    • RE: Roman Penthouse

      Thanx for the quick response πŸ˜„ and thanx for the feedback. This means a lot coming from you.

      greetz Twan

      posted in Gallery
      pugz1983P
      pugz1983
    • Roman Penthouse

      Hi Everybody,

      I'm working on this Roman style Penthouse. It's a new challenge for me because I'm more of a 'modern minimalistic type'. But I alwaus wanted to do something with Pillars. So after some inspiration from a pic i came across on Freshomes it think, I made this Roman style Penthouse. Still not sure about the furniture. Love some comments on the model and render.
      Model made in Sketchup. Re-assembled in Cinema 4D ( because of huge size of pillars πŸ˜„ ) and rendered with vray.

      Greetz Twan


      render3.jpg

      posted in Gallery
      pugz1983P
      pugz1983
    • Curtain Material?

      Hi Everybody,

      I can't seem to get the material settings right. In trying to achieve the standard white curtain material with the nice white glow. I think it's somthing with refraction and translucency settings but i'm not sure.
      Can somebody help me in the right way?

      Greetz Twan

      posted in V-Ray render plugins extensions
      pugz1983P
      pugz1983
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