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    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      **This is a huge game changer for game developers like me. It is almost up to par with the Skimp plugin's importer which comes with a pretty heavy price tag. The reason why this plugin is so valuable is that I can import models into Sketchup while preserving the UV map, and then export them back into the game engine (Unity in my case).

      The only thing it's missing is the ability to preserve the scale and position of imported models, which is the only thing Skimp has on you at this point.

      Thanks a ton!** ๐Ÿ‘

      posted in Plugins
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      olaydigitaldesign
    • RE: The 3D Warehouse is Currently Down

      Aaaaand it's up again.

      posted in Newbie Forum
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      olaydigitaldesign
    • RE: The 3D Warehouse is Currently Down

      Whenever I go to that page, it is completely blank. I've sent the URL to a few of my friends on AIM and they are all having the same problem. I've tried three different browsers, which are all updated. Also tried using Sketchup's browser.

      posted in Newbie Forum
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      olaydigitaldesign
    • The 3D Warehouse is Currently Down

      This is some serious nonsense, am I right ladies and gentlemen?

      posted in Newbie Forum sketchup
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      olaydigitaldesign
    • RE: Issue with Installing Plugins on a Mac

      Thank you very much to everyone who responded - you have resolved my issue.

      Here's what I was doing wrong:

      I would go into finder, click on "Applications," and find "Sketchup 7." Then I would open up that folder, find the Sketchup icon, and right click to review "Show package contents." I would then put my items in the plugins directory. And POOF! Nothing would happen.

      As several of you suggested, I should have instead browsed to Users-blahblah-library-application support, ect.

      Putting the plugins here fixed the problem! Again, thank you to all who helped me resolve this issue.

      posted in Plugins
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      olaydigitaldesign
    • RE: Issue with Installing Plugins on a Mac

      Just to clarify, when I say 'plugins directory" I mean "plugins menu" within sketchup.

      posted in Plugins
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      olaydigitaldesign
    • Issue with Installing Plugins on a Mac

      I am completely unable to install Ruby Scripts on my Macbook. (Apple, you suck!) Here is what I am doing -- let me know how I screwed up!

      1. Download the script
      2. I have tried placing the contents of the downloads in both of the following directories:
        Macintosh HD/Library/Application Support/Google Sketchup 7/SketchUp/Plugins - which Smusterd and others recommend

      and

      Macintosh HD/Library/Application Support/Google Sketchup 7/SketchUp - which Google recommends

      1. The files copy properly, but when I restart Sketchup, they do not appear in my Plugins directory.
      2. I have tested the following plugins: Sketchyphysics 2, and a free version of Subdivide and Smooth

      Thanks in advance for any help! Wish I was on my PC ๐Ÿ˜ข

      posted in Plugins
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      olaydigitaldesign
    • Short question

      Hey there. I've been using sketchup for around 3-4 years now and had some great ideas for plugins, but I have absolutely no idea how to code/program with ruby or any other programming language.

      I've already been to the Ruby website and followed through on the tutorials that teach you how to execute simple commands such as "print" as well as how to add, subtract, multiply, and divide. However, I still have absolutely no idea how to take the next large step and actually figure out how to script something more useful than a "hello world" script.

      Can any of you point me to a good resource to start out with? Would a formal class be necessary?

      posted in SketchUp Discussions sketchup
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      olaydigitaldesign
    • RE: Sketchup in HD?

      To solve this problem, you should place all three monitors in a box, as well as the 42' HDTV and mail them to my address immediately so I can have a look!

      posted in SketchUp Discussions
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      olaydigitaldesign
    • RE: Very 1st Render Ever!!!! LOL

      Nice render! I've never used Vray before. How do you like it?

      posted in Gallery
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      olaydigitaldesign
    • RE: Dynamic model

      Thanks for the correction.

      I find it strange that Google Earth does not support follow me components, considering Google's uncanny obsession with low-polygon photo textured models.

      posted in Google Earth
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      olaydigitaldesign
    • RE: Dynamic model

      I don't know if face me components work in Google Earth or not, but you could produce the same effect with them assuming you can pull it off correctly in Sketchup.

      posted in Google Earth
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      olaydigitaldesign
    • RE: Avatar - A new Era of Cinema begins

      I saw it in full 3D at my local IMAX, and I must admit, I thought that it was an excellent movie. In addition to the implementation of Autodesk Motionbuilder and Zbrush in this film, I also saw extensive use of Vue. Did anyone else notice this?

      Almost all of the environments appeared to be created using vue, and there was one scene that just screamed vue, in which indented the surrounding vegetation when a spacecraft flew close to the ground.

      posted in Corner Bar
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      olaydigitaldesign
    • Hey there

      I am new to the sketchucation forums, but definitely not new to Sketchup. Just wanted to make my presence known in this community. Looking forward to finding out more!

      ~Olay~

      3D Warehouse Account:
      http://sketchup.google.com/3dwarehouse/search?viewer=12016541678020578588&scoring=m

      Flash based site:
      http://www.wix.com/OlayDigitalDesign/OlayDigitalDesign

      3D Warehouse posting blog:
      [url]olaydigitaldesign.co.nr[/url]

      Self promotion Demo reel:
      http://www.youtube.com/watch?v=b5D4_2EeNDY

      posted in Newbie Forum sketchup
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      olaydigitaldesign
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