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    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    oalexis

    @oalexis

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    Latest posts made by oalexis

    • RE: WrapR 1.1 Beta Trial

      @gábor said:

      @oalexis said:

      ....and sending it to wrapr it doesn't automatically open wrapr.

      Please open the ruby console before sending to Wrap-R. Are there any error messages when you try to send?

      It comes up with this error.

      Error; #<TypeError; no implicit conversion of nil into String>
      c;/users/oalexis/appdata/roaming/sketchup/sketchup 2017/sketchup/plugins/wrapr/wrapr-loader.rbs;156;in `exist?'
      c;/users/oalexis/appdata/roaming/sketchup/sketchup 2017/sketchup/plugins/wrapr/wrapr-loader.rbs;156;in `run'
      c;/users/oalexis/appdata/roaming/sketchup/sketchup 2017/sketchup/plugins/wrapr/wrapr_run.rbs;28;in `block in <module;Loader>'
      SketchUp;1;in `call'
      
      
      posted in Extensions & Applications Discussions
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      oalexis
    • RE: WrapR 1.1 Beta Trial

      @rich o brien said:

      What version of SketchUp do you use?

      I had an older version installed, that was the problem so I updated to the latest version and the plugin installed. Now, however after making the cuts in sketchup, and sending it to wrapr it doesn't automatically open wrapr. It creates the component then does nothing and if I try to open the file manually in wrapr it tells me it can't open files with components, so then if I delete the component it opens but doesn't keep any of the cuts I made within sketchup.

      posted in Extensions & Applications Discussions
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      oalexis
    • RE: WrapR 1.1 Beta Trial

      @rv1974 said:

      Right click menu: 'Reload from Wrap-R'.

      There is no right click menu within the wrapr application that I'm aware of. I did all the cuts and unwrapping in the standalone wrapr application. The save button says it saves and then gives you the option to continue working and it reloads the mesh, but it reloads the original without any of the changes to the UV map.

      As a separate problem the pluging within sketchup does not seem to install for me. Using the rubyinstaller.exe in the folder brings up an empty list of components to select from and says install components.

      posted in Extensions & Applications Discussions
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      oalexis
    • RE: WrapR 1.1 Beta Trial

      I'm having a bit of trouble. I UV'd most of my model then saved and said yes to continue, and when it reloaded the model, it was back to its default state. Am I doing something wrong? Also how do you install the plugin to work inside of sketchup? Thanks

      posted in Extensions & Applications Discussions
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      oalexis
    • RE: Oalexis' WIPs

      An update... I currently only have a netbook to do this little project on, and it takes forever to do the renders! This one ran for just under 24 hours.


      TronCity5.jpg

      posted in WIP
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      oalexis
    • RE: Oalexis' WIPs

      Added another building.


      TronCity3f.jpg

      posted in WIP
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      oalexis
    • RE: Oalexis' WIPs

      Its been a while. Working on a little Tron: Legacy inspired city scene. Also can a mod move this thread to the WIPs section? I don't think it was there when I originally started this thread.


      TronCity2f.jpg

      posted in WIP
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      oalexis
    • RE: Old house in Athens

      I really like that last one, it looks great!

      posted in Gallery
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      oalexis
    • RE: Faces to components problem

      thanks for your help on this guys, the right click option that you made honolulu doesn't seem to work on my computer but Chris, your updated code works so thank you very much 😄

      posted in Developers' Forum
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      oalexis
    • RE: Faces to components problem

      anyway to put that back into the plugin? I have no idea how to use ruby... 😕

      posted in Developers' Forum
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      oalexis