can you find something interesting here ? http://mayang.com/textures/Stone/html/Paving%20Stones/index.html
You can read License Terms here http://mayang.com/textures/ on bottom of the page.
good day.
can you find something interesting here ? http://mayang.com/textures/Stone/html/Paving%20Stones/index.html
You can read License Terms here http://mayang.com/textures/ on bottom of the page.
good day.
@thomthom said:
That is one of my to-do projects. But I have not had any time lately to take it on.
One thing from your illustration confuses me - the bit where it said it should be a single surface. You mean one big face with none of the internal edges?
The drawing was mede from component instances rotated, not a single face... Even if there would be a single face, the verticles that can delimitate quads will be on edge segments.
And the most interesting situation for this one would be this one:
To rotate texture coordinates so it can be applied on a horizontal curved surface. (eg. a road, brushed metal corner...)
In the visual example I made a component instance, then I rotated it to exemplify the result.
I know there is UV Toolkit, but that use entire texture image to fit it in a quad, regardless of its dimensions.What would be nice, that the texture on next segment to continue from where it ended on previous one (like "projected texture" works).
What do you think, people?
@dedmin said:
Thanks!! this will be very helpfull in the future.
Lots of (free) models! but... I could not find what I need.
I need a quick plugin that allows me to mass reset scale to all components in a model. To increase accuracy of imported models from a dwg, i make the import using Meters (dwg is in mm), so after import it needs scaling back. If I convert a group in component, it keeps the original scale (1000 times bigger). Usually I have over 50-100 entities in one import and it's a real pain to reset scale manually to all.
It would be a lot easier with an "Ctrl+A" and a right click or button push .
The script must remove from selection possible entities that have not "reset scale" options (edges, faces, construction geometry, groups...)
1000 thanks, hoping somebody will help me.
Hy! Please if somebody have a corner sink better than attached model... I need one and it's urgent.
Thank you all!
It's ok if is DWG, 3ds, obj, not necesarry skp.
LATER EDIT:
I'm sorry, maybe this post should be in Components, Materials & Styles, i didn't noticed earlier.
@majid said:
many many thank you mate . wich render engine you've used to render models?
maxwellrender v1.7 (I cry because v.2 it's not coming...)
All this models can be found on 3D Warehouse.
author: NewOne
It took me two days to make the socket... in a time when rubies were not as complex as now
The pillows for the Sofa are not as I'd like to be. Is somebody can make better ones, please contact me to update the model. Thanks!
and finally a present for you all!... in a few months you'll need it
The Blue Icon, because Simon Le Bon loved it...
for making the script to show cursor, see this post: http://forums.sketchucation.com/viewtopic.php?f=180&t=13077&st=0&sk=t&sd=a&start=15#p184325
Is this normal? Select Quad-face loop doesn't mean to select closed loop edges that form a quad? Or I misunderstood ?
This is what happened:
BTW: I think you have an error on cursor code; Would you please take a look? ( as I know correct syntax is UI::create_cursor(cursor_path, x, y) )
@thomthom said:
Maybe the new one should be named
Select Edge Loops
?
Yes, it's a better name. This one I think is a function that will be used very often, so why don't you make an icon for it instead of hiding it in Tools menu where is a little hard to find?
@thomthom said:
Quad-face Loop works as expected. I tried to illustrate it with that gif animation. It selects connected faces and edges in a row.
Can you illustrate your expected result?
(You're not confusing it with the new Face Loop feature I just added? The new feature is accessed from the Tools menu. See comment over the first illustration.)
Yes I did confused that two features! sorry. I like that feature. It saves me lots of clicks - and therefore it saves my mouse!
--EDITED POST-- changed the files, and added code suggestion.
Alternate icons for PointTool
Matt666, if you like this icons, please edit your script to use 24x24px and 16x16px icons.
The changes I made to your script to accept those icons and cursor icon are:
cmd.large_icon = File.join(p, "PointTool", "PointTool24x24.png")
cmd.small_icon = File.join(p, "PointTool", "PointTool16x16.png")
and
def initialize
#...your previous code
p=Sketchup.find_support_file("Plugins")
pointTool_cursor_path = File.join(p, "PointTool", "PointTool cursor.png")
@@pointTool_cursor = UI;;create_cursor(pointTool_cursor_path, 3, 30)
end
def onSetCursor
UI;;set_cursor(@@pointTool_cursor)
end
I am not sure if this is entirely correct, but it works for me.
If you decide to change the icons, pay attention on hotspot coordinates of the cursor
Suggestion: add getExtents method to avoid disappearance of the OpenGL line.
def getExtents
bbox = Geom;;BoundingBox.new
bbox.add @ip1.position
if (@state == 0)
bbox.add @ip.position if (@ip.valid? && @ip.display?)
elsif
bbox.add @ip2.position
end
bbox
end
P.S. I like your script very much, it ease my work a lot! It's a simple, but strong idea!
contains 16x16, 24x24 and 32x32 PNG
@jim said:
Sketchup Toolbar icons are 24x24, or 16x16 for the small icons. Tool cursors are 32x32.
THANK YOU !!
I tested with 24x24 and it looks wonderfull.
@simon le bon said:
Hi NewOne,
Your icons are NumberOne
But when i try to use them (32x32), their quality isn't at the "rendez-vous" . Why? I can't say.
simon
Well... This is what I do now: try to figure out why on image viewer and on forum page the icon looks nice, but in Sketchup is a little messed up.
QUESTION: how many colors does sketchup accept for icons? true color, 256, or less?
@tig said:
or Matt666's PointTool.rb - here http://forums.sketchucation.com/viewtopic.php?p=95648#p95648
thank you, TIG, this is the one!
@ecuadorian said:
Didier Bur's projections toolbar can do it.
well, I'd rather not buy entire pig for a piece of meat . I have that plugin but as I rarely use the other functions I prefer to not load my workplace with too many icons.
Hy! a few weeks ago I found a script to add construction points. It had an pencil as icon (if I remember right, the pencil was with red tip )
Unfortunately, I lost that script and now I cry for it.
Can I get some help? thanks
EDIT: -it could draw a cPoint at a given distance.
Nice tool! You might think to change the icon, because is already one in SU and this can be confusing.
@tig said:
Works for me. Are the overlapping instances the same definition and are they exactly overlapped? Copy one and move it by a corner snapping back over the other - you should then get a highlighted instance when tested...
It works now. It is possible that I did not overlapped exactly. Now I tried again moving back by exact distance. Can you add a tolerance ? +/- 0,1mm ? Bigger tolerance is easy identified by eye.
Thank you for the script!