sketchucation logo sketchucation
    • Login
    1. Home
    2. MrPlanet
    3. Posts
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    M
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 24
    • Posts 235
    • Groups 1

    Posts

    Recent Best Controversial
    • RE: UPDATE:poor mans joystick

      @phy said:

      Oh nothings working for me now 😳 😒 😞 IT had been working. Put your other controllercommands in a safe place before installing.
      Does it work for any of you?

      Please, be proud of yourself, you have really outdone yourself! (And it works πŸ˜„ )

      posted in SketchyPhysics
      M
      MrPlanet
    • RE: UPDATE:poor mans joystick

      MAN, please post that file!

      posted in SketchyPhysics
      M
      MrPlanet
    • RE: SketchyPhysics doesn't work!

      I had the problem in Alpha 2, the thing i did was wipe my computer free of all operating systems, everything, and reinstalled EVERYTHING and then a Virus Scan and it worked fine. πŸ˜‰

      posted in SketchyPhysics
      M
      MrPlanet
    • RE: Small [???] Features

      Make 2 copies or more per frame.

      posted in SketchyPhysics
      M
      MrPlanet
    • Small [???] Features

      Is there a way you can switch between following and tracking cameras like

      if getVar("spacelatch")==1 then camera.track==box + camera.follow==box2;end;
      

      Also, is there a way to get emitters to do more than one frame? I want some nice smoke effects for my space station model. Thanks! πŸ˜„

      posted in SketchyPhysics
      M
      MrPlanet
    • RE: Modifying Joint Geometry

      @cphillips said:

      @unknownuser said:

      How would i go about changing a joint's geometry and appearance? Or texture?

      Open the group and do whatever you want. As long as you dont change the axis the joint should still work as expected.

      What would happen if i changed the axis πŸ˜‰

      posted in SketchyPhysics
      M
      MrPlanet
    • RE: Candle render Challenge (all render engines)

      Here is mine. I finally got my Indigo working, I think the flame could be better. My 3rd render.


      im1242567282.png

      posted in Gallery
      M
      MrPlanet
    • RE: Glass Challenge (all render engines)

      😳


      im1242469150.png

      posted in Gallery
      M
      MrPlanet
    • RE: Menu Script

      WACOV, YOU HAVE OUTDONE YOURSELF! πŸ‘ πŸ˜„

      posted in SketchyPhysics
      M
      MrPlanet
    • RE: 'Stop Timer'-Help Needed

      THANKS FOR ALL YOUR HELP!

      posted in SketchyPhysics
      M
      MrPlanet
    • RE: 'Stop Timer'-Help Needed

      @hpnisse said:

      I used this code in the 'ontick'

      To start the "timer" press "A" (the SP Controll Panel must be visible and ontouched)

      
      > if key("A")==1
      >  setVar("start",1)
      >  setVar("stop",0)
      > end
      > 
      > if getVar("start")==1
      >  setVar("time",getVar("time")+1)
      > end
      > 
      > if getVar("stop")==1
      >  setVar("start",0)
      > end
      > 
      

      The timer stops when the box is touched by the ball
      and the timer also start again when you press "A" again.

      if you want to reset the timer every time you press "A" (or another key)
      put this line into the 'ontick' at the third line before the first 'end'.

      
      >  setVar("time",0)
      > 
      

      Hope this helps!:D

      Thanks, but it is not want i want, i want something that starts at fraem 0 and then the timer stops like a stopwatch when the box is touched, so, that is useful, but not what i want.

      posted in SketchyPhysics
      M
      MrPlanet
    • 'Stop Timer'-Help Needed

      I need the piston to stop, like a stopwatch after the visible box has been touched. Its for a racing game. Any ideas on how i can do it? (Everything in the .skp)


      HN.skp

      posted in SketchyPhysics
      M
      MrPlanet
    • RE: Vibrating object
      oscillator(20.0)
      

      Or...

      [1,0][(frame/3)%8]
      
      posted in SketchyPhysics
      M
      MrPlanet
    • RE: You Decide Competition Poll

      Voted. πŸ˜†

      posted in SketchyPhysics
      M
      MrPlanet
    • RE: Candle render Challenge (all render engines)

      😒 My Indigo gave me a great day to stop working 😳
      Anyone know the solution?

      posted in Gallery
      M
      MrPlanet
    • RE: More controller boxes?

      I don't think so, you can only enter raw ruby into the boxes. nothing like 0.5-getVar("accel")

      posted in SketchyPhysics
      M
      MrPlanet
    • RE: You Decide Competition!

      Wacov made one for me, its not exactly what you want but....

      if getVar("two")==0;
      
      setVar("repeat",1);
      setVar("time",0);
      	
      elsif getVar("repeat")==1;
      
      setVar("time",frame+350);
      setVar("repeat",0);
      
      end;
      
      
      if frame>getVar("time") && getVar("time")>300;
      
      #What you want goes here
      ;
      
      end
      
      posted in SketchyPhysics
      M
      MrPlanet
    • RE: You Decide Competition!

      ~Anyway, i've made a mario type game with SP2, used physical gears and ran too slow.

      posted in SketchyPhysics
      M
      MrPlanet
    • RE: You Decide Competition!

      @unknownuser said:

      Note: posted, not made.
      [attachment=0:29d1zqy3]<!-- ia0 -->Canyon4.jpg<!-- ia0 -->[/attachment:29d1zqy3]

      MAN, is that seriously your car? GREAT CAR! πŸ˜„

      posted in SketchyPhysics
      M
      MrPlanet
    • RE: Glass Challenge (all render engines)

      My first ever render, its a bit noisy, but i like it--Indigo


      im1241432518.png

      posted in Gallery
      M
      MrPlanet
    • 1 / 1