For those who are interested I made a new post on my blog, "Monday Morning Quarterbacking". It's yet even more pondering about this beast of a project known as Fuel & Fire. This time I consider what I need to do if I were to make this entire project into a "graphical film", much like the animatic in the youtube link in my earlier post.
My post:
http://www.giantmonster.tv/giant/?p=584#more-584
I'd welcome anyone to read it and give me any feedback. Seriously, I'd love some feedback - I need feedback. Any and all critique is welcome. This is going to take some deep thinking, experimenting and a lot of research.
An excerpt from my post:
@unknownuser said:
Artistic Considerations and Building this Thing
Artistically this is still an interesting endeavor (otherwise I wouldn’t be writing all this down). So after all of the above, where does this stand?
- Visual Details - I haven’t figured out what the final image fidelity will be yet. I do know that the direction I have in my mind will take more time to render. In short, it involves rendering several layers and comping them together into one visual style. That will add more time in Photoshop/Motion/Comp applications. Additional development time per frame is not something I’d like to increase. I’m going to have to research better tools for that, i.e. Shake.
- 3D Layers - part of making this a film would involve some additional layering and 3D camerawork with the 2D images. Another step, that adds more time. This might also force me to render on my MacBook Pro, since the PC version of the SketchUp doesn’t have the option to render an alpha layer.
- Tools - This is going to stress my current toolset. In a pre-emptive strike I’ve already purchased the Final Cut suite. I’ve been planning to do that for a long time now and here’s my excuse. Another piece of software I’d like to learn is Shake and I think that might help in automating the comp time with the layering process.
And in relation to all that I did some experiments with comping renders.
VRay and SU composite:

Podium SU composite:





