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    mknorr

    @mknorr

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    Latest posts made by mknorr

    • RE: Import 3d mesh (not user's 3d models) from Google earth

      I know it can be done with 3DS max. http://community.simtropolis.com/forums/topic/69935-tutorial-on-how-to-extract-3d-models-from-google-earth-to-get-dimensionsproportions-of-building/

      posted in Google Earth
      mknorrM
      mknorr
    • RE: SketchyPhysics 3.5.6 (26 January 2015)

      My understanding is that 64 bit SketchUp isn't supported.

      posted in SketchyPhysics
      mknorrM
      mknorr
    • RE: SketchyPhysics 3.5.6 (26 January 2015)

      I want to thank Chris for this amazing plugin. πŸ‘

      I do have a couple of wishes for a future release. πŸ˜„

      1. Support for 64 bit Sketchup
      2. Support for GPU number crunching monsters like CUDA.

      Thank you again and where do I donate to your cause?

      Cheers,
      Manfred

      posted in SketchyPhysics
      mknorrM
      mknorr
    • RE: Calling all SketchyPhysics users.

      I'd love to see sketchy physics to take advantage of CUDA and the nvidia graphics card. I bet it would have to slow down the frame rate so you could watch it. πŸ˜›

      posted in SketchyPhysics
      mknorrM
      mknorr
    • One for Ruby gurus

      Hi,
      After reading about Q-learning http://en.wikipedia.org/wiki/Q-learning I was wondering if it would be possible to create a learning SU model such as an ant using ruby and Sketchy Physics?

      I saw Q-learning used to get a hexapod robot to teach itself how to walk and thought how awesome this would be in Sketchy Physics.

      Of course if I am asking the impossible here please forgive me. I know very little about ruby but am just curious.

      I did download a 2 car SU model with some sort of AI but every time I click play it crashes SU.

      Thanks for any help provided,
      Manfred

      posted in SketchUp Tutorials sketchup
      mknorrM
      mknorr
    • RE: CatchUp Edition 3

      Is it just me or are there a lot of images missing in this issue? For example, the cable article has 8 steps in the centre and nothing either side. Also other articles have blank areas amongst the Text that look to me as needing images. I am using an iPad but I don't see these issues in the precious releases.

      Thank you for any help provided.
      Manfred

      posted in SketchUp Discussions
      mknorrM
      mknorr
    • RE: [Plugin] Edge Tools

      See, it was a stupid question 😳

      Thank you Sir

      posted in Plugins
      mknorrM
      mknorr
    • RE: [Plugin] Edge Tools

      I am sure this is a stupid question but where does one get this plugin? None of the links here take me anywhere.

      posted in Plugins
      mknorrM
      mknorr
    • How much time to spend on texture fixing?

      In the photo match tutorials I have seen, the photos have always been absent of trees, power poles and wires etc. During my time modeling my city, Wollongong, NSW, Australia, I have found this rarely happens. I spend a lot of time removing trees and cables, cars and people, and fixing the perspective errors on protrusions like terraces. It can take a good 3 hours for me using paintshop, much longer if the tree hides a lot of the building. Is this too long? Am I being too fussy?

      Just curious how others handle these sort of problems.

      On another but related topic, compact cameras I have used are all a bit wide angle at turn on and it seems imposible to change this. This makes photo modeling hard even though I try to correct it using paintshop's tools. I took a photo of a notice board and found 25% fixed it so that is the amount I use on all my photos.

      Thanks

      posted in SketchUp Discussions sketchup
      mknorrM
      mknorr