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    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    Recent Best Controversial
    • RE: Simple Podium studio setup

      This is the result, after lowering the light value of the omnis, and adding an array of low-light value LEMs:


      20090214180350_28m8s.jpg

      posted in Extensions & Applications Discussions
      M
      Matsuo
    • Simple Podium studio setup

      Also posted this on the Podium forums, but with no real success so far!

      Tips and comments are most welcome!


      studio_v2.skp

      posted in Extensions & Applications Discussions extensions
      M
      Matsuo
    • RE: Minigun on tripod [completed]

      @sir said:

      looks wicked - but maybe would be better if you stopped 2 of your lights (assuming total of 3 No.) creating shadows

      I used a studio scene posted on the Kerkythea forums. I'm currently experimenting with it. Will post more when I've made progess.

      Cheers for the tips!

      posted in Gallery
      M
      Matsuo
    • RE: Minigun on tripod [completed]

      @click draw said:

      Holy crap....Awesome. I guess we don't wanna piss you off... ๐Ÿ˜ฎ

      Cheers..and don't worry ๐Ÿ˜‰

      posted in Gallery
      M
      Matsuo
    • Minigun on tripod [completed]

      Sketchup 6 Pro + Kerkythea 2008 @ Photon map High + AA 0.3:

      http://i270.photobucket.com/albums/jj84/Matsuo_Lano/Renders/minigun_v2_pp.jpg

      posted in Gallery
      M
      Matsuo
    • Minigun on tripod [WIP]

      Quick render with Podium 1.6.1:

      http://i270.photobucket.com/albums/jj84/Matsuo_Lano/Renders/minigun_v1.jpg

      (Model was partly inspired by the Remote Assault Tank made by Danny)

      Next step will be adding details

      As usual comments and such are most welcome!

      posted in Gallery
      M
      Matsuo
    • RE: Simple gamepad - Updated 3rd Feb. 2009

      @frederik said:

      Hi Matsuo,

      I'm not sure what render preset you've used for this, but it doesn't look real to me... ๐Ÿ˜
      It's somehow too CG'ish, which to me suggests that you've used a very low render preset... ๐Ÿ˜•

      How long have you been working with KT...??
      I think you should try working with a Studio setup...
      Please take a look at the Frederik's studio lighting setup (really, Clipi's) thread at the KT Forum... I'm sure you can improve this and take it to the next level... ๐Ÿ˜‰

      I've just downloaded version 3 of the scene, from the forums. Will post the result (using a new joypad) after rendering is complete. Cheers for the tips!

      posted in Gallery
      M
      Matsuo
    • RE: Best way to fillet

      Looks pretty good!

      This is what I came up with:


      d-pad_v2.skp

      posted in Newbie Forum
      M
      Matsuo
    • Best way to fillet

      Hi there,

      I just finished this D-pad, but am unable to fillet the edges (thus creating a nice, rounded look). Any suggestions? I tried the Follow Me tool with the outer upper edge, but without succes! Any suggestions? See attached model for details.

      Cheers!


      d-pad.skp

      posted in Newbie Forum sketchup
      M
      Matsuo
    • RE: Simple gamepad - Updated 3rd Feb. 2009

      It was intentional, due to possible copyright infringement ๐Ÿ˜‰

      posted in Gallery
      M
      Matsuo
    • Simple gamepad - Updated 3rd Feb. 2009

      Took me about 3 hours in total (including the occasional tweaking):

      http://i270.photobucket.com/albums/jj84/Matsuo_Lano/Renders/joypad_v4.jpg

      Created in SU 6 Pro and rendered in Kerkythea 2008.

      Here's an update:

      http://i270.photobucket.com/albums/jj84/Matsuo_Lano/Renders/joypad_v6.jpg

      posted in Gallery
      M
      Matsuo
    • RE: 'Mech Renders [56K unfriendly!]

      Lemme see what I can do about it!

      edit: It seems my Photobucket account was deleted (all tho I did not request it) ๐Ÿ˜ž

      edit 2: Weird...I can see them now (I'm at work). I'll still upload them to my new account. Sorry for any inconvenience!

      posted in Gallery
      M
      Matsuo
    • RE: 'Mech Renders [56K unfriendly!]

      I used 3D Studio MAX 7.0

      posted in Gallery
      M
      Matsuo
    • 'Mech Renders [56K unfriendly!]

      These were inspired by Mechwarrior figurines:

      **Edit: Images on photobucket not available.
      Added original code below if update is needed.

      • boofredlay**
      [img]http://img.photobucket.com/albums/v231/SirWato/Renders/polarity_textured001.jpg[/img]
      
      [img]http://img.photobucket.com/albums/v231/SirWato/Renders/chaos_render_perspective.jpg[/img]
      
      [img]http://img.photobucket.com/albums/v231/SirWato/Renders/chaos_test_render3.jpg[/img]
      
      [img]http://img.photobucket.com/albums/v231/SirWato/Renders/polarity_perspective_render2.jpg[/img]
      
      [img]http://img.photobucket.com/albums/v231/SirWato/Renders/polarity_perspective_render.jpg[/img]
      
      [img]http://img.photobucket.com/albums/v231/SirWato/Renders/firespread_texture_perspective_rend.jpg[/img]
      
      posted in Gallery
      M
      Matsuo
    • RE: Remote Assault Tank

      Wow! ๐Ÿ˜ฒ

      That's so friggin' aweomse! Makes me realise I have a long way to go ๐Ÿ˜‰

      Cheers!

      posted in Gallery
      M
      Matsuo
    • RE: Arch room render

      Wow, that looks really awesome!

      I've picked up Vray myself a few days ago, but it's kinda tricky atm ๐Ÿ˜ž

      posted in Gallery
      M
      Matsuo
    • RE: Computer case

      It was rendered in 3D Studio MAX 7

      And yes, I won ๐Ÿ˜„

      posted in Gallery
      M
      Matsuo
    • Computer case

      Created for a contest on the Dutch SketchUp forum:

      http://i225.photobucket.com/albums/dd36/SirMatsuo/Renders/new_pc_textured2a.jpg

      Comments welcome!

      posted in Gallery
      M
      Matsuo
    • RE: Tank tracks

      I've tried the Copy Along Path plug in, but each time I fail miserably ๐Ÿ˜ž

      Can someone help me with a step-by-step tutorial?

      Cheers!

      posted in Newbie Forum
      M
      Matsuo
    • Tank tracks

      Another quick question (one I haven't found a clear answer yet).

      I'm looking for a way to make tank tracks. Perhaps there's some sort of array script, which makes it easy to copy a single link along a path.

      Thanks in advance!

      posted in Newbie Forum sketchup
      M
      Matsuo
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