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    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    • RE: Basic Saving skp with Animator

      @Rich-O-Brien thankyou

      posted in Plugins
      K
      kws
    • RE: Animator plugin expired message

      @fredo6 hi fredo i can see you have updated the expiry period i have uninstall and reinstalled thinking that was the problem and removed keyframe.
      I Then added keyfame yesterday to see if i could use that but if honest i drew a blank
      I installed animator again but i cant find the toolbars can you give me any tips i think its something basic

      posted in Animator Beta
      K
      kws
    • RE: Basic Saving skp with Animator

      Thankyou I must of done something strange as when i altered file 2 it also impacted file 1
      i will try again in a simple model

      posted in Plugins
      K
      kws
    • RE: Animator plugin expired message

      @Rich-O-Brien I am really sorry it was down to libfred06 being before v15.2

      posted in Animator Beta
      K
      kws
    • Basic Saving skp with Animator

      Is there a correct way to save as with Animator files
      I zip the skp and animator file at the moment as i learned the hard way, just saving the skp file with a rev keeps them all linked to the same animator file and they are all impacted
      I cant see i where to point the correct an file

      Likewise if you want to use the model without affecting animation ie a clean version not linked to ani file (i have to break components to get some of ani to work and make them unique)

      Ive tried purging all clips then i have lost ani in orig version

      posted in Plugins
      K
      kws
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