@valerostudio said:
Displacement kills CPU, use it sparingly. Also, try to get away with using lower subdivs and and a higher edge length. On high res renders you can sometimes get away with an edge of 20+ pixels. Try it out.
Thanks for good advice but in this situation i used edge length 1,0 without 'use global' option to make it real, full of details. Finally for the high resolution render i made it with fur plugin. it looks better i think:)