SKP 2 WEBGL
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@ntxdave said:
Any plan to:
- make the plugin available on the SketchUcation Plugin Store
- publish more info about the plugin
- have the ability to export rendered models to WebGL
- have the ability to use the exported WebGL file in apps like MS PowerPoint and/or Word
It's a file converter for the web. It's not a plugin.
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@rich o brien said:
@ntxdave said:
Any plan to:
- make the plugin available on the SketchUcation Plugin Store
- publish more info about the plugin
- have the ability to export rendered models to WebGL
- have the ability to use the exported WebGL file in apps like MS PowerPoint and/or Word
It's a file converter for the web. It's not a plugin.
Oh, OK, I guess I misunderstood. Can rendered models (using a render plugin) be exported?
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Any restriction of Sketchup file size ?
In what put the result ? A simple browser ?...
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@ntxdave said:
@rich o brien said:
@ntxdave said:
Any plan to:
- make the plugin available on the SketchUcation Plugin Store
- publish more info about the plugin
- have the ability to export rendered models to WebGL
- have the ability to use the exported WebGL file in apps like MS PowerPoint and/or Word
It's a file converter for the web. It's not a plugin.
Oh, OK, I guess I misunderstood. Can rendered models (using a render plugin) be exported?
I went back and clicked on both f the links provided but did not see anyplace to download the software that does the conversion. I only saw links to download sample files, not the conversion. What the heck am I missing?
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Press A Choose your File
Press B Upload the file choosen
An message info is dislayed Press OK
C = result!
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@ntxdave said:
What the heck am I missing?
It is web based online conversion of .skp files to .html with webgl embeds
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@ntxdave said:
@rich o brien said:
@ntxdave said:
What the heck am I missing?
It is web based online conversion of .skp files to .html with webgl embeds
Another DUH on my part.
I tried it on my iPad but so far have only wound up with a blank page. Am going to try it agin.
Thanks for your patience!
Unfortunatly Iphone and Ipad won't open html file, Android do it well.
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Hello, everyone,
Some of you posted models and it helps a lot to debug some features :- how to handle components (linked copies)
- how to handle some textures
Now it seams ok
now I will focus on :
- translucent textures ability
- fix some mesh have bad position in space
- fix the xyz grid
- notify users of the conversion process (reading, building 3d, publishing html) (with ajax ? any suggestions)
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Hi all,
Finally I add the ability to handle stl and glb files : convert to webgl (standalone file)
Reagrds, Gilles
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